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Forum: All Forums : Call of Duty 2
Category: CoD2 Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: [Release] St Laurent, France
Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Sunday, Sep. 3, 2006 06:59 pm
Yes i have heard the same thing about the Extreme+ Mod. I will concider releasing a version for mods, though this really takes the unique features away from the map. Can you give me any more information on why it does not work with Admiral?
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Busterking
General Member
Since: Jan 13, 2005
Posts: 129
Last: Feb 6, 2008
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Level 4
Category: CoD2 Map + Mod Releases
Posted: Sunday, Sep. 3, 2006 07:14 pm
That's very considerate of you, thank you Rasta.

******* script runtime error *******
getent used with more than one entity: (file 'maps/mp/rnr_st_laurent.gsc', line 156)
roofafter = getent ("r1after", "targetname");
*
called from:
(file 'maps/mp/rnr_st_laurent.gsc', line 23)
thread halftrack ();
*
started from:
(file 'maps/mp/rnr_st_laurent.gsc', line 17)
main()
*
************************************
********************
ERROR: script runtime error
(see console for details)
getent used with more than one entity
********************
----- Server Shutdown -----


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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Sunday, Sep. 3, 2006 07:39 pm
Ah right that error should not be appearing in the beta, i must have used the .gsc which i am working on for the final..

Quote:
roofafter = getent ("r1after", "targetname");


This is a function i am using which is not available in the beta, you normally only get it when running /developer 1. The error does not normally effect the map if it not running in developer mode.

This should be sorted in the final version as i will actually be using the function and will have made sure it working correctly. thank you for posting this information.

You could try making sure the map is not running in developer mode (/develper 0) for the time being though.
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privategrob
General Member
Since: May 19, 2004
Posts: 54
Last: Dec 2, 2008
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Level 3
Category: CoD2 Map + Mod Releases
Posted: Monday, Sep. 4, 2006 07:12 am
Why did you delete my Copyright ( //by Private Grob ) of the dogfight script? You have this script from my map Vossennack.

Why donĀ“t you respect my work?

Private Grob
(Micka)

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supersword
General Member
Since: Jul 28, 2004
Posts: 1990
Last: Apr 18, 2024
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Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Monday, Sep. 4, 2006 08:06 am
hmmm.. I do not think that Rasta would in anyway use a modders work and pass it off for his own. It is possible, privategrob, that Rasta created his own script which is simular to yours. He is a member of a pretty well known, reputable mapping/modding group and also a Moderator of this site. However, I suggest you contact him via Private Message on the site, instead of starting the forums as a possible argument ground.

Thanks for understanding.
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privategrob
General Member
Since: May 19, 2004
Posts: 54
Last: Dec 2, 2008
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Level 3
Category: CoD2 Map + Mod Releases
Posted: Monday, Sep. 4, 2006 08:27 am
Sorry but it is the same script. Same targetnames, same struktur of the script.....

But he can answere by pm, that is okay.

Private Grob
(Micka)



edited on Sep. 4, 2006 04:29 am by privategrob
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Hercules
General Member
Since: Jan 23, 2005
Posts: 775
Last: Apr 26, 2011
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Level 7
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Monday, Sep. 4, 2006 09:15 am
SUPERB! love you guys....map will be up and running on our server shortly...
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deen
General Member
Since: Jun 2, 2006
Posts: 81
Last: Jan 26, 2007
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Level 3
Category: CoD2 Map + Mod Releases
Posted: Monday, Sep. 4, 2006 01:37 pm
WOW!!! that looks amazing!! This inspires me for sure!![thumbs_up]
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axelmontana
General Member
Since: Jul 19, 2006
Posts: 13
Last: Sep 4, 2006
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Level 1
Category: CoD2 Map + Mod Releases
Posted: Monday, Sep. 4, 2006 01:43 pm
hi rasta! i'd like to run your map on my sv but it gives me an iwd sumname mismatch error... i'm running extreme+mod. is it possible to get yourmap running?

thx
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supersword
General Member
Since: Jul 28, 2004
Posts: 1990
Last: Apr 18, 2024
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Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoD2 Map + Mod Releases
Posted: Monday, Sep. 4, 2006 02:10 pm
The privategrob, it is possible that he just accidently deleted it, or missed it out. Don't come barging in here and call the odds first.
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