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Forum: All Forums : Call of Duty: World at War
Category: CoD:WW Multiplayer Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Rasta, StrYdeR, The_Caretaker, supersword, techno2sl, batistablr, playername, Welshy
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Author Topic: Compiling errors
Full-Demon
General Member
Since: Nov 26, 2004
Posts: 41
Last: Dec 27, 2008
[view latest posts]
Level 2
Category: CoD:WW Multiplayer Mapping
Posted: Thursday, Nov. 20, 2008 05:58 pm
Alright, tried to compile my test map...it worked, partly, though I get a lot of errors during compile time. Also, the gun is drawn right in front of my face, following me...

Okay, I get the following errors while compiling .bsp:

Code:
ERROR: Prefab '_prefabs/mp/ctf_flag_allies.map' not found
ERROR: Prefab '_prefabs/mp/ctf_flag_axis.map' not found
ERROR: Prefab '_prefabs/mp/dog_spawn_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_spawn_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_spawn_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_spawn_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_spawn_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_spawn_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_exit_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_exit_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_exit_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_exit_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_exit_node.map' not found
ERROR: Prefab '_prefabs/mp/dog_exit_node.map' not found
ERROR: Prefab '_prefabs/mp/dom_flag_primary_a.map' not found
ERROR: Prefab '_prefabs/mp/dom_flag_primary_b.map' not found
ERROR: Prefab '_prefabs/mp/dom_flag_primary_c.map' not found
ERROR: Prefab '_prefabs/mp/sd_bomb.map' not found
ERROR: Prefab '_prefabs/mp/sd_bombtrigger.map' not found
ERROR: Prefab '_prefabs/mp/sd_bombzone_nuke_a.map' not found
ERROR: Prefab '_prefabs/mp/sd_bombzone_nuke_b.map' not found
ERROR: Prefab '_prefabs/mp/twar_5flag.map' not found
ERROR: Prefab '_prefabs/mp/war_hq_obj.map' not found
ERROR: Prefab '_prefabs/mp/war_hq_obj.map' not found
ERROR: Prefab '_prefabs/mp/sab_bomb.map' not found
ERROR: Prefab '_prefabs/mp/sab_bomb_allies.map' not found
ERROR: Prefab '_prefabs/mp/sab_bomb_axis.map' not found


And later on...(also for light compiling and some others):

Code:
Copying  F:\Program Files\Activision\Call of Duty - World at War\mods\HumorModTWO\humormodtwo.iwd      to  C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\HumorModTWO\humormodtwo.iwd ERROR: Access to the path 'C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\HumorModTWO\humormodtwo.iwd' is denied. Copying  F:\Program Files\Activision\Call of Duty - World at War\mods\HumorModTWO\mod.arena      to  C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\HumorModTWO\mod.arena ERROR: Access to the path 'C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\HumorModTWO\mod.arena' is denied. Copying  F:\Program Files\Activision\Call of Duty - World at War\mods\mp_HumorModTWO\mp_humormodtwo.iwd      to  C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\mp_HumorModTWO\mp_humormodtwo.iwd ERROR: Access to the path 'C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\mp_HumorModTWO\mp_humormodtwo.iwd' is denied. Copying  F:\Program Files\Activision\Call of Duty - World at War\mods\mp_HumorModTWO\mod.arena      to  C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\mp_HumorModTWO\mod.arena ERROR: Access to the path 'C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\mp_HumorModTWO\mod.arena' is denied. Copying  F:\Program Files\Activision\Call of Duty - World at War\mods\mp_usermaps\mp_usermaps.iwd      to  C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\mp_usermaps\mp_usermaps.iwd ERROR: Access to the path 'C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\mp_usermaps\mp_usermaps.iwd' is denied. Copying  F:\Program Files\Activision\Call of Duty - World at War\mods\usermaps\images.iwd      to  C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\usermaps\images.iwd ERROR: Access to the path 'C:\Documents and Settings\Taco\Local Settings\Application Data\Activision\CodWaW\mods\usermaps\images.iwd' is denied.


Then, when making the fastfile, I get the following errors:

Code:
Fastfile 1 of 1, "mp_test": [ver. 387] process... ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv' ERROR: Could not open '../zone_source/english/assetlist/common_mp.csv' ERROR: Could not open 'maps/mp/mp_test.gsc' 	failed loading 'maps/mp/mp_test.gsc' of type 'rawfile' found in source file '../zone_source/mp_test.csv' ERROR: Could not open 'maps/mp/mp_test_fx.gsc' 	failed loading 'maps/mp/mp_test_fx.gsc' of type 'rawfile' found in source file '../zone_source/mp_test.csv' ERROR: xmodel 'weapon_saw_mg_setup' not found 	failed loading xmodel 'weapon_saw_mg_setup' for asset 'weapon_saw_mg_setup' found in source file '../zone_source/mp_test.csv' 	failed loading 'weapon_saw_mg_setup' of type 'xmodel' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_ally_cqb.csv' 	failed loading 'mptype_ally_cqb' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_ally_support.csv' 	failed loading 'mptype_ally_support' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_ally_grenadier.csv' 	failed loading 'mptype_ally_grenadier' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_ally_rifleman.csv' 	failed loading 'mptype_ally_rifleman' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_ally_sniper.csv' 	failed loading 'mptype_ally_sniper' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_ally_engineer.csv' 	failed loading 'mptype_ally_engineer' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_axis_cqb.csv' 	failed loading 'mptype_axis_cqb' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_axis_support.csv' 	failed loading 'mptype_axis_support' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_axis_grenadier.csv' 	failed loading 'mptype_axis_grenadier' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_axis_rifleman.csv' 	failed loading 'mptype_axis_rifleman' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_axis_sniper.csv' 	failed loading 'mptype_axis_sniper' of type 'mptype' found in source file '../zone_source/mp_test.csv' ERROR: Could not open '../raw/mptype/mptype_axis_engineer.csv' 	failed loading 'mptype_axis_engineer' of type 'mptype' found in source file '../zone_source/mp_test.csv' link...compress...save...done. args: -nopause -language english localized_mp_test Fastfile 1 of 1, "localized_mp_test": [ver. 387] process... ERROR: Could not open '../zone_source/localized_mp_test.csv' done. 


I am missing the _prefabs/mp/ directory as well.

Thanks in advance!
Full-Demon
General Member
Since: Nov 26, 2004
Posts: 41
Last: Dec 27, 2008
[view latest posts]
Level 2
Category: CoD:WW Multiplayer Mapping
Posted: Thursday, Nov. 20, 2008 06:08 pm
FYI, this is on Windows XP, 32bit
Rasta
Preferred Member
Since: Apr 10, 2004
Posts: 4395
Last: Jan 5, 2009
[view latest posts]
Level 9
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: CoD:WW Multiplayer Mapping
Posted: Thursday, Nov. 20, 2008 06:26 pm
You will need to run Converter at least once before actually using the various tools like Radiant, FX Editor, etc to make sure they operate properly. Try that first.
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