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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Minimising Wallbang (bullet pentration)
theian
General Member
Since: Jun 18, 2009
Posts: 16
Last: Sep 4, 2009
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Level 1
Category: CoD4 MP Mapping
Posted: Friday, Aug. 14, 2009 01:35 pm
Hey fellas,

Have been doing 5v5 scrims on some maps I've made and people seem to be complaining that walls are too easy to wall bang. They are the 8 unit standard. Does the penetration vary according to texture used as well? Or is there another way to make them less or inpenetrable?
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scillman
General Member
Since: Nov 23, 2006
Posts: 360
Last: Sep 1, 2012
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Friday, Aug. 14, 2009 01:44 pm
Use the clip_weapon in Radiant. It will stop bullets, missilles, etc going through your wall.

P.S. in the asset_manager is something called: bullet_penetration but I don't know what it is!
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD4 MP Mapping
Posted: Friday, Aug. 14, 2009 02:12 pm
under the special surface properties: noPenetrate

pretty self-explaining: the surface will block bullet penetration

when using a mod you can alter the raw\info\bullet_penetration_mp to adjust the penetration (you can also do it in asset manager)
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theian
General Member
Since: Jun 18, 2009
Posts: 16
Last: Sep 4, 2009
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Friday, Aug. 14, 2009 03:26 pm
cheers fellas
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MODSonline.com Forums : Call of Duty 4 : CoD4 MP Mapping

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