MODSonline Subscriptions
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
The next MODSonair show will air LIVE on:
03/21/2010 12:03 EDT

Time remaining:
We Dontated to PixelEquity
"Modding refers to the act of modifying a piece of hardware or software or anything else for that matter, to perform a function not originally conceived or intended by the designer." 4
 
Site News   |   Aggregated News   |   Forums   |   Tutorials   |   Downloads   |   Projects   |   Weblinks
Latest Forum Threads 
CoD2 MP Mapping.. Posts: (6) Views: (45) by PanZerReBorN
CoD4 Map + Mod R.. Posts: (30) Views: (205) by sam_fisher3000
CoD4 MP Mapping.. Posts: (24) Views: (468) by DeekCiti
CoD4 Scripting.. Posts: (3) Views: (15) by Samuel033
General.. Posts: (1) Views: (15) by Morphisnb
CoD4 SP Mapping.. Posts: (8) Views: (105) by voidsource
CoD2 MP Mapping.. Posts: (8) Views: (53) by Infern4ll
CoDUO Mapping.. Posts: (3) Views: (34) by Fawlty
CoDUO Mapping.. Posts: (4) Views: (29) by morgawr
CoD4 Map + Mod R.. Posts: (2) Views: (46) by Hajas
Back to Home Page
MODSCON 2010 L4D2 Contest
Art of War Central
 
