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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Got an ERROR
Pinball
General Member
Since: Jun 19, 2005
Posts: 61
Last: Jul 18, 2017
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Sunday, Feb. 10, 2008 07:46 pm
Still working on this map and i'm at the part for the minimap and the run map from the compile tools with the Enable Developer, Enable Cheat, Enable Developer and got this error. (see image) This map is done I just have to do the minimap and loadscreen. And yes I do have a bus in the map. Can someone help????

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Chalkie
General Member
Since: Mar 27, 2004
Posts: 312
Last: Mar 9, 2008
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Level 5
Category: CoD4 MP Mapping
Posted: Sunday, Feb. 10, 2008 08:02 pm
Are you wanting the bus to be destructable?
If so you would have to make it, vehicle_bus_destructable is not in the mp_destructables folder, i could be wrong but i think they are the only ones that will explode, otherwise you would have to make it happen as in the explodable barrels tutorial.

If not just choose another model that is not destructable.
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD4 MP Mapping
Posted: Sunday, Feb. 10, 2008 08:07 pm
and don't forget to add destructables to your zone file (csv) and rebuild fastfile
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Pinball
General Member
Since: Jun 19, 2005
Posts: 61
Last: Jul 18, 2017
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Level 3
Category: CoD4 MP Mapping
Posted: Sunday, Feb. 10, 2008 08:23 pm
no I don't want it destructable. That's what I don't get. I did not add the destructables to my zone file (csv). So I shouldn't get this error. Right? But I can load it locally here with no errors form the mp screen start new server and typing in the console /map mapname.

edited on Feb. 10, 2008 03:25 pm by Pinball
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Chalkie
General Member
Since: Mar 27, 2004
Posts: 312
Last: Mar 9, 2008
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Sunday, Feb. 10, 2008 08:44 pm
OK just select your model, press N and replace vehicle_bus_destructable with vehicle_bus or vehicle_bus2 and it should be fine.
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Pinball
General Member
Since: Jun 19, 2005
Posts: 61
Last: Jul 18, 2017
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Sunday, Feb. 10, 2008 09:36 pm
Coudn't I just remove the Key: targetname / Value: destructible? I still want to be able to climb inside the bus.
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Chalkie
General Member
Since: Mar 27, 2004
Posts: 312
Last: Mar 9, 2008
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Level 5
Category: CoD4 MP Mapping
Posted: Monday, Feb. 11, 2008 08:04 am
Not sure to be honest, you could change key to model and value to xmodel/vehicle_bus_destructable but then you would have to clip it.
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Pinball
General Member
Since: Jun 19, 2005
Posts: 61
Last: Jul 18, 2017
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Monday, Feb. 11, 2008 04:04 pm
got it working now.

I removed

Key
destructible_type
Value
vehicle_bus_destructible

Key
targetname
Value
destructible

The other bus models don't have the 2 doors open. But at least I don't get the error anymore.
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