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by morgawr
Posts: 4 / 249 The Future of MODSonline
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CoD Mapping by lazygit
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Topic | Replies | Views | Last Post | |
Scripting Question: Trigger a Kick Open Door Script? Call of Duty : CoD Mapping I will Work On This For the Next Hour or so see if i can make it work... The death of three axix soilders triggering the door kick animation. ... [more] |
3 | 1142 | Jun 6, 2005 04:13 am by BR3NT |
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tutorial help Call of Duty : CoDUO Mapping The File "e1.swf " is a Shock Wave Flash Player File and You Need To Have Shockwave Installed On Your Computer. Then The File Will Play In Internet Explorer. Go Here and install it if you dont have it. Then Just Open The File Using Internet Explore... [more] |
7 | 1083 | Jun 6, 2005 03:59 am by BR3NT |
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DRIVER Call of Duty : CoD+UO General Here Ya Go... Try This NVIDIA Driver Update Downloads. Select Graphics Drver / Geforce and TNT / You Operating System Windows XP/2000 etc... and Your On Your Way. Download The Driver Install Package and Execute it on Your Machine. Thats It. ... [more] |
2 | 905 | Jun 6, 2005 01:49 am by BR3NT |
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node without a volume Call of Duty : CoD Mapping Check This Out... Mapping Error "Node Without Volume" ... [more] |
8 | 1979 | May 15, 2005 01:43 am by BR3NT |
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german fall animation Call of Duty : CoD Mapping The Script "stalingrad_anim" Game Script Has an Animation For Balcony Death. Check It Out. You Can Also Add These Parameters to An Actor: KEY: script_balcony VALUE: 1 Hope This Helps You Out. edited on May. 10, 2005 08:53 am by BR3NT... [more] |
2 | 1361 | May 10, 2005 01:53 pm by BR3NT |
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Another scripting question please Call of Duty : CoDUO Mapping I Think The Resources used up by the game will be the same no matter how you do it. The Secound Section of code is Cleaner and Is What I Would use. Just My Opinion. ... [more] |
3 | 1667 | May 2, 2005 01:45 pm by BR3NT |
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Scripting Reference Guide needed Call of Duty : CoDUO Mapping Dude. Take it From ME. There aint no referance like you want. But If you do come across one.... let me know. Unfortunatly, You gotta Rip Open The Game Scripts and have at it. And A Little Ingenuity Helps. Oh Yeah...Thers a list of a console... [more] |
8 | 2271 | Apr 22, 2005 11:48 pm by BR3NT |
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script compile error 'getaiarray' Call of Duty : CoDUO Mapping I Assume Your Making A MP Map. If So Your First Line Should Read: Code: mapsmp_load::main(); ... [more] |
5 | 1497 | Mar 19, 2005 02:34 am by BR3NT |
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Single Player demo? hang on a minute! General Gaming Topics : General Gaming Alot Of people Dont Realize That When You Install or Have/Buy A Computer with Windows 20000 or Windows XP(any Edition). The hard Drive Is Shared By Default. The Guys At The Store Who Install them Dont set Them Up Properly. Meaning When You Connect... [more] |
17 | 1428 | Mar 17, 2005 03:08 pm by BR3NT |
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More Training Please Call of Duty : CoDUO Mapping Read This.... It Should Help Click Here > Backwards Tree Volume ... [more] |
13 | 1264 | Mar 13, 2005 05:21 am by BR3NT |
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Community mp_uo_vierville Call of Duty : CoDUO Mapping I Could Maybe Add Something To This. Not Sure What You Need Though. But Sounds Like A Great Project. ... [more] |
10 | 1584 | Mar 12, 2005 03:28 pm by BR3NT |
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no prone script problem Call of Duty : CoD Mapping Maybe Here Is The Issue. NoProneArea() { if(isdefined(self.target) ) { ceilingname = self.target; ceiling = getent(ceiling,"targetname"); ... [more] |
