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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Errors and Problems
_Neo_
General Member
Since: Jan 20, 2008
Posts: 36
Last: Jul 25, 2011
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Thursday, Feb. 28, 2008 05:22 pm
Trying to get my map finished but all im encountering now is problems.
When running a fast BSP compile i keep getting..

Light grid sample point file 'C:\Call of Duty 4 - Modern Warfare\raw\maps\mp\mp_
trainingcamp.grid' not found.
Vis cache logfile 'C:\Call of Duty 4 - Modern Warfare\raw\maps\mp\mp_trainingcam
p.vclog' not found; using static model origins only.
Using 2040 grid points from grid logfile 'C:\Call of Duty 4 - Modern Warfare\raw
\maps\mp\mp_trainingcamp.grid_auto'.
Light grid sample point file 'C:\Call of Duty 4 - Modern Warfare\raw\maps\mp\mp_
trainingcamp.grid_not' not found.

Only doing a fast compile so i can get this damn minimap sorted which all i get is "there are not exactly 2 minimap_corners in the level" ive tried putting them in different corners, they are exactly opposite and at same height and still get the same, even if i manage to sort this problem out im then faced with fixing these dodgy shadows im getting that will prevent me taking the screenshot to use for the minimap, only get this on the fast compile but i dont really wanna do a full compile everytime i wanna try get the minimap sorted as it takes ages.


If i cant sort this then i'll just sort the gametypes and release the map without a minimap as this is causing far too much hassle for something so simple and is just wasting my time.

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