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BinocularsCall of Duty 4 : CoD4 ScriptingIf it just returns without any mesage within the console then you probably
do not have developer enabled!
Try to replace this:
waittillframeend;
with this:
wait 1;
P.S. "precacheTurret" never heard from it but precaches should be before
any wai... [ more] |
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Mar 12, 2010 09:44 am by scillman |
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BinocularsCall of Duty 4 : CoD4 Scriptingmapname.gsc:
Code:#include common_scripts\utility;
#include maps\_utility;
main()
{
// Load the binocular into the memory
PreCacheItem( "binoculars" );
maps\_load::main();
waittillframeend; // Or use wait X;
// Give the playe... [ more] |
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Mar 11, 2010 02:25 pm by scillman |
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[WIP]Double Trouble - SPCall of Duty 4 : CoD4 SP MappingLooks pretty cool! Iīm always in for trying a singleplayer maps and
definitely such good looking maps!
I will get you on the battlefield (poor Russians XD)... [ more] |
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Mar 7, 2010 10:49 am by scillman |
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3D model problem/how to edit XModelCall of Duty 4 : CoD4 General1. First you must us non-mp weapons because they are for SP characters.
2. As far as I know there is no way to edit stock xmodels.
3. However you can create your weapon and replace the stock weapon file
with the one of your weapon.
Quote:weapon/sp/ga... [ more] |
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Mar 7, 2010 10:45 am by scillman |
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Modding multi languageCall of Duty 4 : CoD4 GeneralSituation:
You guys keep telling me the same store over and over again:
mod.csv:
Code:...
localize,zom
...
That didnīt work so I also tried other the raw ones in the hope that
worked.
And my string files are at all the following locations (Each l... [ more] |
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Mar 7, 2010 10:26 am by scillman |
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Modding multi languageCall of Duty 4 : CoD4 GeneralWell itīs still not working! I tried the following:
Code:rawfile,mod/english/ZOM.str
rawfile,mod/french/ZOM.str
rawfile,mod/german/ZOM.str
rawfile,english/ZOM.str
rawfile,french/ZOM.str
rawfile,german/ZOM.str
localize,english/ZOM
localize,fren... [ more] |
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Mar 7, 2010 05:50 am by scillman |
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Modding multi languageCall of Duty 4 : CoD4 GeneralPlease help me to get this working, cause I still donīt know how to get
this to work ... [ more] |
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Mar 7, 2010 04:34 am by scillman |
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Serverside or clientside?Call of Duty 2 : CoD2 ScriptingSearch for the weapon\mp folder (if I remember right it was in iw_13.iwd).
Copy all the pistol files to your mod and change the following line in all
the weapon files:
Code:maxAmmo\64\startAmmo\32
Well I think that speaks for itself.... [ more] |
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Mar 7, 2010 04:11 am by scillman |
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Modding multi languageCall of Duty 4 : CoD4 GeneralPlease explain how you do it exactly because I do not understand it anymore
... [ more] |
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Mar 6, 2010 08:31 am by scillman |
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Modding multi languageCall of Duty 4 : CoD4 GeneralI understand that but if I do that one my mod will be completly in german
and if I take the english one it will be totally in english. Does anyone
know how to run these two next to each other?!... [ more] |
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Mar 6, 2010 08:06 am by scillman |
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Modding multi languageCall of Duty 4 : CoD4 GeneralSevenz writes...Quote:you may try different language parameters in the
linker call:
linker_pc.exe -language german -compress -cleanup mod
btw. i tried LANG_FOOBAR in a str file some time ago and it appeared like
it doesn't matter what you put there (L... [ more] |
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Mar 6, 2010 07:33 am by scillman |
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Modding multi languageCall of Duty 4 : CoD4 GeneralLol, you can be right it stopped working ! I will defenitly try that one
;)!
edited on Mar. 6, 2010 05:13 am by scillman
Well I tried that and things like that but it doesnīt seem to work at all,
it will always get the english version.
