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Topic | Replies | Views | Last Post | |
Couldn´t load ´compass_map_mymap´ Call of Duty 4 : CoD4 MP Mapping Yeah, you can only run it from the iwd, you can not run it from the compile tools since the 1.5 patch, as long as you run a mod then load your map from the consol it should work fine.... [more] |
4 | 1718 | Mar 9, 2008 10:37 pm by Chalkie |
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what is the easiest way to make building levels? Call of Duty 4 : CoD4 MP Mapping All of thes things take time and effort, to construct your building properly i would suggest to continue as you are, you stand a better chance of it being error free, if you try to cut corners to save time then you are more likely to get errors, and the f... [more] |
3 | 1051 | Mar 8, 2008 05:43 pm by Chalkie |
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opfor not showing up on map? Call of Duty 4 : CoD4 MP Mapping Make sure your zone .csv file contains the following xmodel,body_mp_usmc_specops xmodel,head_mp_usmc_tactical_mich_stripes_nomex xmodel,body_mp_usmc_sniper xmodel,head_mp_usmc_tactical_baseball_cap xmodel,body_mp_usmc_recon xmodel,head_mp_usmc_nom... [more] |
9 | 2016 | Mar 7, 2008 07:57 am by Chalkie |
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Has anyone had this problem, map is gone!!! Call of Duty 4 : CoD4 MP Mapping It sounds like you are missing your worldspawn, open your map in notepad and copy the code below right before // brush 0 in your map, save it and try to open in th editor again, failing that, paste the first few lines of your .map file and we can see what... [more] |
6 | 989 | Feb 22, 2008 10:38 pm by Chalkie |
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map wont load Call of Duty 4 : CoD4 MP Mapping I think this is what you are looking for... http://www.modsonline.com/Tutorials-read-453.html ... [more] |
4 | 1278 | Feb 22, 2008 10:29 pm by Chalkie |
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Exceeded limit of 1000 'xmodel' assets Call of Duty 4 : CoD4 MP Mapping That was my problem, i replaced the destuctable cars with non-destructable cars, i miss the effects but i have a fully working map now.... [more] |
19 | 3108 | Feb 14, 2008 11:13 pm by Chalkie |
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Got an ERROR Call of Duty 4 : CoD4 MP Mapping Not sure to be honest, you could change key to model and value to xmodel/vehicle_bus_destructable but then you would have to clip it.... [more] |
8 | 1478 | Feb 11, 2008 08:04 am by Chalkie |
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help with domination Call of Duty 4 : CoD4 MP Mapping Great work sevenz, detailed problem finding, i like your style... [more] |
49 | 1432 | Feb 11, 2008 07:55 am by Chalkie |
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Custom Prefabs Call of Duty 4 : CoD4 MP Mapping I hoped that was the case. Thanks rake Chalkie... [more] |
3 | 992 | Feb 10, 2008 08:55 pm by Chalkie |
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Custom Prefabs Call of Duty 4 : CoD4 MP Mapping Should they be packed in the .iwd file or does the .ff take care of them? I created a folder in the prefabs folder, this is where my prefabs are, if i need to pack them in the .iwd how do i do it? Thanks... [more] |
3 | 992 | Feb 10, 2008 08:49 pm by Chalkie |
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Got an ERROR Call of Duty 4 : CoD4 MP Mapping OK just select your model, press N and replace vehicle_bus_destructable with vehicle_bus or vehicle_bus2 and it should be fine.... [more] |
8 | 1478 | Feb 10, 2008 08:44 pm by Chalkie |
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Got an ERROR Call of Duty 4 : CoD4 MP Mapping Are you wanting the bus to be destructable? If so you would have to make it, vehicle_bus_destructable is not in the mp_destructables folder, i could be wrong but i think they are the only ones that will explode, otherwise you would have to make it happen... [more] |
8 | 1478 | Feb 10, 2008 08:02 pm by Chalkie |
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help with domination Call of Duty 4 : CoD4 MP Mapping Downloaded, will take a look, don't worry your map will not be used, although i wouldn't leave the link there for too long.... First thing i noticed while reading your map in notepad is that your script_origin for flag3 is linked to its self, you can't... [more] |
