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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: [Request] A Simple map.
Recruit
General Member
Since: Nov 24, 2008
Posts: 11
Last: Nov 29, 2008
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Saturday, Nov. 29, 2008 02:49 am
Hey guys i'm had so many problems trying to make even my simple map that ive decided its time to ask for help.
I want to know if anybody can give me a hand to whip up a very simple and small map.
All i require is a playable (sp or mp) map in which i can use a mosin nagate and a wall containing the texture i've made. The Texture needs to be centered on the wall i dont mind if it is tiled.

If anybody can help out that would be greatly appreciated. Like i said it doesnt have to be detailed just a playable map with my texture in it and a kar or mosin for weapon.




Resources -
Texture - http://img210.imageshack.us/my.php?image=targetzt9.jpg

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MastaKwaa
General Member
Since: Mar 23, 2008
Posts: 63
Last: Mar 14, 2009
[view latest posts]
Level 3
Category: CoDWW MP Mapping
Posted: Saturday, Nov. 29, 2008 11:45 pm
I don't know how to do custom textures, but the mod tools come with a simple map, barebones, I believe it is called. Also, if you simply "create a map" using the launcher, it will make a simple map for you, which I believe is the barebones map. Watching foyleman's 101 tut video will probably help you out a bit. Note: Foyleman forgot to put a "reflection probe" in his test map... that's easy to do though, simply right-click in your 2D grid and select reflection probe, then move it about head height where your player can go, but not touching anything.

There's probably a tutorial for using custom textures in the COD4 tutorials section, and I'm guessing it isn't much different for COD:WW.
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MODSonline.com Forums : Call of Duty: World at War : CoDWW MP Mapping

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