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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: How do I do an elevator?
TTTC
General Member
Since: Feb 8, 2004
Posts: 212
Last: Jun 11, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Monday, Aug. 9, 2004 01:41 pm
Hi, for my latest map I need an elevaor! Does any know how to create one? [pimp]
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RedTiger
General Member
Since: Nov 7, 2001
Posts: 341
Last: Feb 23, 2005
[view latest posts]
Level 5
Category: CoD Mapping
Posted: Monday, Aug. 9, 2004 01:46 pm
This is for SOF, but maybe it can help you.

I don't always refer outside, but this should suit your needs, or hit pretty close to home.
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LUN4TIC
General Member
Since: Apr 13, 2004
Posts: 162
Last: Feb 15, 2006
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Monday, Aug. 9, 2004 01:47 pm
get the map zieLgle.. there is the map file and eveything in it that shows you how to make the elevator plus lots of ohter things included
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RedTiger
General Member
Since: Nov 7, 2001
Posts: 341
Last: Feb 23, 2005
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Level 5
Category: CoD Mapping
Posted: Monday, Aug. 9, 2004 01:51 pm
Personally, I hope we get our own tutorial on this because it's very interesting and pretty cool.

Imagine the possibilities for using the elevator in a less conventional way? :) I would do it, but I don't have COD.
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TTTC
General Member
Since: Feb 8, 2004
Posts: 212
Last: Jun 11, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Monday, Aug. 9, 2004 02:12 pm
I tried both, none worked [mad]
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RedTiger
General Member
Since: Nov 7, 2001
Posts: 341
Last: Feb 23, 2005
[view latest posts]
Level 5
Category: CoD Mapping
Posted: Monday, Aug. 9, 2004 02:18 pm
Are you making a SP or MP map? The more I hear, it appears SP can be different from MP and that elevator was for MP. I have no clue. I'll keep search for you, though.
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LUN4TIC
General Member
Since: Apr 13, 2004
Posts: 162
Last: Feb 15, 2006
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Monday, Aug. 9, 2004 02:19 pm
SORRY MAP I WAS REFFERING TO WAS ZIELGLE..... MAP BSP AND GSC FILES ARE INCLUDED... I SEND YOU A PM
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TTTC
General Member
Since: Feb 8, 2004
Posts: 212
Last: Jun 11, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Monday, Aug. 9, 2004 02:24 pm
Anserw to...
red: It's a MP map for CoD, Thx for looking
fast: I havnt got any PM
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RedTiger
General Member
Since: Nov 7, 2001
Posts: 341
Last: Feb 23, 2005
[view latest posts]
Level 5
Category: CoD Mapping
Posted: Monday, Aug. 9, 2004 02:27 pm
I found this looking again, pick through the post you will find parts about the elevator.

Here is the code taken from that near the end. Maybe it can give you some ideas...or something.

Code:
elevator_start()
{
elevator = getentarray ("elevatorswitch","targetname");
if ( isdefined(elevator) )
{
for (i = 0; i < elevator.size; i++)
elevator thread elevator_think();
}
}
elevator_think() {
while (1) {
self waittill ("trigger");
if (!level.elevatorMoving)
thread elevator_move();
}
}
elevator_move() {
elevatormodel = getent ("elevatormodel", "targetname");
level.elevatorMoving = true;
speed = 4;
height = 310;
wait (1);
if (level.elevatorDown) { // moves to top
elevatormodel moveZ (height, speed);
elevatormodel waittill ("movedone");
level.elevatorDown = false;
} else { // moves to bottom
elevatormodel moveZ (height - (height * 2), speed);
elevatormodel waittill ("movedone");
level.elevatorDown = true;
}
level.elevatorMoving = false;
}

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TriGGeRX
General Member
Since: Jul 17, 2004
Posts: 127
Last: Jul 28, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Monday, Aug. 9, 2004 07:30 pm
There's a prefab of an elevator [casanova]
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