3 | 1136 | Mar 11, 2005 03:54 pm by BR3NT |
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terrain first or buildings? ur opinion... Call of Duty : CoD Mapping Personally. "I Build As I Go". Depending On What I`m Building. I Dont Have Any Set Pattern To Constructing A Map. Sometimes I Sketch Stuff ,But Usually Go Right Out Of My Head. But There Is A "Method To My Madness". ... [more] |
6 | 1389 | Mar 11, 2005 05:07 am by BR3NT |
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Where are you all CoD:ers from?? Call of Duty : CoD+UO General British Columbia , Canada. ... [more] |
56 | 3032 | Mar 10, 2005 05:23 am by BR3NT |
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Ai in MP? Call of Duty : CoDUO Mapping This Is What Keeps Objects Out Of MP. But It May Require a Mod Of Some Sort. hmmmmmmmmm. Unsure. Code: main(allowed) { entitytypes = getentarray(); for(i = 0; i < entitytypes.size; i++) { if(isdefined(entitytypes.script_gameobje... [more] |
9 | 1389 | Mar 4, 2005 04:11 pm by BR3NT |
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minefield need help Call of Duty : CoDUO Mapping Open Radiant. In The Top Click "View" Select "Show" Make Sure "Show Triggers" Has a Check Beside It. If Not Put One There. ... [more] |
3 | 1470 | Mar 3, 2005 03:32 pm by BR3NT |
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stuka flyby probs Call of Duty : CoDUO Mapping Have You Added The "speed" parameter to your Vehicle Nodes? I Know Your Script Defines The Plane Speed. But Give It A Shot. ... [more] |
6 | 1167 | Mar 3, 2005 01:50 am by BR3NT |
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New Rumour MODSonline : MODSonline Hmmmmmmmmmmmmmmmmmmmmmmmm. ... [more] |
10 | 1764 | Mar 2, 2005 02:32 am by BR3NT |
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New Rumour MODSonline : MODSonline What The H3LL Was He Talking About last Time he Posted.????? Cause I Sorta Lost Interest.. lol Anyone Care To Refresh My Memory? ... [more] |
10 | 1764 | Mar 2, 2005 02:12 am by BR3NT |
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im making a multi player map need help Call of Duty : CoD+UO General Heres The Best Place To Start. TUTORIALS Click Tutorials Above And Have Fun. ... [more] |
6 | 1295 | Mar 1, 2005 05:43 am by BR3NT |
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Summer Vacation.. Call of Duty : CoD Mapping "Vacation"! What Is This Thing Called "Vacation". I May Have Heard Something About That Once...Somewhere. Anyways. Map On All.................... [No rest For The Wicked] ... [more] |
6 | 1384 | Feb 28, 2005 03:07 pm by BR3NT |
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Random numbers in scripts Call of Duty : CoDUO Mapping You Could Try Something Like This. Code: rand = randomint(25); // assings "rand" a number between 1 and 25 wait (rand); // wait that amount of time ... [more] |
3 | 1844 | Feb 27, 2005 09:18 pm by BR3NT |
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Saving Private Ryan Singleplayer campaign mod Call of Duty : CoDUO Mapping Quote: Ok Br3nt i could do with a bit of that legendary scripting talent about now. Can i send you my .bsp .map and .gsc of the Omaha map Send Away Mate br3ntb@hotmail.com ... [more] |
81 | 3082 | Feb 27, 2005 04:34 pm by BR3NT |
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CSG SUBTRACT + Call of Duty : CoD Mapping Dont Flood The Forums.... Just A Few Smileys will Suffice. Just A Friendly Reminder. ... [more] |
6 | 1004 | Feb 26, 2005 08:50 pm by BR3NT |
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Saving Private Ryan Singleplayer campaign mod Call of Duty : CoDUO Mapping I Love That Movie. This Is A SUPER Idea I Would Be Happy To Provide Support For The Project. But.. Im A Busy Guy, So I Cant Commit To Too Much. But Would Be Happy To Help Out Where / When I Can. ... [more] |
81 | 3082 | Feb 26, 2005 04:19 pm by BR3NT |
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