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Topic: Cheese Lamers Already |
Celorfie~rb |
General Member Since: Dec 23, 2006 Posts: 61 Last: Dec 23, 2006 [view latest posts] |
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Category: Jedi Knight - Jedi Academy Posted: Friday, Oct. 17, 2003 09:33 pm |
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Want another Half-Life/Counter-Strike representative ? The idea behind Punkbuster is good. Unfortunately, this globe boasts many people to whom the cracking of a security software is a calling of honor. The best way is just remove them code-wise. No more can you exploit it, no matter how hax0r you were -Celorfie |
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Celas~rb |
General Member Since: Dec 23, 2006 Posts: 8 Last: Dec 23, 2006 [view latest posts] |
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shinobi2204~rb |
General Member Since: Dec 23, 2006 Posts: 6 Last: Dec 23, 2006 [view latest posts] |
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escapedturkey~rb |
General Member Since: Dec 23, 2006 Posts: 202 Last: Dec 23, 2006 [view latest posts] |
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vert.~rb |
General Member Since: Dec 23, 2006 Posts: 20 Last: Dec 23, 2006 [view latest posts] |
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Category: Jedi Knight - Jedi Academy Posted: Saturday, Oct. 18, 2003 11:03 am |
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Punkbuster is a good idea, shame about some of the problems it creates when playing though. It creates a lot of lag, I suppose this can't be avoided, but I know I always prefer playing without punkbuster than with it because of this.
If it's not set up properly it kicks for some real stupid things, short names being the one I hate the most, I got banned from a q3 duel server for an hour just as I was about to play a game with someone, for having a 'short' name.
Really the only great feature of punkbuster, imo, is it's ability to take client-side screenshots, in order to weed out people who wallhack etc. Any semi-decent hacker can find a way around punkbuster anyhow, it's a program completely reliant on constant updates to keep up to date with the latest hacks available. So you are constantly being forced to download updates, else be unable to connect to servers.
For a game that has no real problem with hacks, I've personally never seen any in jk2/jka and I've played pretty constantly for a year and a half, so I don't think it's worth having punkbuster at all. |
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escapedturkey~rb |
General Member Since: Dec 23, 2006 Posts: 202 Last: Dec 23, 2006 [view latest posts] |
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tuinal~rb |
General Member Since: Dec 23, 2006 Posts: 7 Last: Dec 23, 2006 [view latest posts] |
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Category: Jedi Knight - Jedi Academy Posted: Saturday, Oct. 18, 2003 02:46 pm |
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This badly needs fixing - I'm losing interest in the game because of this and a bunch of other oversights they can't be bothered fixing.
The spinning kata is the worst, really. You can beat it with a single saber in red stance, but when someone using the yaw speed exploit drops into a crowd of people and activates their script, that's usually 3 or 4 skilless kills. And his encourages other people to do it, such that you get over half the people on the server just running round spamming this move. Which makes for really, really dull games.
Another offender is the butterfly attack with a staff. I've no problem with the fact it does a 1 hit kill, but the damage should ramp correctly so that the user is vulnerable during at least some point in the move - currently, the only safe option is to get outta the way, which again makes for dull games.
Then there's the 1 hit kill backstab with dual sabers. Evidently they didn't learn from the mistake (that they had to fix) in Jedi Outcast. Once again, a bunch of people running round backwards trying to spam this move looks stupid, and detracts from the game.
Hit detection on rolling stabs isn't right. Does more damage if you miss someone than if you hit quite often. I've stabbed people while being at least 40 degrees off target.
And then there's the way hits don't register sometimes. I'd rather see the above fixed than any new content added, but if I could get both, I'd like to see kicking enabled for single and dual saber users - with all those ground attack moves and ways to roll and flip back up, it's a shame hardly anyone ever gets knocked down. |
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esuyengh~rb |
General Member Since: Dec 23, 2006 Posts: 24 Last: Dec 23, 2006 [view latest posts] |
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Celas~rb |
General Member Since: Dec 23, 2006 Posts: 8 Last: Dec 23, 2006 [view latest posts] |
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SexyJedi~rb |
General Member Since: Dec 23, 2006 Posts: 4 Last: Dec 23, 2006 [view latest posts] |
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