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Topic | Replies | Views | Last Post | |
A cupple of AI questions Call of Duty: World at War : CoDWW SP Mapping I got a couple of question regarding AI. I want to make an trigger that would kill any AI that touches it, I found a post asking this question, but it the solution didn't work for me. Also is there a an animation script that works for both dogs and ... [more] |
1 | 1039 | Jan 15, 2009 05:14 pm by PsycoFalc |
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Playing custom zombive maps with a steam version of cod5 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping @ Techno: The mod has all the correct files it needs to be playable. (it's my map) also the bug is that the mod is not showing up in game. (that wernt meant to sound rude) @Welshy: He just tried putting the map/mod into the folder it still didn't work.... [more] |
8 | 1033 | Jan 13, 2009 07:29 pm by PsycoFalc |
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Playing custom zombive maps with a steam version of cod5 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping techno2sl writes...Quote:C:\Documents and Settings\Username\Local Settings\Application Data\Activision\CoDWaW\mods\mapname He's got the map in this loction but it wont show up in the mods list. He's not making a map, he's trying to play a finished map.... [more] |
8 | 1033 | Jan 10, 2009 05:40 pm by PsycoFalc |
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Playing custom zombive maps with a steam version of cod5 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping C:\Documents and Settings\Username\Local Settings\Application Data\Activision\CoDWaW\mods The username is his actual windows log on name, I just masked it out for safety. ... [more] |
8 | 1033 | Jan 10, 2009 04:17 pm by PsycoFalc |
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Playing custom zombive maps with a steam version of cod5 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping I'm trying to help someone out and I'm stumped, we can't figure out whats causing this problem. The map is in the mods folder on his C drive, yet it doesn't show up in game. He has a legal copy of the game and it's patched up to the latest version. Als... [more] |
8 | 1033 | Jan 10, 2009 03:46 pm by PsycoFalc |
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Extreme newbie to mapping question Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping In the top box you type. targetname and in the box below it you type this. initial_spawn_points... [more] |
3 | 1441 | Jan 8, 2009 11:19 am by PsycoFalc |
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Toten Strand - nazi_zombie_shore Call of Duty: World at War : CoDWW Map + Mod Releases Nazi Zombie Shore is my version of what the nazi_zombie_makin map would of been like. Your team is pinned down in huts on stilts, the zombies attack you from all angles. Will you survive the chaos? It's a medium sized map with 2 levels, that can get ch... [more] |
2 | 1044 | Jan 2, 2009 12:22 pm by PsycoFalc |
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Surface of water is very white... Call of Duty: World at War : CoDWW MP Mapping Sorry to Bump and old topic but how do I make my water look more blue than white? I've alpha blended but it still has a white tint.... [more] |
16 | 1996 | Dec 18, 2008 08:56 am by PsycoFalc |
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Treasure Chest Call of Duty: World at War : CoDWW MP Mapping Drop_Deadx writes...Quote:He means that there is a mod on cod5 called zombie X and it has differnt weapons in it, how does he do this. Ohh right, I haven't got the slightest idea. Sorry... [more] |
12 | 968 | Dec 16, 2008 06:56 pm by PsycoFalc |
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Treasure Chest Call of Duty: World at War : CoDWW MP Mapping get the weapon's name by looking though _zombiemode_weapons.gsc Once you have found your weapon, copy the name of it. Now open Your map's .GSC file. insert this line of text Code:include_weapon( "yourweaponname here" ); BETWEEN the two follow bits of... [more] |
12 | 968 | Dec 16, 2008 06:21 pm by PsycoFalc |
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[WIP] Zombie Mall Call of Duty: World at War : CoDWW MP Mapping The map is looking nice, sounds like it'll be a good luagh to play ... [more] |
32 | 3475 | Dec 13, 2008 10:18 am by PsycoFalc |
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Zombie Tunnels Call of Duty: World at War : CoDWW Map + Mod Releases I'm defently giving this a try tonight :D... [more] |
