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Latest Posts by 3st0nian
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Call of Duty: Ghosts Revealed – Trailer & Behind the Scenes Videos
General Gaming Topics : General Gaming
Quote:The game will debut an engine built by the developer, originally described as a new engine, but later clarified to be the same engine as used in previous games with "significant" upgrades. That made me laugh. But I personally dont care at all about... [more]
4 134 May 24, 2013 09:35 am
by 3st0nian
Possible to make a trigger "player only?"
Call of Duty 4 : CoD4 SP Mapping
You have VEHICLE box checked. VEHICLE means that any vehicle can trigger that trigger when touching it. It has nothing to do with vehicle spawning.... [more]
10 215 May 8, 2013 09:30 am
by 3st0nian
Looking for an old UO map
Call of Duty : CoD+UO General
http://callofduty.filefront.com/file/;60856... [more]
7 232 May 5, 2013 02:49 pm
by 3st0nian
Dead-ends Please reply!
Call of Duty 4 : CoD4 SP Mapping
One only needs to call sethintstring once. Code: thetrig = getent("atrigger","targetname"); thetrig sethintstring( &"YOURMAPNAME_TRIGGER_STRING" ); thrtrig waittill("trigger");... [more]
11 331 May 5, 2013 03:32 am
by 3st0nian
[Release]SP East Prussian Offensive beta
Call of Duty 2 : CoD2 Map + Mod Releases
WOW! Thanks for the thorough feedback. Took some time with my mobile internet to load the page:) 1. Gate: You have to complete all objectives and kill all enemies to make it work, but it may be buggy. You can kill all living germans on map by pressing L ... [more]
6 403 May 2, 2013 12:33 pm
by 3st0nian
Ugh... potential infinite loop? Potential for a big headache...
Call of Duty 4 : CoD4 SP Mapping
Make sure your tanks have key/value "targetname" "shooter1" "targetname" "shooter2" "targetname" "shooter3" "targetname" "shooter4"... [more]
3 294 Apr 30, 2013 01:51 am
by 3st0nian
How to Spawn an ai array via script
Call of Duty 4 : CoD4 SP Mapping
From _utility.gsc: Code: /* ============= ///ScriptDocBegin "Name: array_spawn( )" "Summary: " "Module: Utility" "CallOn: An array of spawners" "MandatoryArg: : The spawners" "Example: guys = array_spawn( hooligans );" "SPMP: singleplayer" //... [more]
4 211 Apr 29, 2013 11:54 am
by 3st0nian
[Release]SP East Prussian Offensive beta
Call of Duty 2 : CoD2 Map + Mod Releases
Beta version of my singleplayer map. http://www.mediafire.com/download.php?nkgdftbretb9pue Place eastprussia.iwd to main folder, in game type into console: map prussia All comments and criticism welcome.... [more]
6 403 Apr 29, 2013 01:14 am
by 3st0nian
Vehicle map file
Call of Duty 4 : CoD4 SP Mapping
Why do you need a .map file?... [more]
3 105 Apr 18, 2013 07:03 am
by 3st0nian
[WIP]SP East Prussian Offensive
Call of Duty 2 : CoD2 Map + Mod Releases
sgt.hawkins writes...Quote:When will it be realesed? Hopefully very soon. I'm rather busy with university and some other stuff. edited on Apr. 18, 2013 03:46 am by 3st0nian... [more]
21 1158 Apr 18, 2013 03:45 am
by 3st0nian
AC130 gunner in my map?
Call of Duty 4 : CoD4 SP Mapping
You do nothing in Radiant. Everything is done in _ac130.gsc.... [more]
22 418 Apr 18, 2013 03:43 am
by 3st0nian
Is anyone working on a single player mission?