49 | 1432 | Feb 10, 2008 07:44 pm by Chalkie |
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help with domination Call of Duty 4 : CoD4 MP Mapping Can you email me your .map file or even just the spawns, flags and script_origins as they are in your map?... [more] |
49 | 1432 | Feb 10, 2008 12:03 pm by Chalkie |
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Exceeded limit of 1000 'xmodel' assets. Call of Duty 4 : CoD4 MP Mapping OK, i understand what this means but, how can i tell how many assets i have and therefore know how many to remove in order for it to work. The only things i added are exploding cars and barrels, they worked fine before i updated the zone files, after t... [more] |
1 | 1537 | Feb 10, 2008 10:27 am by Chalkie |
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help with domination Call of Duty 4 : CoD4 MP Mapping Also, look at your keys and values, if you have any script_linkName with the capital "N", delete the key and value, same goes for script_linkTo with the capital "T". These keys just appear, they are not something you put in, i don't know what they are ... [more] |
49 | 1432 | Feb 10, 2008 10:15 am by Chalkie |
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help with domination Call of Duty 4 : CoD4 MP Mapping lol, my bad, i have D and E, it has been a late night...... [more] |
49 | 1432 | Feb 8, 2008 01:06 pm by Chalkie |
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help with domination Call of Duty 4 : CoD4 MP Mapping I now have it running with 5 flags, it works but i get errors when it calls up the sounds for flags E and F, "Capturing flag E" etc, the game continues but i would like to get rid of the error, scripting is my weakest point, here is the error log. ****... [more] |
49 | 1432 | Feb 7, 2008 11:11 pm by Chalkie |
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help with domination Call of Duty 4 : CoD4 MP Mapping I have slightly edited the wiki version to try to give a little more understanding, i hope it helps. 3 DOM flags must be placed throughout the map. Generally these are either placed in a “line” from the friendly to enemy base, or are evenly placed ... [more] |
49 | 1432 | Feb 7, 2008 10:15 pm by Chalkie |
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help with domination Call of Duty 4 : CoD4 MP Mapping [UAN]strudels writes...Quote:I got domination working with three flags there were distributed symetrically (i.e flag1 on the left, flag 2 on the right, and flag 3 in the middle.) I did what it says on iwiki verbatim. For flag1 (dom_flag_primary ... [more] |
49 | 1432 | Feb 6, 2008 11:14 pm by Chalkie |
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help with domination Call of Duty 4 : CoD4 MP Mapping rakekniven writes...Quote:I went into the mp_backlot map and copied the info in the 3 DOM flags and script origins. I did get DOM to work with the 3 flags, I will try to get 2 more in their later and let you know if it works. Rake I have done the sa... [more] |
49 | 1432 | Feb 6, 2008 08:33 pm by Chalkie |
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Why is this happening and hot do you fix it? Call of Duty 4 : CoD4 MP Mapping I also get this and i don't think it has anything to do with fastfiles, i have used several textures and it's always red, my zone files are updated also? Any further suggestions?... [more] |
6 | 1810 | Feb 5, 2008 07:09 pm by Chalkie |
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errlog Call of Duty 4 : CoD4 MP Mapping When you say "it stops", does it hang or give any option to press a key etc, sometimes it looks like it isn't moving but it is, how long do you leave it before you close the program?... [more] |
10 | 1210 | Jan 29, 2008 05:34 pm by Chalkie |
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errlog Call of Duty 4 : CoD4 MP Mapping Click the cycle layer button on the topp of your editor, keep clicking and it will keep changing.... [more] |
10 | 1210 | Jan 29, 2008 01:59 pm by Chalkie |
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Turrets and more Call of Duty 4 : CoD4 MP Mapping Create a brush roughly the same size as your required diameter, go to patch, go to primitives, go to cylinder, now mess around until you get the idea.... [more] |
4 | 1410 | Jan 28, 2008 10:23 pm by Chalkie |
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