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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: i want amb sound outside only not entire map how????
Ray
General Member
Since: Apr 24, 2006
Posts: 1027
Last: Nov 17, 2013
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Wednesday, May. 7, 2008 07:58 pm
I havent tried this yet but cant you just enter the required sound in the .csv just like in the old days of cod2 radiant?
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
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Level 8
Category: CoD4 MP Mapping
Posted: Wednesday, May. 7, 2008 08:16 pm
Actually Nemo06c ambient sounds only outside CAN be done. I know because I did it. I have no sounds indoors and only rain sound outdoors.

[thumbs_up]

by use of Radius =
Code:

//Rain
maps\mp\_fx::loopSound("rain", (32.0, 1760.0, 240.0), 0);

//Null
maps\mp\_fx::loopSound("building_null", (130.0, -72.0, 160.0), 0);
maps\mp\_fx::loopSound("building_null", (410.0, -72.0, 160.0), 0);
maps\mp\_fx::loopSound("building_null", (944.0, 88.0, -424.0), 0);



The trick is, for your main Ambient sound for your outdoors, in your soundalias, you have to give it a secondary alias, which would be your building null. Have this sound be/play the same sound as your main ambient sound but at a volume of 0. So technically both sounds are playing at the same time, but the secondary alias would be set to MASTER, overpowering the initial main ambient sound.

Or by use if by use of Trigger.

[wave]
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
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Level 8
Category: CoD4 MP Mapping
Posted: Saturday, May. 17, 2008 09:56 pm
coolguyty writes...
Quote:
i have a night time map . i got citystreets night amb sound to work but i only want it for out doors. how do i do this???


The answer to this using a trigger is here in this thread:

Find the Tutorial Here
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