Forums
MODSonline.com Forums
 

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by voidsource
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
Only Allies Move
Call of Duty 4 : CoD4 SP Mapping
if that door was a script_brushmodel then you would have to connect the paths via script. Usually script brushmodels will do that.( prevent your ai from moving foward ). also dont forget to check the box thats on the script brushmodel when you press N ( w... [more]
8 105 Mar 16, 2010 07:41 pm
by voidsource
Heroes 7 part 3 "Fall of Man"
Call of Duty 4 : CoD4 Map + Mod Releases
well there you go sam, you got the feedback of the community. seems like you got some work ahead of you. All for the better of course. I think u could also learn a few scripting commands that will help you manage some things like the ai's taking turns cli... [more]
30 205 Mar 15, 2010 06:42 pm
by voidsource
Only Allies Move
Call of Duty 4 : CoD4 SP Mapping
sounds like a plan. cause like i said ive never had an issue with that script that i provided a few posts above. Not to mention its been used in stock maps as well. hope you find your answer pretty soon. gl and wish you well.... [more]
8 105 Mar 15, 2010 01:04 am
by voidsource
Sp Seelow (Preview)
Call of Duty: World at War : CoDWW SP Mapping
i would suggest u use exploders :D those will come along perfect with some scenes blowing up and watnot.... [more]
10 453 Mar 15, 2010 12:52 am
by voidsource
Heroes 7 part 3 "Fall of Man"
Call of Duty 4 : CoD4 Map + Mod Releases
i say nay! work on it a lil more....trust me, it will be much more better if you put some more work into it and then release a beta for it.... [more]
30 205 Mar 15, 2010 12:50 am
by voidsource
Binoculars
Call of Duty 4 : CoD4 Scripting
I know theres a way to check how much stuff you have in the map. I think its called map info but dont know wat it is under. but that will tell you everything about ur current map.... [more]
22 128 Mar 13, 2010 10:15 am
by voidsource
Binoculars
Call of Duty 4 : CoD4 Scripting
i think if you press M it shows u all the map info including models.... [more]
22 128 Mar 13, 2010 02:03 am
by voidsource
Binoculars
Call of Duty 4 : CoD4 Scripting
wats the exact error? ... [more]
22 128 Mar 12, 2010 02:21 am
by voidsource
Heroes 7 part 3 "Fall of Man"
Call of Duty 4 : CoD4 Map + Mod Releases
Quote: Didn't see a lot of good feedback.... its still an early version. Give it time, updates, and some eye pleasers and you will win them over. Quote:hmmm... yes, like what? start with the jet. You can make it rotate but u have to use vehicle n... [more]
30 205 Mar 10, 2010 11:35 pm
by voidsource
Only Allies Move
Call of Duty 4 : CoD4 SP Mapping
ive never had an issue with that scripting and ive seen it done in stock maps as well. I wonder wat went wrong with yours.... [more]
8 105 Mar 10, 2010 06:52 pm
by voidsource
Only Allies Move
Call of Duty 4 : CoD4 SP Mapping
try changing the spawning method to something like this: Code: civilian = getent( "civilian", "targetname" ); level.civ_guy = civilian stalingradspawn(); that should allow you to control your ai as an actor and make him go wherever you want ... [more]
8 105 Mar 9, 2010 07:03 pm
by voidsource
Nodes not compiling
Call of Duty 4 : CoD4 SP Mapping
so i got some help from [ibs]matty and i would like to give him much love for helping me out in getting the nodes to connect. Ive felt so good about that being solved ( dont know if thats permanent though xD i hope so ) that i recorded wat i have so far i... [more]
10 100 Mar 9, 2010 02:25 am
by voidsource
Nodes not compiling
Call of Duty 4 : CoD4 SP Mapping
so does anyone know how to get this to properly work?... [more]
10 100 Mar 8, 2010 09:34 pm
by voidsource
Nodes not compiling
Call of Duty 4 : CoD4 SP Mapping
sure let me give it a try and ill tell you edited on Mar. 8, 2010 12:51 am by voidsource so i gave it a try and no luck. I wouldnt mind if you compiled it but i would also like to find a solution to this problem so that way i can continue on with m... [more]
10 100 Mar 8, 2010 12:43 am
by voidsource
Nodes not compiling
Call of Duty 4 : CoD4 SP Mapping
dang...do you know the name of it or how can i find it via google or something... [more]
10 100 Mar 7, 2010 08:11 pm
by voidsource
Nodes not compiling
Call of Duty 4 : CoD4 SP Mapping
hello everyone, ive just recently got a new pc and i installed cod4 compile tools on it again and when i tried to run my map ( after doing all the compiles and building the ff of course ) and it loads fine but the ai's wont move because the nodes arent c... [more]
10 100 Mar 7, 2010 08:01 pm
by voidsource
Does exploder script work on prefabs
Call of Duty 2 : CoD2 MP Mapping
ok, let us know how it ends up going for you. wish you luck... [more]
12 112 Mar 6, 2010 01:27 pm
by voidsource
AI go to nodes
Call of Duty 4 : CoD4 Scripting
i would like to help you over xfire. If you have it add me, my names voidsource. cause i cant seem to find wat your error is. ... [more]
10 174 Mar 6, 2010 01:24 pm
by voidsource
Does exploder script work on prefabs
Call of Duty 2 : CoD2 MP Mapping
its not recognizing your array of light effects. i think this is maybe because theres one entity? if so then its getent( blah blah bla. Try and see if that works, or maybe u forgot to compile? idk re post your entire script so we can see what it really lo... [more]
12 112 Mar 5, 2010 06:37 pm
by voidsource
Crysis 2 Screenshots
Crysis : Crysis Offsite Links
hahahahahaha... [more]
8 111 Mar 4, 2010 05:06 pm
by voidsource
Crysis 2 Screenshots
Crysis : Crysis Offsite Links
i can clearly tell the first and last one are art works. the middle one im iffy about it. but im quite sure it is as well due to the other 2.... [more]
8 111 Mar 4, 2010 03:53 pm
by voidsource
Does exploder script work on prefabs
Call of Duty 2 : CoD2 MP Mapping
lol just tell him he put an extra set of quotes in the ( " " detatnotaor_... also i think theres ways of having somethings in radiant do some of the job you have done in scripting but either way is fine. just saying in case you didnt know.... [more]
12 112 Mar 4, 2010 03:50 pm
by voidsource
Moving vehicles with collmaps
Call of Duty 4 : CoD4 SP Mapping
Quote: Do you guys know how to keep the actor as just one character? take a look at the source files for the "parking_lot" sp map. Its from pinedsman ( sorry if i mispelled it ). He specifically gave the character a certain look and watnot. Maybe ... [more]
15 216 Mar 4, 2010 10:32 am
by voidsource
Does exploder script work on prefabs
Call of Duty 2 : CoD2 MP Mapping
well i know that in cod4 you can put some exploders into prefabs, idk if in cod2 it has that same feature. although you have to give them key values of Code: script_prefab_exploder # ( ... [more]
12 112 Mar 4, 2010 10:23 am
by voidsource
Moving vehicles with collmaps
Call of Duty 4 : CoD4 SP Mapping
Quote: hanks for the little flag tutorial. With your permission, I can post it on the tutorial section Sure but on one condition. That i approve the stuff your gonna say on the final post. Just to make sure things are super clear. ... [more]
15 216 Mar 1, 2010 07:21 pm
by voidsource
MODSonline.com Forums