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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: PathNodes
Blackop
General Member
Since: Jun 19, 2008
Posts: 37
Last: Mar 18, 2009
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Level 2
Category: CoD4 MP Mapping
Posted: Sunday, Jan. 25, 2009 11:38 pm
aaah!!! Pathnodes!!! wont work for me.

Okay my actors wont follow my pathnodes, or even move.
They just stand there looking pretteh please help, I've done all the AI tutorials just so ya know.(And I can nvr get my AI movin)[read]
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babycop
General Member
Since: Feb 18, 2006
Posts: 488
Last: Feb 27, 2010
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Level 5
Category: CoD4 MP Mapping
Posted: Monday, Jan. 26, 2009 12:18 am
is your path compiler actually working?
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Blackop
General Member
Since: Jun 19, 2008
Posts: 37
Last: Mar 18, 2009
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Level 2
Category: CoD4 MP Mapping
Posted: Monday, Jan. 26, 2009 12:31 am
Ahh baby cop, NICE MODS lol, and you mean like the g_connectpaths ?(I dont know what you mean)
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Blackop
General Member
Since: Jun 19, 2008
Posts: 37
Last: Mar 18, 2009
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Level 2
Category: CoD4 MP Mapping
Posted: Monday, Jan. 26, 2009 08:33 pm
BUMP [banghead]
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Blackop
General Member
Since: Jun 19, 2008
Posts: 37
Last: Mar 18, 2009
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Level 2
Category: CoD4 MP Mapping
Posted: Monday, Jan. 26, 2009 10:20 pm
bump, Please reply or I'll comit suicide, thx. [duh]
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Monday, Jan. 26, 2009 11:44 pm
Blackop writes...
Quote:
bump, Please reply or I'll comit suicide, thx. [duh]


You shouldn't really joke like that. Last time a friend said that they followed it through.

As for your error, are you running vista? If so vista seems to not allow the compiler to write to disk when compiling paths
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Blackop
General Member
Since: Jun 19, 2008
Posts: 37
Last: Mar 18, 2009
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Level 2
Category: CoD4 MP Mapping
Posted: Monday, Jan. 26, 2009 11:45 pm
Thanks for reply, FINALLY!!!!

And I'm on xp.

EDIT: It may be how I'm making them....

edited on Jan. 26, 2009 06:54 pm by Blackop
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 27, 2009 12:42 am
Can you see the paths in game?. Launch your map and see if the lines are connecting each node. Can't remember the command off the top of my head try something like r_showpaths.. it should show up a list of commands.
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Blackop
General Member
Since: Jun 19, 2008
Posts: 37
Last: Mar 18, 2009
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Level 2
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 27, 2009 01:00 am
Okay, I got kinda confused.

This is a much simpiler why of doing it. (I need help with GSC still)

heres the link to the tutorial I found.


Code:

http://learn.infinitytutorials.com/?tag=script



Okay, I made the .gsc's it told me to make but I dont know where to place them(I put them both in raw/maps folder.)

edited on Jan. 26, 2009 08:01 pm by Blackop
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 27, 2009 01:09 am
You .gsc go in your raw\map\mp for multiplayer and raw\maps for singleplayer. Also don't forget to add them to your .csv with 'rawfile,maps/mp/mp_mapname.gsc' for multiplayer or rawfile,maps/mapname.gsc for singleplayer.
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