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Topic: QuakeC - the basics of CoD scripting |
Gen_Boom |
General Member Since: Apr 24, 2006 Posts: 80 Last: May 5, 2009 [view latest posts] |
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Category: CoD4 Scripting Posted: Tuesday, Aug. 19, 2008 01:48 am |
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Could an admin or mod make this a sticky...
I have been researching QuakeC recently and I found a good site.
This is the starting place for anyone who is thinking about scripting in CoDs or other FPS games which use this language.
Here's three places you want to look before you get into scriptng things...
QuakeC Origins
This is just an explanation of what QuakeC is and how it came about.
QuakeC Specifications
Great documentation on the basics of using QuakeC for ingame scripting.
Everything from syntax to buildin funcions and how they are used.
Moving Things - CoD Tutorial
A tutorial with the basics of scripting for CoD.
Just to give you a better idea of what you're dealing with...
Enjoy, this should help many of you get started or improve your skills
Boom :) |
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Sevenz |
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General Member Since: Apr 24, 2006 Posts: 2390 Last: May 10, 2013 [view latest posts] |
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Gen_Boom |
General Member Since: Apr 24, 2006 Posts: 80 Last: May 5, 2009 [view latest posts] |
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Category: CoD4 Scripting Posted: Tuesday, Aug. 19, 2008 04:10 am |
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QuakeC is the language used for cod scripting...
The only differences will be certain functions that may not be used in CoD...
This one does describe the used of QuakeC for the quake game, however the scripting itself will have no difference except for the original functions used...
I completely forgot that theres a list of functions used for the CoD games...
CoD Functions List
List of functions used in Call of Duty games...
Althogh its for CoD4, the majority of function should be avaliable to all the CoD games...
Add that and heres everything you need to script in CoD...
Ofcourse modsonline is here to help as well :D |
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Sevenz |
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General Member Since: Apr 24, 2006 Posts: 2390 Last: May 10, 2013 [view latest posts] |
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Sevenz |
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General Member Since: Apr 24, 2006 Posts: 2390 Last: May 10, 2013 [view latest posts] |
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Category: CoD4 Scripting Posted: Tuesday, Aug. 19, 2008 04:35 am |
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Gen_Boom |
General Member Since: Apr 24, 2006 Posts: 80 Last: May 5, 2009 [view latest posts] |
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Gen_Boom |
General Member Since: Apr 24, 2006 Posts: 80 Last: May 5, 2009 [view latest posts] |
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Tally |
General Member Since: Apr 21, 2005 Posts: 819 Last: Oct 26, 2012 [view latest posts] |
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Category: CoD4 Scripting Posted: Tuesday, Aug. 19, 2008 10:05 am |
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Quote: QuakeC is the language used for cod scripting
QuakeC is NOT the language used in the COD engine. It is closer to C++ than anything and that has been confirmed by IW themselves.
Quote: The scripting is done pretty much the same or very similar way...
The point is that for anyone who wants to learn CoD scripting, this will provide a perfect intro and understanding of the basics..
I never learnt QuakeC when I started writing scripts for COD, I learnt C++. I had no problem learning COD script by taking that path. |
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Gen_Boom |
General Member Since: Apr 24, 2006 Posts: 80 Last: May 5, 2009 [view latest posts] |
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Category: CoD4 Scripting Posted: Tuesday, Aug. 19, 2008 07:59 pm |
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yaa, i know now...
See while researching CoD scripting i found a link to the QuakeSpecs website an I assumed that it was the language used, which was obviously stupid...
I need to read up more about it before I repost this, cause I definiatelly shouldnt assume lol
My bad, but hey, were all human :P
And also since CoD4 doesnt use a quake engine like the first two games from the series, so next time ill just post it under the CoD2 section...
I obviously need more research
edited on Aug. 19, 2008 04:03 pm by Gen_Boom |
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Tally |
General Member Since: Apr 21, 2005 Posts: 819 Last: Oct 26, 2012 [view latest posts] |
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Category: CoD4 Scripting Posted: Wednesday, Aug. 20, 2008 07:36 am |
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Gen_Boom writes...Quote: yaa, i know now...
See while researching CoD scripting i found a link to the QuakeSpecs website an I assumed that it was the language used, which was obviously stupid...
I need to read up more about it before I repost this, cause I definiatelly shouldnt assume lol
My bad, but hey, were all human :P
And also since CoD4 doesnt use a quake engine like the first two games from the series, so next time ill just post it under the CoD2 section...
I obviously need more research
edited on Aug. 19, 2008 04:03 pm by Gen_Boom
COD1/UO used a highly modified RTCW (ID Tech 3) engine, but COD2 didnt. It used a proprietary engine IW built themselves. It was basically the baby version of the COD4 engine.
So, whatever you are going to post, please dont post it under COD2, because again, you would be wrong. |
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