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by morgawr
Posts: 4 / 242 The Future of MODSonline
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Topic | Replies | Views | Last Post | |
CoD Radiant Installation Problem Call of Duty : CoD Mapping UPDATE: I've solved the problem. I had a friend send me a screenshot of his registry entries and I entered them myself. Everything is working fine, now. :D... [more] |
2 | 1604 | Mar 8, 2008 04:02 am by ODD |
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CoD Radiant Installation Problem Call of Duty : CoD Mapping To fill you in: my Call of Duty CD's do not install properly. Once the first CD is done, the second CD will just sit in the disk drive and the installer freezes. It does not unfreeze until I take the disk out, and it then proceeds to ask me to put it back... [more] |
2 | 1604 | Mar 7, 2008 05:03 am by ODD |
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Thread on Spawn Call of Duty : CoD+UO General This question is for multi-player. I'm curious as to how I would go about have a function execute a block of code when I spawn? For instance: I load the map, join either team, and when I spawn I get taken to a separate area of the map. Any help ... [more] |
1 | 867 | Aug 10, 2007 01:21 am by ODD |
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Secret Hunting Call of Duty : CoD+UO General I'm currently attempting to how to use some secrets in a jump map. I've looked through the GSC files, but they of course don't show any coordinates for triggers. I opened the .BSP file in a hex editor, and searched for the trigger's ASCII values. I found ... [more] |
2 | 1399 | Aug 6, 2007 07:59 pm by ODD |
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Call of Duty Disk 2 Problems Call of Duty : CoD+UO General No, it doesn't appear to have any smudges or scratches on the surface.... [more] |
4 | 936 | Jul 18, 2007 09:01 pm by ODD |
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Call of Duty Disk 2 Problems Call of Duty : CoD+UO General A reoccurring problem I have when (re)installing Call of Duty: my second disk won't load mid-setup. I pop in my Disk 1, and it brings up the window, I hit install and It gets to about 46% percent and asks me to insert my Call of Duty Disk 2. I do, but ... [more] |
4 | 936 | Jul 18, 2007 08:27 pm by ODD |
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Brush Dialog Call of Duty : CoD Mapping Thanks so much! Now I can use Radiant again. :)... [more] |
3 | 868 | Jun 22, 2007 07:40 pm by ODD |
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Brush Dialog Call of Duty : CoD Mapping I've unintentionally turned off the small dialog that appears next to new/selected brushes in the 2d window. I'm referring to the small text that shows the coordinates (?) and the x, y, or z (depending on the view) values. I'd like to know how to turn ... [more] |
3 | 868 | Jun 22, 2007 08:22 am by ODD |
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xmodels / are they all non-solid ? Call of Duty : CoD Mapping He means small models mainly used for little detail, such as lamps and things. Models such as couches, tables, and others should be solid. To make a model solid, I believe you just click on it, and select a clip texture from the Common folder :D... [more] |
7 | 1325 | Jul 5, 2006 06:19 pm by ODD |
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Error When Loading Map Within Editor Call of Duty : CoD Mapping Thanks, I asked my good friend Nightmare, he fixed it for me but he didn't tell me how he did it :P This works fine :D thank you!... [more] |
3 | 996 | Jun 27, 2006 05:45 pm by ODD |
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Error When Loading Map Within Editor Call of Duty : CoD Mapping At the moment I am working on a map that is of my own home :D I save my maps constantly because CoDRad crashes more often then I'd like. This has happened once before with another map. When I go to load the map CoDRad gives me this message: ParseEnt... [more] |
3 | 996 | Jun 27, 2006 11:20 am by ODD |
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Z Window Call of Duty : CoD Mapping How about just switching your view to YZ or XZ and changing the height from there :-\ If you're worried about this becoming a long-term or permanent problem with that window, I don't know how to help you because I don't use that. I assume you tried res... [more] |
4 | 952 | Jun 27, 2006 09:52 am by ODD |
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Walk-through Walls Call of Duty : CoD Mapping I know this topic is old and everything, but I just thought I'd post some advice for anyone who uses the search function or is browsing the forums w/ the same problem. To make a walk through wall with any texture, select it or a clipped selection of it, r... [more] |
3 | 1686 | Jun 27, 2006 09:38 am by ODD |
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Widening Models Call of Duty : CoD Mapping Thanks man. I already got half-way through w/ my map before I checked on the replies again :P... [more] |
3 | 1030 | Jun 22, 2006 02:47 pm by ODD |
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Widening Models Call of Duty : CoD Mapping Okay, well I finally came across a problem I had that wasn't asked in the forums anywhere. I am insurting a curtain model into my map because it is going to be something like a theater. I need to widen this model so it fits my stage better. Is there any k... [more] |
3 | 1030 | Jun 22, 2006 08:04 am by ODD |
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Blank Door Call of Duty : CoD Mapping Argh, sorry. I have to open this again. This time I'm making a building, like a tower or something maybe an apartment. I need to know how i make a window. Not like a brush or anything, I mean just like... a hole basically. I tried clipping, and I can't se... [more] |
7 | 1012 | Jun 19, 2006 10:15 pm by ODD |
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Blank Door Call of Duty : CoD Mapping Yes, that is what I meant. I have figured this out as well, this topic may be locked or something >.>... [more] |
7 | 1012 | Jun 19, 2006 09:26 am by ODD |
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Blank Door Call of Duty : CoD Mapping Okay, well I didn't use the search feature before posting this question because I wasn't really sure waht to search for. I want to create a small building on my map but I don't want to have to script a door. I want it to be just an opening. I made a full ... [more] |
7 | 1012 | Jun 19, 2006 08:24 am by ODD |
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Player Clip Call of Duty : CoD Mapping Okay, I'm very sorry if this is already answered somewhere, but I used the search feature and didn't find what I was looking for. I'm just starting mapping and I want to start out easy w/ some aim maps. I would like to know what texture can be used to onl... [more] |
2 | 896 | Jun 19, 2006 07:59 am by ODD |
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