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Forum: All Forums : Call of Duty 2
Category: CoD2 SP Mapping
Call of Duty 2 single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Working Mortar Team but issues
xXDzepniXx
General Member
Since: Jul 27, 2012
Posts: 28
Last: Jun 26, 2015
[view latest posts]
Level 2
Category: CoD2 SP Mapping
Posted: Thursday, Mar. 21, 2013 09:29 pm
3st0nian writes...
Quote:
Added radiusdamage to _mortarteam2.gsc. Place it to your maps folder. Renamed it so it wont mess up stock maps. In your level script you must call
Code:
maps\_mortarteam2::main();

You can change the damage parameters yourself. Just search for radiusdamage.

I don't get what I'm to do I paste the script it breaks the whole thing if I put it in leave it its the same thing and I don't see maps\ in the script so I can't change it to fieldhouse or anything.
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Ni3ls
General Member
Since: Nov 7, 2008
Posts: 256
Last: Sep 9, 2017
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Level 5
Category: CoD2 SP Mapping
Posted: Sunday, Mar. 24, 2013 10:12 am
open _mortarteam.gsc and search for radiusdamage and change the stuff
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xXDzepniXx
General Member
Since: Jul 27, 2012
Posts: 28
Last: Jun 26, 2015
[view latest posts]
Level 2
Category: CoD2 SP Mapping
Posted: Sunday, Mar. 24, 2013 10:43 pm
Ni3ls writes...
Quote:
open _mortarteam.gsc and search for radiusdamage and change the stuff
Ok as far as I get it I delete the stuff inside the <>'s example <300> although if I am correct what do I put for ?

edited on Mar. 24, 2013 03:46 pm by xXDzepniXx
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xXDzepniXx
General Member
Since: Jul 27, 2012
Posts: 28
Last: Jun 26, 2015
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Level 2
Category: CoD2 SP Mapping
Posted: Sunday, Mar. 24, 2013 10:48 pm
The quote got messed up I don't know why, anyways if I understand correctly I delete the stuff inside the <>'s for example: change it to <300> I did that although what do I do for ?

edited on Mar. 24, 2013 04:58 pm by xXDzepniXx
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Ni3ls
General Member
Since: Nov 7, 2008
Posts: 256
Last: Sep 9, 2017
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Level 5
Category: CoD2 SP Mapping
Posted: Monday, Mar. 25, 2013 05:51 pm
You dont need to delete it, just change the origins of the radiusdamage. I told you the parameters in an earlier post
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