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AI go to nodes Call of Duty 4 : CoD4 Scripting Don't connect him to nod1 via the editor. If you want to give your actor multiple nodes, you have to do it all via scripting. It should prevent some errors from happening. Here's what you probably want: Code:patrol() { guy =getent ("sol1", "targetnam... [more] |
14 | 1965 | Feb 27, 2010 02:08 pm by babycop ![]() |
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AI go to nodes Call of Duty 4 : CoD4 Scripting instead of: guy =getentarray ("sol1", "targetname"); put: guy =getent ("sol1", "targetname"); ... [more] |
14 | 1965 | Feb 25, 2010 04:16 am by babycop ![]() |
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Trigger Functions Call of Duty 2 : CoD2 Scripting maybe make the trigger a script_brushmodel....right-click and choose the option when the trigger is highlighted.... [more] |
5 | 1483 | Oct 29, 2009 06:28 pm by babycop ![]() |
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(To be released) Heroes 7 Call of Duty 4 : CoD4 Map + Mod Releases If I ever released my first few sp maps to the public, I'd get a lot of criticism as well...that's why they'll never see the light of day! I'll give credit to sam_fisher for spending much time on sp maps. I know how hard and time consuming they can be... [more] |
88 | 2078 | Jul 23, 2009 01:38 pm by babycop ![]() |
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meadow single player map bye babycop Call of Duty: World at War : CoDWW SP Mapping Hello. We have some bad news about the map...it won't be completed unfortunately It's mostly due to lack of time (a lot) and also due to buggy tools and script errors. However, since we don't want the map to be a total waste, we will release all the ... [more] |
3 | 1937 | May 18, 2009 09:43 pm by babycop ![]() |
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Dumb QUESTION Call of Duty 4 : CoD4 General pc ftw... [more] |
10 | 1656 | Apr 18, 2009 02:09 pm by babycop ![]() |
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[NEW SINGLEPLAYER] by Babycop Call of Duty 4 : CoD4 SP Mapping put this in main maps\_nightvision::main();... [more] |
21 | 2193 | Apr 15, 2009 01:24 am by babycop ![]() |
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help with heli error Call of Duty 4 : CoD4 MP Mapping did you precache the heli fx....check my downtown zone file to see if you're missing something.... [more] |
5 | 1484 | Mar 22, 2009 03:58 am by babycop ![]() |
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Error with blackhawk Call of Duty 4 : CoD4 Scripting it happened to me too. The only way I found to fix this is to take out your blackhawk vehicle from the map and then compile your paths. Only then do you put it back and compile the map again, but without paths.... [more] |
7 | 1860 | Mar 4, 2009 10:37 pm by babycop ![]() |
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Solved: Getting the Javelin to work Call of Duty 4 : CoD4 SP Mapping before calling up the thread that sets up the javelin target, make sure you spawn your tank first. Put this in a seperate thread: maps\_vehicle::create_vehicle_from_spawngroup_and_gopath( 1 ); also make sure your tank has the key: script_vehiclesp... [more] |
12 | 1712 | Mar 2, 2009 02:10 am by babycop ![]() |
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PathNodes Call of Duty 4 : CoD4 MP Mapping the .csv he's talking about is in your zone_source folder... [more] |
12 | 1299 | Jan 27, 2009 02:24 am by babycop ![]() |
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PathNodes Call of Duty 4 : CoD4 MP Mapping is your path compiler actually working? ... [more] |
12 | 1299 | Jan 26, 2009 12:18 am by babycop ![]() |
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Please new tutorials for Single Player ? Call of Duty: World at War : CoDWW SP Mapping it could be helpful...i have no idea how it's done though...when we had access to the bsp files back in COD2, all we had to do was open the bsp file in Wordpad and read out the entity properties.... [more] |
11 | 1396 | Jan 25, 2009 03:55 am by babycop ![]() |
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Please new tutorials for Single Player ? Call of Duty: World at War : CoDWW SP Mapping me it's the drones ... [more] |
