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Latest Posts by Ni3ls
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D3DBSP isnīt updating after compile
Call of Duty 2 : CoD2 SP Mapping
Looks like u need to set folder permission to overwrite? Or run as admin... [more]
5 3343 Sep 9, 2017 06:18 pm
by Ni3ls
Diegologic Xmodel Exporter isnīt working
Call of Duty 2 : CoD2 General
It should also work for cod2. Same way as cod5... [more]
9 4334 Sep 9, 2017 06:17 pm
by Ni3ls
Diegologic Xmodel Exporter isnīt working
Call of Duty 2 : CoD2 General
Its missing the images? Maybe open the iwd files and extract the images to "raw"... [more]
9 4334 Sep 8, 2017 01:07 pm
by Ni3ls
Diegologic Xmodel Exporter isnīt working
Call of Duty 2 : CoD2 General
Did you extract all the files into the correct folders? Looks like you are missing stuff... [more]
9 4334 Sep 5, 2017 06:30 pm
by Ni3ls
Diegologic Xmodel Exporter isnīt working
Call of Duty 2 : CoD2 General
show some errors or images what you are doing... [more]
9 4334 Sep 2, 2017 08:05 am
by Ni3ls
how do i make a cod4 custom map use certain weapons
Call of Duty 4 : CoD4 MP Mapping
It's a mod, not a map... [more]
11 3450 Jun 29, 2017 01:10 pm
by Ni3ls
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Wow looks really good! Maybe add some Germans in the forest as well. ... [more]
86 5721 Apr 29, 2017 05:39 pm
by Ni3ls
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Code: make all brushes detail (except the ones you need structural for portals) ... [more]
86 5721 Apr 10, 2017 10:03 am
by Ni3ls
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Good luck with AI, i think thats the most important part of your map. Please make them really difficult... [more]
86 5721 Mar 30, 2017 05:08 pm
by Ni3ls
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
http://modsonline.com/Forums-top-22100.html... [more]
86 5721 Mar 7, 2017 03:29 pm
by Ni3ls
Default Weapon
Call of Duty 2 : CoD2 Map + Mod Releases
Precache the weapon and check the console for errors... [more]
3 5591 Mar 7, 2017 03:27 pm
by Ni3ls
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Big hell of a map haha. Good luck! Good to see cod2 SP isnt dead :)... [more]
86 5721 Jan 4, 2017 11:30 am
by Ni3ls
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Looks nice! How many mb's is the map big?... [more]
86 5721 Dec 24, 2016 03:18 pm
by Ni3ls
Call of Duty 4: "Rooftops" Campaign Main Release!
Call of Duty 4 : CoD4 SP Mapping
I just finished it and it was really fun to play. I can see you put a lot of effort in this project. Well done!... [more]
6 4717 Sep 23, 2016 06:56 pm
by Ni3ls
custom player model issues
Call of Duty 4 : CoD4 MP Mapping
Okay you sound a bit mad. Your ss shows that the rig is good, but when you resize a model it will go underground when proning or crouching. I had the same problem myself with playermodels that are smaller than the original cod2 character. I didnt find any... [more]
7 4718 Sep 8, 2016 06:00 pm
by Ni3ls
custom player model issues
Call of Duty 4 : CoD4 MP Mapping
Rig them proper. ... [more]
7 4718 Sep 6, 2016 04:08 pm
by Ni3ls
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Is your fx.gsc saved as testmap_fx.gsc and placed in the folder "maps"? And the path is incorrect. Estonian placed the correct path... [more]
86 5721 Aug 23, 2016 08:58 am
by Ni3ls
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
The map looks kinda small though. But the prefabs have much detail, i like them. What will be the storyline in your map?... [more]
86 5721 Aug 15, 2016 01:33 pm
by Ni3ls
How add pistol as a second weapon
Call of Duty 2 : CoD2 Scripting
I cant see _weapons.gsc but precache the weapons... [more]
6 3798 Feb 19, 2016 09:19 am
by Ni3ls
How add pistol as a second weapon
Call of Duty 2 : CoD2 Scripting
check _weapons.gsc... [more]
6 3798 Feb 15, 2016 06:57 pm
by Ni3ls
how to let ai spawn without a weapon
Call of Duty 4 : CoD4 SP Mapping
Code:Spawning AI AI Spawning: Make a brush, apply the Trigger texture to the entire brush. With the brush selected Right Click the 2d Grid > Trigger > Multiple. With the trigger still selected press "N", now check the box marked "Trigger_Spawn". Now all... [more]
8 4876 Feb 14, 2016 10:20 pm
by Ni3ls
No gun sounds
Call of Duty 4 : CoD4 Scripting
you have the gun working? Then check soundaliases and add it also the weaponfile... [more]
3 3487 Feb 14, 2016 10:19 pm
by Ni3ls
Is it possible to terminate/kill a thread()
Call of Duty 2 : CoD2 General
Ow wow , im really stupid. Code:#include maps\_utility; #include maps\_anim; #using_animtree("generic_human"); main() { maps\_load::main(); setExpFog(0.0001, 0.55, 0.6, 0.55, 0); ambientPlay("ambient_france"); game["allies"] = "american... [more]
24 2643 Jan 28, 2016 04:52 pm
by Ni3ls
Is it possible to terminate/kill a thread()
Call of Duty 2 : CoD2 General
You would still have the problem that you can kill the other guys... [more]
24 2643 Jan 28, 2016 04:31 pm
by Ni3ls
Is it possible to terminate/kill a thread()
Call of Duty 2 : CoD2 General
Dude what? Dont just add that code hahah. Its an example. Check the other link. @Stryder what do you mean?... [more]
24 2643 Jan 28, 2016 01:53 pm
by Ni3ls
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