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Latest Posts by BR3NT
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Scripting Question: Trigger a Kick Open Door Script?
Call of Duty : CoD Mapping
I will Work On This For the Next Hour or so see if i can make it work... The death of three axix soilders triggering the door kick animation. ... [more]
3 1142 Jun 6, 2005 04:13 am
by BR3NT
tutorial help
Call of Duty : CoDUO Mapping
The File "e1.swf " is a Shock Wave Flash Player File and You Need To Have Shockwave Installed On Your Computer. Then The File Will Play In Internet Explorer. Go Here and install it if you dont have it. Then Just Open The File Using Internet Explore... [more]
7 1083 Jun 6, 2005 03:59 am
by BR3NT
DRIVER
Call of Duty : CoD+UO General
Here Ya Go... Try This NVIDIA Driver Update Downloads. Select Graphics Drver / Geforce and TNT / You Operating System Windows XP/2000 etc... and Your On Your Way. Download The Driver Install Package and Execute it on Your Machine. Thats It. ... [more]
2 905 Jun 6, 2005 01:49 am
by BR3NT
node without a volume
Call of Duty : CoD Mapping
Check This Out... Mapping Error "Node Without Volume" ... [more]
8 1979 May 15, 2005 01:43 am
by BR3NT
german fall animation
Call of Duty : CoD Mapping
The Script "stalingrad_anim" Game Script Has an Animation For Balcony Death. Check It Out. You Can Also Add These Parameters to An Actor: KEY: script_balcony VALUE: 1 Hope This Helps You Out. edited on May. 10, 2005 08:53 am by BR3NT... [more]
2 1361 May 10, 2005 01:53 pm
by BR3NT
Another scripting question please
Call of Duty : CoDUO Mapping
I Think The Resources used up by the game will be the same no matter how you do it. The Secound Section of code is Cleaner and Is What I Would use. Just My Opinion. ... [more]
3 1667 May 2, 2005 01:45 pm
by BR3NT
Scripting Reference Guide needed
Call of Duty : CoDUO Mapping
Dude. Take it From ME. There aint no referance like you want. But If you do come across one.... let me know. Unfortunatly, You gotta Rip Open The Game Scripts and have at it. And A Little Ingenuity Helps. Oh Yeah...Thers a list of a console... [more]
8 2271 Apr 22, 2005 11:48 pm
by BR3NT
script compile error 'getaiarray'
Call of Duty : CoDUO Mapping
I Assume Your Making A MP Map. If So Your First Line Should Read: Code: mapsmp_load::main(); ... [more]
5 1497 Mar 19, 2005 02:34 am
by BR3NT
Single Player demo? hang on a minute!
General Gaming Topics : General Gaming
Alot Of people Dont Realize That When You Install or Have/Buy A Computer with Windows 20000 or Windows XP(any Edition). The hard Drive Is Shared By Default. The Guys At The Store Who Install them Dont set Them Up Properly. Meaning When You Connect... [more]
17 1428 Mar 17, 2005 03:08 pm
by BR3NT
More Training Please
Call of Duty : CoDUO Mapping
Read This.... It Should Help Click Here > Backwards Tree Volume ... [more]
13 1264 Mar 13, 2005 05:21 am
by BR3NT
Community mp_uo_vierville
Call of Duty : CoDUO Mapping
I Could Maybe Add Something To This. Not Sure What You Need Though. But Sounds Like A Great Project. ... [more]
10 1584 Mar 12, 2005 03:28 pm
by BR3NT
no prone script problem
Call of Duty : CoD Mapping
Maybe Here Is The Issue. NoProneArea() { if(isdefined(self.target) ) { ceilingname = self.target; ceiling = getent(ceiling,"targetname"); ... [more]
3 1136 Mar 11, 2005 03:54 pm
by BR3NT
terrain first or buildings? ur opinion...
Call of Duty : CoD Mapping
Personally. "I Build As I Go". Depending On What I`m Building. I Dont Have Any Set Pattern To Constructing A Map. Sometimes I Sketch Stuff ,But Usually Go Right Out Of My Head. But There Is A "Method To My Madness". ... [more]
6 1389 Mar 11, 2005 05:07 am
by BR3NT
Where are you all CoD:ers from??
Call of Duty : CoD+UO General
British Columbia , Canada. ... [more]
56 3032 Mar 10, 2005 05:23 am
by BR3NT
Ai in MP?
Call of Duty : CoDUO Mapping
This Is What Keeps Objects Out Of MP. But It May Require a Mod Of Some Sort. hmmmmmmmmm. Unsure. Code: main(allowed) { entitytypes = getentarray(); for(i = 0; i < entitytypes.size; i++) { if(isdefined(entitytypes.script_gameobje... [more]
9 1389 Mar 4, 2005 04:11 pm
by BR3NT
minefield need help
Call of Duty : CoDUO Mapping
Open Radiant. In The Top Click "View" Select "Show" Make Sure "Show Triggers" Has a Check Beside It. If Not Put One There. ... [more]
3 1470 Mar 3, 2005 03:32 pm
by BR3NT
stuka flyby probs
Call of Duty : CoDUO Mapping
Have You Added The "speed" parameter to your Vehicle Nodes? I Know Your Script Defines The Plane Speed. But Give It A Shot. ... [more]
6 1167 Mar 3, 2005 01:50 am
by BR3NT
New Rumour
MODSonline : MODSonline
Hmmmmmmmmmmmmmmmmmmmmmmmm. ... [more]
10 1764 Mar 2, 2005 02:32 am
by BR3NT
New Rumour
MODSonline : MODSonline
What The H3LL Was He Talking About last Time he Posted.????? Cause I Sorta Lost Interest.. lol Anyone Care To Refresh My Memory? ... [more]
10 1764 Mar 2, 2005 02:12 am
by BR3NT
im making a multi player map need help
Call of Duty : CoD+UO General
Heres The Best Place To Start. TUTORIALS Click Tutorials Above And Have Fun. ... [more]
6 1295 Mar 1, 2005 05:43 am
by BR3NT
Summer Vacation..
Call of Duty : CoD Mapping
"Vacation"! What Is This Thing Called "Vacation". I May Have Heard Something About That Once...Somewhere. Anyways. Map On All.................... [No rest For The Wicked] ... [more]
6 1384 Feb 28, 2005 03:07 pm
by BR3NT
Random numbers in scripts
Call of Duty : CoDUO Mapping
You Could Try Something Like This. Code: rand = randomint(25); // assings "rand" a number between 1 and 25 wait (rand); // wait that amount of time ... [more]
3 1844 Feb 27, 2005 09:18 pm
by BR3NT
Saving Private Ryan Singleplayer campaign mod
Call of Duty : CoDUO Mapping
Quote: Ok Br3nt i could do with a bit of that legendary scripting talent about now. Can i send you my .bsp .map and .gsc of the Omaha map Send Away Mate br3ntb@hotmail.com ... [more]
81 3082 Feb 27, 2005 04:34 pm
by BR3NT
CSG SUBTRACT +
Call of Duty : CoD Mapping
Dont Flood The Forums.... Just A Few Smileys will Suffice. Just A Friendly Reminder. ... [more]
6 1004 Feb 26, 2005 08:50 pm
by BR3NT
Saving Private Ryan Singleplayer campaign mod
Call of Duty : CoDUO Mapping
I Love That Movie. This Is A SUPER Idea I Would Be Happy To Provide Support For The Project. But.. Im A Busy Guy, So I Cant Commit To Too Much. But Would Be Happy To Help Out Where / When I Can. ... [more]
81 3082 Feb 26, 2005 04:19 pm
by BR3NT
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