15 | 1982 | Dec 12, 2008 07:42 pm by PsycoFalc |
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_zombiemode_utility.gsc Call of Duty: World at War : CoDWW MP Mapping Check what the console says press shift + ` (the button next to your 1 key) Errors are writen in red.... [more] |
26 | 1899 | Dec 9, 2008 09:09 pm by PsycoFalc |
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background decals Call of Duty: World at War : CoDWW MP Mapping Did you caulk the top of it?... [more] |
6 | 951 | Dec 7, 2008 09:00 pm by PsycoFalc |
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Blocker Movement Question Call of Duty: World at War : CoDWW MP Mapping Hey guys Once again it's me with another question. Is it possible to make a buy-able blocker move 2 times, instead of just the one? Say if the player opens a door it then floats up in the air and moves left and stays in that position. Is this possible... [more] |
1 | 832 | Dec 7, 2008 08:53 pm by PsycoFalc |
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_zombiemode_utility.gsc Call of Duty: World at War : CoDWW MP Mapping Don't use Excel to make your csv, use Notepad or Wordpad. I had this problem and just using a diffrent program fixed it for me.... [more] |
26 | 1899 | Dec 7, 2008 09:59 am by PsycoFalc |
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cylinders? Call of Duty: World at War : CoDWW MP Mapping Select your Cylinder then go to Patch >> cap It will add two end caps to your cylinder (top and bottom) using the texture you have selected, also the caps are 2 separate objects, so they are not defaultly attached to the cylinder.... [more] |
4 | 1229 | Dec 7, 2008 09:56 am by PsycoFalc |
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how to package a coop zombie map???? Call of Duty: World at War : CoDWW MP Mapping Send them the Folder with the FF file in. I'm not sure if it matters if you place it in your user maps folder in your games root or in your C drive. To run the map, host a server then select Competative COOP and your map should be in the list.... [more] |
5 | 2004 | Dec 5, 2008 02:02 pm by PsycoFalc |
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Zombies - Last Christmas Call of Duty: World at War : CoDWW Map + Mod Releases Wow that map looks amazing. I can't wait to play it :D ... [more] |
29 | 2179 | Nov 30, 2008 09:40 pm by PsycoFalc |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping -DoT-Demon writes...Quote:i have tried searching but it must be the underscores that are stopping it from helping me. my problem: i just made basic map not detailed with textures or anything. i just put one zombie spawn pathnodes leading to my spawn pl... [more] |
104 | 3950 | Nov 30, 2008 03:02 pm by PsycoFalc |
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Custom Zombie Blockers Tutorial Call of Duty: World at War : CoDWW MP Mapping Nice tut this si sure to come in handy thanks again... [more] |
7 | 1042 | Nov 30, 2008 11:56 am by PsycoFalc |
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small fast file Call of Duty: World at War : CoDWW MP Mapping Sorry for the dubble post, I can't edit my last one. Thanks a ton to everyone who has helped me and everyone else here All my problems were from using Excel to save my Csvs edited on Nov. 29, 2008 07:12 pm by PsycoFalc... [more] |
14 | 1453 | Nov 30, 2008 12:11 am by PsycoFalc |
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small fast file Call of Duty: World at War : CoDWW MP Mapping SparkyMcSparks writes...Quote:No not really, except some programs like Excel have their own special save format/fingerprint that can mess up the csv syntax. Dammit I wish I knew that earlier lol Thanks for the info Sparky... [more] |
14 | 1453 | Nov 29, 2008 11:57 pm by PsycoFalc |
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small fast file Call of Duty: World at War : CoDWW MP Mapping While we're on the topic, does it matter what program you use to create your .csv? Thansk in advanced ... [more] |
14 | 1453 | Nov 29, 2008 11:02 pm by PsycoFalc |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping Damn I'm getting too many errors with this game. I tried your test map techno and it works perfect accept there's no zombies. That's not a problem for me yet. (That weren't meant to sound rude or aggressive) Then I used your Csv and gsc files for my... [more] |
104 | 3950 | Nov 29, 2008 10:04 pm by PsycoFalc |
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