P.S. I can... [ more] |
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Mar 6, 2010 04:41 am by scillman |
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Modding multi languageCall of Duty 4 : CoD4 GeneralI got it working! An example:
mods\modX\mod.ff
mods\modX\modX.iwd
mods\modX\english\mod.ff
mods\modX\german\mod.ff
Explenation when you have the English game it will take that one, when it
has the German game it will take that one but if your langu... [ more] |
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Mar 5, 2010 02:08 pm by scillman |
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Modding multi languageCall of Duty 4 : CoD4 Generalscillman writes...Quote:Well I canīt seem to get multiple languages working
together within one mod. So I can try using the bat to change it to english
but is it realy that easy?! Donīt I have to change LANG_ENGLISH within the
.STR file?!
Current .STR ... [ more] |
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Mar 5, 2010 11:46 am by scillman |
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bad syntax problem :(Call of Duty 4 : CoD4 ScriptingSorry for getting back an old topic but I was reading it, so maybe this
helps. (If the problem still exists!)
I think the problem is a lot easier then you think: "A script will do
exactly what you tell him to do!" And itīs saying that the problem belon... [ more] |
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Feb 28, 2010 03:04 pm by scillman |
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CoD4 Linux, fs_game write protectedCall of Duty 4 : CoD4 GeneralFor some reason it suddenly start working, so I donīt need an anwser
anymore ... [ more] |
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Dec 18, 2009 04:02 pm by scillman |
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CoD4 Linux, fs_game write protectedCall of Duty 4 : CoD4 GeneralAs I said above Iīm trying to make a CoD4 server with a mod on Linux
(Ubuntu) but for some reason I canīt let it to read the fs_game, please
help me out.
Shortcut:
Code:./cod4_lnxded +set fs_game mods/btd_alpha_002 +set dedicated 2 +exec
server.cfg +m... [ more] |
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Dec 18, 2009 01:52 pm by scillman |
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Misc>model> no modelsCall of Duty 4 : CoD4 MP MappingThe pictures are in Docs/model_pics if this map is empty just download the
mod tools and put the images there. When they are there, I would make a
backup of my own files and reinstall the mod tools!... [ more] |
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Dec 14, 2009 12:30 pm by scillman |
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Mod Tools for MW2 Possibly?MODSonline : GeneralMod Tools is he crazy?! They said that Valve doesnīt support it. And as far
as I know these are the options then:
1. Mod tools Singleplayer only
2. Mod tools for all (Singleplayer, Spec-Ops and Multiplayer) but no
anti-hackers, etc
3. No mod tools at a... [ more] |
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Dec 14, 2009 12:26 pm by scillman |
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Force the use of actionslotCall of Duty 4 : CoD4 ScriptingDemon it works perfectly, thank you very much!! ... [ more] |
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Dec 9, 2009 02:50 pm by scillman |
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Force the use of actionslotCall of Duty 4 : CoD4 ScriptingDemonSpeed that looks usefull! I'll try it tonight because I'm not at home
right now! ... [ more] |
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Dec 9, 2009 06:13 am by scillman |
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Force the use of actionslotCall of Duty 4 : CoD4 ScriptingFirst of all this is for Multiplayer!
Well I wanna script something and Iīm almost there but I need to force the
player to switch to nightvision. I thought this could be done through the
actionslot of the nightvision but I donīt know how to achieve my ... [ more] |
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Dec 8, 2009 03:32 pm by scillman |
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Golden skin needed (no weapon!)Call of Duty 4 : CoD4 GeneralLol, itīs true it wasnīt me :P. But to give you a quick update: I was
working on a map for MW2 however there arenīt going to be mod tools so I
dropped it. And I canīt continue it because Iīve got a new PC wich doesnīt
have the files ;).
But I hope Foam... [ more] |
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Nov 27, 2009 12:35 pm by scillman |
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Problem on modifying stock codeCall of Duty 4 : CoD4 ScriptingThe following code comes out of the _weapons.gsc file, however I want to
modify this part (I think).
Well the player walks over a weapon and can then pick it up. However I want
the axis to get empty guns and allies should get the stock ammo. How to do ... [ more] |
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Nov 8, 2009 10:20 am by scillman |
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Alpha problemCall of Duty 4 : CoD4 GeneralThanks, I got it working now :D!... [ more] |
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Nov 6, 2009 11:06 am by scillman |