Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 104 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked
Page
Previous Page
subscribe
Author Topic: Setting of fx when using script_exploder
The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD4 MP Mapping
Posted: Monday, Jun. 23, 2008 09:31 am
what is the EXACT error you're getting?

Pull down the console and copy what it says about the error.
Share |
Jsyhitman
General Member
Since: Jun 24, 2005
Posts: 38
Last: Aug 3, 2008
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Monday, Jun. 23, 2008 10:10 am
Thanks for taking the time to help me, I am at work now so i will post the error later.
It has something to do will getentarry in the _utility.gsc.
Share |
Jsyhitman
General Member
Since: Jun 24, 2005
Posts: 38
Last: Aug 3, 2008
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Monday, Jun. 23, 2008 08:24 pm
Ok here is the error from console:
Quote:
******* script runtime error *******
type undefined is not an int: (file 'maps/mp/_utility.gsc', line 98)
playfx( level._effect[ self.v[ "fxid" ] ], self.v[ "origin" ], self.v[ "forward" ], self.v[ "up" ] );
*
Error: called from:
(file 'maps/mp/_utility.gsc', line 804)
ent thread cannon_effect();
*
Error: called from:
(file 'maps/mp/_utility.gsc', line 778)
activate_exploder( num );
*
Error: called from:
(file 'maps/mp/_utility.gsc', line 58)
[[ level.exploderFunction ]]( num );
*
Error: called from:
(file 'maps/mp/_load.gsc', line 138)
maps\mp\_utility::exploder( trigger.script_exploder );
*
Error: started from:
(file 'maps/mp/_load.gsc', line 128)
trigger waittill( "trigger" );
Share |
lazygit
General Member
Since: Dec 13, 2003
Posts: 296
Last: Nov 3, 2022
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Friday, Jun. 27, 2008 09:19 am
http://uk.youtube.com/profile_video_blog?user=WaR111
Share |
dalucero
General Member
Since: Jul 12, 2008
Posts: 14
Last: Aug 31, 2008
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Thursday, Aug. 28, 2008 03:52 am
http://www.youtube.com/watch?v=MOlj1g6cZHs

WaR111 explains it pretty well in case you didn't find this from lazygit's post
Share |
xcp_naruto005
General Member
Since: Jul 7, 2008
Posts: 37
Last: Nov 1, 2008
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Thursday, Aug. 28, 2008 03:58 am
Hear you go just follow this guy and he will show you the steps I followed his tut and it worked

http://uk.youtube.com/watch?v=MOlj1g6cZHs

edited on Aug. 27, 2008 11:59 pm by xcp_naruto005
Share |
Restricted Access Topic is Locked
Page
Previous Page
subscribe
MODSonline.com Forums : Call of Duty 4 : CoD4 MP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»