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Forum: All Forums : Call of Duty 4
Category: CoD4 General
General game questions, comments, and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: COD4 Modder wanted!
BraX
General Member
Since: Apr 29, 2008
Posts: 413
Last: May 26, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 General
Posted: Thursday, Jul. 7, 2011 10:35 am
novemberdobby writes...
Quote:
Nah really, I doubt you'll be able to find many modders who still work on cod4.

You aren't but we're still making maps and mods for CoD4.
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voidsource
General Member
Since: May 5, 2007
Posts: 1513
Last: Aug 31, 2013
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Level 8
Category: CoD4 General
Posted: Thursday, Jul. 7, 2011 10:43 am
lol theres still modders for cod4. just that they dont like to work together. thats the difference. we all want our own projects out there. teaming up would just slow our own personal agenda. but yes they do still exist.
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Samuel033
General Member
Since: Dec 10, 2009
Posts: 484
Last: Dec 25, 2015
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Level 5
Category: CoD4 General
Posted: Thursday, Jul. 7, 2011 04:13 pm
Thing is, bigger mods often require some kind of group. Even if its just two or thee main developers who have the same goal of what they want and others contributing on specific projects. There is just too much to do. Group dynamics certainly require compromises. But its a good trade.
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voidsource
General Member
Since: May 5, 2007
Posts: 1513
Last: Aug 31, 2013
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Level 8
Category: CoD4 General
Posted: Thursday, Jul. 7, 2011 04:36 pm
yea the whole group thing is fine but in the end its just becomes like a drag to work on something for so long or so it seems.
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BraX
General Member
Since: Apr 29, 2008
Posts: 413
Last: May 26, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 General
Posted: Thursday, Jul. 7, 2011 10:56 pm
Samuel033 writes...
Quote:
Thing is, bigger mods often require some kind of group. Even if its just two or thee main developers who have the same goal of what they want and others contributing on specific projects. There is just too much to do. Group dynamics certainly require compromises. But its a good trade.


Afterlife Gaming is looking for someone to make new Zombie Mod for their community so i think that one modder is enough.

Multiplayer Zombie mod is not complicated, so i can list what to do to make that mod:
- Logic counting players (ex. all allies died then start new round).
- Dark sky and fog.
- ModWarfare (for cac-ingame).
- Kill streaks (ex. "BraX is on rampage with 3 kills in a row")
- Some nice sounds.
- Zombie model(s).

Everything except that last one could be done in one or two days.
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