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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Strings Error
baltic.forever
General Member
Since: Jul 28, 2003
Posts: 538
Last: Jul 14, 2006
[view latest posts]
Level 6
Category: CoD Mapping
Posted: Sunday, Jan. 29, 2006 10:16 am
Don’t know if this is important, but I have just noticed that you don’t have any spaces in your objectives before the &;

Quote:
objective_add(1, "active",&"COLDITZ_OBJ1", getent("obj1complete", "targetname").origin);


This was how I set up the objectives in the last map of Leoncod2;

final_objective()
{
objective_add(1, "active", &"LEONCOD2_OBJ1", getent("panz1", "targetname").origin);
objective_add(2, "active", &"LEONCOD2_OBJ2", getent("hotel1", "targetname").origin);
objective_add(3, "active", &"LEONCOD2_OBJ3", getent("spy", "targetname").origin);
objective_add(4, "active", &"LEONCOD2_OBJ4", getent("end_trigger", "targetname").origin);
obj1=getent("obj1","targetname");
obj1 waittill ("trigger");
iprintlnbold ("Find the panzerfaust next to the tank.");
objective_current(1);
thread mortar6();

}

You have probably already done this but, check your pk3 and make sure all of the paths (folders) are correct.
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