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Topic: modtools mess up windows :( |
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Category: CoD4 MP Mapping Posted: Wednesday, Feb. 6, 2008 02:59 pm |
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well, yea
i have the french version of cod4 (i wanted the english one :( )
but when i installed the modtools it created a folder "programs" in windows
it wouldnt be really annoying if it was just that.
but in fact it mess the processes, some dont load at the windows boot anymore.
thats really annoying as my mouse prosses dont load at start, for example, so the mouse dont react like it should. and thats just an example.
if i delete the "programs" folder, it recreate it when i compile.
in my zone folder i got now : several useless folders: "-", "4", "Duty", "Modern", "of", "Warfare", and who knows where it create a "Call" folder LOL
and i think it cause some problems when i compile bsp or the fast files
it really pee-pee me off and i really dont know what to do to fix this.
anyone else got that same problems with a non-english version ? |
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Category: CoD4 MP Mapping Posted: Saturday, Feb. 16, 2008 05:22 pm |
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ok
well i guess we aintgot not much 'foreign language version" here, but i cant find the solution anywhere, and this is the best website anyway :)
so im trying again to find a solution for this.
i just get a new hard drive, so i got now a fresh install of windows xp, fresh install of cod4 and modtools.
the problem just pooped again when i compile the fast file for the first time on this fresh install.
still got that same folder in c: and random folders in raw/...
i guess the solution would be to buy the english version ?
WTH
here is the ff compile errors:
Code: Fastfile 1 of 2, "mp_test5": [ver. 5] process...
ERROR: Could not open 'maps/mp/mp_test5.gsc'
ERROR: failed loading 'maps/mp/mp_test5.gsc' of type 'rawfile'
Sound file 'sound/voiceovers/generic/OM/gen_m_death1.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death2.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death3.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death4.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death5.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death6.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death7.wav' not found
Sound file 'sound/voiceovers/generic/OM/gen_m_death8.wav' not found
Sound file 'sound/voiceovers/generic/ON/gen_n_death1.wav' not found
Sound file 'sound/voiceovers/generic/ON/gen_n_death2.wav' not found
Sound file 'sound/voiceovers/generic/ON/gen_n_death3.wav' not found
Sound file 'sound/voiceovers/generic/ON/gen_n_death4.wav' not found
Sound file 'sound/voiceovers/generic/ON/gen_n_death5.wav' not found
Sound file 'sound/voiceovers/generic/RU3/ru3_death_01.wav' not found
Sound file 'sound/voiceovers/generic/RU3/ru3_death_02.wav' not found
Sound file 'sound/voiceovers/generic/RU4/ru4_death_01.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_01.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_02.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_03.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_04.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_05.wav' not found
Sound file 'sound/voiceovers/generic/US7/us7_death_06.wav' not found
ERROR: Could not open 'maps/mp/mp_test5_fx.gsc'
ERROR: failed loading 'maps/mp/mp_test5_fx.gsc' of type 'rawfile'
ERROR: Could not open 'maps/createfx/mp_test5_fx.gsc'
ERROR: failed loading 'maps/createfx/mp_test5_fx.gsc' of type 'rawf
ile'
ERROR: Could not open 'vision/mp_test5.vision'
ERROR: failed loading 'vision/mp_test5.vision' of type 'rawfile'
link...compress...save...done.
Fastfile 2 of 2, "mp_test5_load": [ver. 5] process...
WARNING: Could not find 'maps/mp_test5.csv'.
link...compress...save...done.
language is not english
copying fast files to french folder
A subdirectory or file C:\Program already exists.
Error occurred while processing: C:\Program.
A subdirectory or file Files\Activision\Call already exists.
Error occurred while processing: Files\Activision\Call.
A subdirectory or file of already exists.
Error occurred while processing: of.
A subdirectory or file Duty already exists.
Error occurred while processing: Duty.
A subdirectory or file 4 already exists.
Error occurred while processing: 4.
A subdirectory or file - already exists.
Error occurred while processing: -.
A subdirectory or file Modern already exists.
Error occurred while processing: Modern.
A subdirectory or file Warfare\zone\french already exists.
Error occurred while processing: Warfare\zone\french.
Press any key to continue . . .
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Category: CoD4 MP Mapping Posted: Saturday, Feb. 16, 2008 07:29 pm |
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so i go to the bin/compile tools folder and see this CoD4CompileTools.settings file:
Code: tree,C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\
mapname,mp_test5
developer,True
developerscript,False
cheats,True
tab,1
chkCustomCommandLine,False
txtCustomCommandLine,
no " or ' missing here ?
is it really end with a simple "," ?
this is a stupid error, that really need to be fixed, i dont understand why i am the only one to repport this, its so obvious its a gt,rshmtwhomktokg,bg setting somewhere that f**k it like that
edited on Feb. 16, 2008 02:29 pm by ginj |
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Sevenz |
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General Member Since: Apr 24, 2006 Posts: 2390 Last: May 10, 2013 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, Feb. 16, 2008 07:47 pm |
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did you try to put quotes around the path?
tree, "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\ "
or
tree, 'C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\ '
or replace path with %cod4_path% and add new system variable:
my cod4.prj:
Code: {
"basepath" ".."
"mapspath" "..\\map_source"
"entitypath" ".\\cod4.def"
"autosave" "autosave.map"
"game" ""
"basegame" ""
"layeredmaterials" "cod4_layered_material_library.txt"
}
edited on Feb. 16, 2008 02:52 pm by Sevenz |
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Sevenz |
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General Member Since: Apr 24, 2006 Posts: 2390 Last: May 10, 2013 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Saturday, Feb. 16, 2008 08:52 pm |
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Setting a value in windows
In a command file or in the shell
To set a variable to a particular value in DOS-WINDOWS, use:
Code: SET VARIABLE=value'
To modify a variable in the system (example 1 for XP)
On a french speaking Windows XP system (sorry) the procedure to add something to a path variable is the following
- Démarrer->Paramètres->Panneau de configuration->Système
- Select the panels: Avancé->Variables d'environnment
On an English system:
- Start->Parameters->Configuration Panel->System
- Or alternatively, right-click on My Computer Icon->Properties
- Select the panels: Advanced->Environment variables
Then:
- Change the "Path" variable in the user variables pane by adding the flex path at the end of the existing path variable. The result may look like this:
Code: %Path%;c:\Flex SDK 2\bin
- If the "path" variable doesn't exist, create it and copy the above line.
Do not remove the other pathes ! Do not edit the system variables if you don't know what you do or you may regret it bitterly, because your system will stop working if do it wrongly. !
Here is a screendump showing some of the (french) Windows panels:
To add a new variable in the system (example 2 for XP)
E.g. the JAVA_HOME
- Right click on the 'My Computer' icon, 'Properties->Advanced.
- Click on 'Environment Variables'.
- Under user variables or system variables, click 'New'.
- Add a new variable, e.g. JAVA_HOME and enter the value, e.g. directory containing Java (e.g. C:\Program Files\Java\jdk1.5.0_04).
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