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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Compiling Reflections does not finish work (stops with PB error)
CrazyMC
General Member
Since: Aug 10, 2006
Posts: 26
Last: Mar 3, 2008
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 29, 2008 03:48 pm
Hi @all!

A long time compiling reflections for my map worked just fine... it loads the level, then comes a black screen, then the little cube on the left top corner with the images where the reflection probes are and so on.

But since I have copied some prefabs from the mp_backlot map, compiling reflections ends up before the black screen appears with an error message about "Could not initialize punkbuster...." and the screens prints the game version no v1.2.13620 to the top right.

First of all... I have v1.4 installed?! Where comes the other version from?
I get no compiling errors for the bsp file, this works fine.

Something might went wrong with the copied prefabs... but I dont want to delete them from my map ;o)

Is there an error log written by the reflection compiler? Or is deleting the prefabs the only way?

edited on Jan. 29, 2008 10:49 am by CrazyMC
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CrazyMC
General Member
Since: Aug 10, 2006
Posts: 26
Last: Mar 3, 2008
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Tuesday, Jan. 29, 2008 05:21 pm
I found out which model caused the comiling stop.

A car I placed on my map. But why? I dont know.
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