Call of Duty 2 : CoD2 SP Mapping
http://modsonline.com/Forums-top-163429.html... [more]
2 142 Apr 17, 2013 01:21 am
by 3st0nian
help with cod2 mapping
Call of Duty 2 : CoD2 Scripting
For AI movement: http://modsonline.com/Forums-top-26099-0.html#143917 ... [more]
6 275 Apr 17, 2013 01:18 am
by 3st0nian
AC130 gunner in my map?
Call of Duty 4 : CoD4 SP Mapping
Code: #include maps\_ac130; #include maps\_utility; main() { maps\_load::main(); //0 - player can freely engage targets before being authorized //1 - player fails the mission for engage targets before being authorized //2 - player gets red X... [more]
22 418 Apr 17, 2013 12:50 am
by 3st0nian
Dragon-teeth w/o sticks in it?
Call of Duty: World at War : CoDWW SP Mapping
They are probably made in radiant. But they are really easy to make yourself.... [more]
6 143 Apr 6, 2013 06:06 am
by 3st0nian
I need some animnames :P
Call of Duty 4 : CoD4 SP Mapping
You can use whatever name you like for that. Example: Code: level.lm.animname = "foobar"; level.scr_anim[ "foobar" ][ "lobby_m_idle" ] [0] = %killhouse_gaz_idleB;... [more]
4 80 Apr 5, 2013 08:29 am
by 3st0nian
I need some animnames :P
Call of Duty 4 : CoD4 SP Mapping
What do you mean by animname?... [more]
4 80 Apr 5, 2013 07:18 am
by 3st0nian
[WIP]SP East Prussian Offensive
Call of Duty 2 : CoD2 Map + Mod Releases
Yes, I am going to release all source files once the map is done. PS: Thanks for all the links. The last one was especially interesting.... [more]
21 1158 Mar 31, 2013 06:25 am
by 3st0nian
sherman rideable?
Call of Duty 2 : CoD2 SP Mapping
You do it the same way as with all vehicles but in your script you must have these lines before maps\_load::main(); Code: maps\_tankai::main(); maps\_tankai_sherman::main("xmodel/vehicle_american_sherman"); maps\_sherman::main("xmodel/vehicle_america... [more]
2 276 Mar 31, 2013 06:16 am
by 3st0nian
[WIP]SP East Prussian Offensive
Call of Duty 2 : CoD2 Map + Mod Releases
Little video update. Also map is almost complete. Funny thing how most singleplayer maps take around 6 months to complete:) edited on Mar. 24, 2013 06:45 am by 3st0nian... [more]
21 1158 Mar 24, 2013 06:44 am
by 3st0nian
Working Mortar Team but issues
Call of Duty 2 : CoD2 SP Mapping
Added radiusdamage to _mortarteam2.gsc. Place it to your maps folder. Renamed it so it wont mess up stock maps. In your level script you must call Code:maps\_mortarteam2::main(); You can change the damage parameters yourself. Just search for radiusdamag... [more]
15 262 Mar 21, 2013 02:04 pm
by 3st0nian
Accidental Remove
Call of Duty 2 : CoD2 SP Mapping
Open your .map file with notepad and add "classname" "worldspawn" Put it where your worldspawn settings are. Example: Code:iwmap 4 // entity 0 { "classname" "worldspawn" "bouncefraction" ".4" "sunlight" ".8" "suncolor" ".55 .75 .8" "sundirectio... [more]
6 279 Mar 18, 2013 02:20 am
by 3st0nian
Ai movement help
Call of Duty 2 : CoD2 SP Mapping
In radiant, while door is selected, press N, then tick dynamicpath box. In script you must use your_door connectpaths();... [more]
2 154 Mar 16, 2013 01:21 pm
by 3st0nian
Mortar Team
Call of Duty 2 : CoD2 SP Mapping
Check the attachment.... [more]
5 228 Mar 16, 2013 01:17 pm
by 3st0nian
Blackhawk spawn help. +source files needed
Call of Duty 4 : CoD4 SP Mapping
http://modsonline.com/Forums-top-163690.html... [more]
8 355 Mar 16, 2013 12:50 am
by 3st0nian
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