11 | 1396 | Jan 23, 2009 10:11 pm by babycop ![]() |
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Please new tutorials for Single Player ? Call of Duty: World at War : CoDWW SP Mapping Most of the tutorials for previous COD games apply to WaW. However, I do agree that since we do not have access to the d3dbsp files, it's hard to see what properties entities need in radiant in order for this stuff to work. I would like to help but I'm ha... [more] |
11 | 1396 | Jan 23, 2009 07:07 pm by babycop ![]() |
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SP_CINEMA , Rousse, Bulgaria Call of Duty 4 : CoD4 SP Mapping sounds promising! can't imagine the amount of scripting you'll have to put in it! good luck!... [more] |
15 | 1686 | Nov 9, 2008 09:45 pm by babycop ![]() |
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Please Advise Me Call of Duty 4 : CoD4 MP Mapping techno has a point since cod:waw has zombie skins already and probably the scripts to go with it. Plus, cod:waw offers coop gameplay so it could be even more fun than a simple single player solo map. If you still wish to do it for cod4, pm me and I'll giv... [more] |
4 | 1805 | Nov 9, 2008 05:15 pm by babycop ![]() |
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[RELEASE] Homefront: Downtown single player Call of Duty 4 : CoD4 SP Mapping true! lol, next time I'll put save points at places where you don't have to redo a whole objective if you die. Thanks for the comment!... [more] |
25 | 1983 | Nov 9, 2008 05:11 pm by babycop ![]() |
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[RELEASE] Homefront: Downtown single player Call of Duty 4 : CoD4 SP Mapping Two more download possibilities in case you have problems here: http://callofduty.filefront.com/file/Homefront_Downtown;95547 http://www.codutility.com/index.php?file=Download&op=description&dl_id=3032... [more] |
25 | 1983 | Nov 9, 2008 12:32 am by babycop ![]() |
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[RELEASE] Homefront: Downtown single player Call of Duty 4 : CoD4 SP Mapping Okay, those are the palm trees swaying in the wind. However, I don't know why they wouldn't show up since I uploaded them in my zone file and also defined they're fx animations in the downtown_anim.gsc file. Does anyone else have this problem?... [more] |
25 | 1983 | Nov 8, 2008 06:41 pm by babycop ![]() |
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[RELEASE] Homefront: Downtown single player Call of Duty 4 : CoD4 SP Mapping so when you're on the roof before you rappel, you look down and you see missing fx?... [more] |
25 | 1983 | Nov 8, 2008 02:28 am by babycop ![]() |
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[RELEASE] Homefront: Downtown single player Call of Duty 4 : CoD4 SP Mapping thank you man. I would have put more civilians too, but as you know there is a max of 30 AI at one time on a map. So if I put civilians, I will have to cut back on terrorists to kill. As for the fx, you migh tbe missing the fx yourself in your fx folder..... [more] |
25 | 1983 | Nov 8, 2008 02:18 am by babycop ![]() |
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[RELEASE] Homefront: Downtown single player Call of Duty 4 : CoD4 SP Mapping get it from modsonline for now since codfiles hasn't uploaded it yet..but I will put the new link when they do!... [more] |
25 | 1983 | Nov 8, 2008 01:54 am by babycop ![]() |
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[RELEASE] Homefront: Downtown single player Call of Duty 4 : CoD4 SP Mapping That's weird, I never had that problem. Anybody else experience hang time?... [more] |
25 | 1983 | Nov 8, 2008 01:02 am by babycop ![]() |
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[RELEASE] Homefront: Downtown single player Call of Duty 4 : CoD4 SP Mapping Thank you for the reply. As for the bugs, the roof guys sometimes get stuck, sometimes they don't. I don't know how to fix it unfortunately. And for the fence hopping, despite all the traverse nodes I put, there's always a couple marines who do go through... [more] |
25 | 1983 | Nov 7, 2008 09:27 pm by babycop ![]() |
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