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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: custom models
Scorpion979
General Member
Since: Nov 18, 2007
Posts: 39
Last: Feb 15, 2008
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Level 2
Category: CoD4 MP Mapping
Posted: Monday, Jan. 28, 2008 03:20 am
There is probably a post for this already but a search did not turn anything up. I have made some models just from multiple brushes and textures in radiant. They are currently saved in the default location as a .map file. My question is how do I get the multiple brushes to group, (or act as one entity) so it can be placed and moved around like a pre-fab would.
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ueb0258
General Member
Since: Jan 21, 2008
Posts: 35
Last: Feb 15, 2008
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Level 2
Category: CoD4 MP Mapping
Posted: Monday, Jan. 28, 2008 04:22 pm
Add them into your map as a prefab just like any other prefab.
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Scorpion979
General Member
Since: Nov 18, 2007
Posts: 39
Last: Feb 15, 2008
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Level 2
Category: CoD4 MP Mapping
Posted: Monday, Jan. 28, 2008 10:52 pm
Damn, lol, can't believe that was it, thanks!!
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