Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 69 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked
Page
Previous Page
subscribe
Author Topic: Darkness and foggy!
drofder2004
General Member
Since: Apr 11, 2004
Posts: 207
Last: Mar 12, 2007
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, Oct. 25, 2004 04:37 pm
Wyatt_Earp writes...
Quote:


Cullfog CULLS out geometry from being drawn, so, it reduces the amount of Tiangles being drawn. Now, there is EXPFOG, that does not cull geometry.

The problem you are having with your color, and seeing obejcts far away is a matter of too dense fog, and bad color selection. The denser you get, some objects will be rendered on the screen at far distance, only showing a shadow image. The only way to stop that is.
1. Lower you fog density,
2. Try different RBG colos, that does not leave far distance shadows from objects.

This is trial and error, BE GLAD you can adjust the fog on the fly in the GSC file, rather than haveing to compile each time.


Any settings that have worked for you that i can work around. Way too many different combinations of RGB.

What is the best fog to use in my case, Cull, EXP, or other?
Share |
drofder2004
General Member
Since: Apr 11, 2004
Posts: 207
Last: Mar 12, 2007
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Monday, Oct. 25, 2004 06:07 pm
Pictures of the problem. First one shows invisible areas due to fog, and the second shows the areas appearing after walking forward a little bit.




Help?
=Alias=Drofder
Share |
Wyatt_Earp
Preferred Member
Since: Jan 20, 2004
Posts: 628
Last: Jun 6, 2008
[view latest posts]
Level 6
Category: CoDUO Mapping
Posted: Monday, Oct. 25, 2004 06:47 pm
Looks like the map has a leak.

Share |
superwoman
General Member
Since: Oct 19, 2004
Posts: 299
Last: Feb 13, 2005
[view latest posts]
Level 5
MODSCON
Category: CoDUO Mapping
Posted: Tuesday, Oct. 26, 2004 07:02 pm
yeah i have been waiting on a response to my question if i can have fog in certain areas of the map....like around river or high moutains and not in the town its self
Share |
Chalkie
General Member
Since: Mar 27, 2004
Posts: 312
Last: Mar 9, 2008
[view latest posts]
Level 5
Category: CoDUO Mapping
Posted: Saturday, Jan. 22, 2005 01:43 pm
F.A.O. Superwoman, i was looking for the same thing and found this.

fog

It may be too late for you now or you may have already found it but if not check it out.
Credit to Wyatt
[biggrin]
Chalkie
Share |
Restricted Access Topic is Locked
Page
Previous Page
subscribe
MODSonline.com Forums : Call of Duty : CoDUO Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»