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Forum: All Forums : Soldier of Fortune
Category: SoFII General
General game questions, comments and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: SOF II Patch:A letter to Raven
swat236~rb
General Member
Since: Dec 23, 2006
Posts: 7
Last: Dec 23, 2006
[view latest posts]
Level 0
Category: SoFII General
Posted: Tuesday, Jun. 11, 2002 08:56 pm
I was just wondering what you all think should be in the patch,improvments,mods,etc.Most probably wont be included but your suggestion might be a good one.I personally think better fps.Post your opinion....
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macdaddy~rb
General Member
Since: Dec 23, 2006
Posts: 34
Last: Dec 23, 2006
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Level 2
Category: SoFII General
Posted: Tuesday, Jun. 11, 2002 08:59 pm
make it so the guys in the columbia level can't see you when your hiding behind the grass. Better jungle multiplayer maps too ( with lots of tall grass and wide open jungle )
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BoonieRat~rb
General Member
Since: Dec 23, 2006
Posts: 285
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII General
Posted: Wednesday, Jun. 12, 2002 09:16 am
FPS is very important. it seems if you have aa good card its overused so it crashes, but not used to implement FPS :( ...
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Jonny Rico~rb
General Member
Since: Dec 23, 2006
Posts: 12
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: SoFII General
Posted: Wednesday, Jun. 12, 2002 06:10 pm
yes.  it appears from all the posts here that this game is buggy as ####.  

Raven engineers better be busting their asses to release a patch soon.

...for now, I'm keeping the faith.

-jonny
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Drona~rb
General Member
Since: Dec 23, 2006
Posts: 274
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII General
Posted: Thursday, Jun. 13, 2002 04:23 am
Quote (macdaddy @ June 11 2002, 3:59)
make it so the guys in the columbia level can't see you when your hiding behind the grass. Better jungle multiplayer maps too ( with lots of tall grass and wide open jungle )

Freakin DITTO!  I'm glad I'm not the only one who is annoyed by the fact that the "jungle" grass has absolutely no effect on the AI's ability to spot you and shoot you!  It does, however, prevent you from seeing anything.  So much for covert ops!  This works great for multiplayer, it should work on the AI in single player as well.

Also, the "random mission generator" should be renamed to "random terrain generator,", as it absolutely does not randomize the objectives, weapons, buildings, enemies, etc.  Of course I would prefer if they would actually fix it so that it does randomize these things.

Also, I was kind of disappointed by the lack of throwable C4 packs.

Drona
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Jolly_Reaper~rb
General Member
Since: Dec 23, 2006
Posts: 18
Last: Dec 23, 2006
[view latest posts]
Level 1
Category: SoFII General
Posted: Thursday, Jun. 13, 2002 08:50 am
Well, here are my opinions: :s18:

http://forums.ravensoft.com/ib....;t=2441
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Drona~rb
General Member
Since: Dec 23, 2006
Posts: 274
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII General
Posted: Friday, Jun. 14, 2002 11:20 pm
Quote (mechanodroid @ June 12 2002, 11:51)

Currently in most "tall grass" areas you can go "prone" in the grass and have a decrease in the amount of NPC firing, etc.. This has been reported to be true by several regulars in other threads and on other boards.

It is true that in the current release being "crouch" in "tall grass" does nothing to conceal.  Originally this was on purpose: just because you are crouching in a grassy area in real life doesn't mean you can't be seen.  However, by popular demand you will now be able to crouch in "tall grass" and see a noticeable benefit.  This change is in the upcomming patch.

I'm glad it is being fixed.  It will add much to gameplay.

I tried the prone stance in the Columbian jungle level and was able to crawl for quite a while without being seen, until I hit the helicoptor event trigger, then all #### broke loose.  But why can you not fire your weapon when prone?

Some other minor things I have noted:

- Lasing corpses with the OICW (or whatever it is called) makes them twitch.

- The building with the radio in an escape RMG mission was competely whacked - there was no way in: there were walls where a door should have been, and there were internal doors that spanned a wall intersection, etc.  See html link for screenshots of this: Funky Building Screenshots
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JTB_SwissCheese~rb
General Member
Since: Dec 23, 2006
Posts: 1
Last: Dec 23, 2006
[view latest posts]
Level 0
Category: SoFII General
Posted: Thursday, Jun. 20, 2002 03:22 pm
I haven't been playing very long, but from what I've seen so far the word impressed comes to mind.

But why, why, why didn't raven allow you to shot from the prone posision ? :s29:  :s29:  :s29:

I think this has to be a must for the first patch.

Also there doesn't seem to be any accuracy differance between standing and croughing, especilly with the sniper, may I just ask why ??

Apart from that and a few clipping issues theres not much else I can say at this point.
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Fragger~rb
General Member
Since: Dec 23, 2006
Posts: 2821
Last: Dec 23, 2006
[view latest posts]
Level 9
Category: SoFII General
Posted: Thursday, Jun. 20, 2002 03:32 pm
I don't get it. They ask for realism, they get it and then they biscuit eater about it. :s11:
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GreyWing~rb
General Member
Since: Dec 23, 2006
Posts: 35
Last: Dec 23, 2006
[view latest posts]
Level 2
Category: SoFII General
Posted: Thursday, Jun. 20, 2002 03:35 pm
Quote
They ask for realism, they get it and then they biscuit eater about it


Where has realism been "gotten", the patch hasn't been released yet.
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