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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Treasure Chest
LoganOn
General Member
Since: Oct 23, 2008
Posts: 62
Last: Mar 31, 2010
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Level 3
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 06:22 am
treasure_chest this is a ( Weapon Box ? ) in Nazi Zombie. How would they make in this Box new Weapons were ? Mp40 silencer, Thompson Scoped. I See in One server in Mod ZombieX this is It.
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LoganOn
General Member
Since: Oct 23, 2008
Posts: 62
Last: Mar 31, 2010
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Level 3
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 01:12 pm
How to Edit Weapon Box in Nazi Zombie Map ? I have adde new weapon in Box ( ? ) please help
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Boffinman
General Member
Since: Feb 3, 2008
Posts: 57
Last: Apr 22, 2009
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Level 3
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 01:29 pm
I can't really understand you, you seem to contradict yourself, but: Try editing the nazi_zombie_MAPNAME.gsc file in the [root]/raw/maps folder.

Hope that works.
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LoganOn
General Member
Since: Oct 23, 2008
Posts: 62
Last: Mar 31, 2010
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Level 3
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 01:40 pm
Not, Not. On Server ZombieX Mod is from Zombie's Nazi chest and new Weapons in her are how to make this ? [confused]
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Boffinman
General Member
Since: Feb 3, 2008
Posts: 57
Last: Apr 22, 2009
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Level 3
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 01:49 pm
Do you mean as in online in a server, but in a mod on the game?
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LoganOn
General Member
Since: Oct 23, 2008
Posts: 62
Last: Mar 31, 2010
[view latest posts]
Level 3
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 02:14 pm
How to Modif Treasure_Chest.map in _prefabs\zombiemode i Have add new weapon Thompson Silenced, MP40 Scoped
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-DoT-Demon
General Member
Since: Nov 20, 2008
Posts: 130
Last: Jan 13, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 05:14 pm
i think he means that he wants to add extra weapons to the weapon create so that they can be gotten randomly.
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PsycoFalc
General Member
Since: Jan 27, 2008
Posts: 42
Last: Jan 15, 2009
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Level 2
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 06:21 pm
get the weapon's name by looking though _zombiemode_weapons.gsc
Once you have found your weapon, copy the name of it.
Now open Your map's .GSC file. insert this line of text
Code:
include_weapon( "yourweaponname here" );

BETWEEN the two follow bits of text
Code:
include_weapons()
{ 
 }

include_powerups()

Make sure to change "yourweaponname here" to the name you copied from
_zombiemode_weapons.gsc
Save and close you gsc, now locate and open your maps.csv file and open it.Paste this line into your csv
Code:
weapon,sp/yourweaponname here

Once again change yourweaponname here to the same weapon name that you put into your gsc file.

The harder part is now the testing lol best of luck.
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Drop_Deadx
General Member
Since: Jul 1, 2008
Posts: 212
Last: Jul 6, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 06:22 pm
He means that there is a mod on cod5 called zombie X and it has differnt weapons in it, how does he do this.
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PsycoFalc
General Member
Since: Jan 27, 2008
Posts: 42
Last: Jan 15, 2009
[view latest posts]
Level 2
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 06:56 pm
Drop_Deadx writes...
Quote:
He means that there is a mod on cod5 called zombie X and it has differnt weapons in it, how does he do this.


Ohh right, I haven't got the slightest idea. Sorry
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