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Topic | Replies | Views | Last Post | |
adding sound fx Call of Duty: World at War : CoDWW MP Mapping I utilized a file present yet in the mp_airfield.csv and I changed the name, the location of the sound and the sound.wav Code:howling_wind,,SFX\Levels\mp_airfield\wind_howl_##,!wii,0.3,0.3,1,1,50, 450,600,,,,,ambience,60,3d,,,,,,curve3,,,,,,curve3,,,,,,... [more] |
38 | 922 | Mar 8, 2009 06:17 pm by Pimprenelle |
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FX Call of Duty: World at War : CoDWW Scripting Hi In raw/maps/mp/createfx : Quote:ent = maps\mp\_utility::createLoopEffect( "smoke" ); I think it's : ent = maps\mp\_utility::createLoopEffect( "fx_smk_window_lg_smldr_lf" ); The name of your fx Idem for cloud and rain ... [more] |
4 | 1646 | Mar 5, 2009 01:03 pm by Pimprenelle |
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FAILED TO EXECUTE: asset_manager Call of Duty: World at War : CoDWW MP Mapping Quote:@Pimprenelle: why does it list the vc+2005 redist twice on your screenshot? Probably the second is the sp1 I think. Good new for you that radiant working now. See you later I hope for admire your job ... [more] |
9 | 3130 | Dec 15, 2008 11:04 am by Pimprenelle |
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FAILED TO EXECUTE: asset_manager Call of Duty: World at War : CoDWW MP Mapping Update your graphics drivers and directx 9 (november version) perhaps . And I looked in the Add/Remove and see that the "Microsoft.NET Framework : [url= ]Here Make a comparison with yours. edited on Dec. 14, 2008 05:28 am by Pimprenelle... [more] |
9 | 3130 | Dec 14, 2008 10:21 am by Pimprenelle |
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Another addding FXs to MP Levels Call of Duty: World at War : CoDWW Scripting Thank you very much it was that. I had : ent = clientscripts\_fx::createOneshotEffect( ... [more] |
5 | 1668 | Dec 12, 2008 03:39 pm by Pimprenelle |
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Another addding FXs to MP Levels Call of Duty: World at War : CoDWW Scripting Hi Zeroy I tested it but I have compil error : token=strtok (flags "") If I delete all scriptclients, my map working but I don't see the fx of course I followed well the tuto and I checked it more time. Perhaps an translation error, I'm french ... [more] |
5 | 1668 | Dec 12, 2008 09:30 am by Pimprenelle |
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FAILED TO EXECUTE: asset_manager Call of Duty: World at War : CoDWW MP Mapping Hi I had the same problem but I solved it by updating framework with packs. I have now versions : 2.0 service pack 1, 3.0 service pack 1 but not 3.5 I have too microsoft visual C++ 2005 redistributable Asset manager working fine now. ps : I h... [more] |
9 | 3130 | Dec 12, 2008 09:11 am by Pimprenelle |
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