Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 44 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 2
Category: CoD2 SP Mapping
Call of Duty 2 single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: Path Nodes
xXDzepniXx
General Member
Since: Jul 27, 2012
Posts: 28
Last: Jun 26, 2015
[view latest posts]
Level 2
Category: CoD2 SP Mapping
Posted: Monday, Feb. 25, 2013 03:59 pm
I have some trouble with the path nodes for my map in CoD 2 sp. My tanks run good but the characters in the game do not respond to my nodes they stand in the same spot and I can't seem to fix this problem.
Share |
3st0nian
General Member
Since: Jan 14, 2008
Posts: 291
Last: Dec 4, 2017
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoD2 SP Mapping
Posted: Monday, Feb. 25, 2013 06:34 pm
http://modsonline.com/Forums-top-26099-0.html#143917
Create a new shortcut of the CoD2sp.exe. Right click on youre shortcut and select the tab shortcut and then by target you have this line "C:\Program Files\Activision\Call of Duty 2\CoD2SP_s.exe" and you need to change it to this: "C:\Program Files\Activision\Call of Duty 2\CoD2SP_s.exe" + set g_connectpaths 1 + devmap yourmapnamehere
Use this shortcut only for testing your map.

edited on Feb. 25, 2013 11:35 am by 3st0nian
Share |
xXDzepniXx
General Member
Since: Jul 27, 2012
Posts: 28
Last: Jun 26, 2015
[view latest posts]
Level 2
Category: CoD2 SP Mapping
Posted: Monday, Feb. 25, 2013 07:37 pm
Post to be removed...
Share |
xXDzepniXx
General Member
Since: Jul 27, 2012
Posts: 28
Last: Jun 26, 2015
[view latest posts]
Level 2
Category: CoD2 SP Mapping
Posted: Monday, Feb. 25, 2013 08:32 pm
I have tanks in this map so I needed to put a script, how do I combine the script needed in this tutorial to make it work?
Share |
3st0nian
General Member
Since: Jan 14, 2008
Posts: 291
Last: Dec 4, 2017
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoD2 SP Mapping
Posted: Tuesday, Feb. 26, 2013 11:38 am
You only need to run your map once with g_connectpaths 1 after compiling it.
Also, if you dont have the following line
maps\_load::main();
AI dont move if I remember correctly.
You dont need the script in that tutorial I linked to you.
Share |
xXDzepniXx
General Member
Since: Jul 27, 2012
Posts: 28
Last: Jun 26, 2015
[view latest posts]
Level 2
Category: CoD2 SP Mapping
Posted: Wednesday, Feb. 27, 2013 04:09 am
It works but only when the enemies are dead why do they not move while the enemies are there?
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty 2 : CoD2 SP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»