Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds
Watch MODSonair

Members Online

»
1 Active | 90 Guests
Online:

LATEST FORUM THREADS

»
run artillery on maps
CoD+UO Map + Mod Releases
Call of DutyŽ: WWII
CoD WW2 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: How do I resize a map without having to redo all textures, etc.
chronicide
General Member
Since: Oct 23, 2011
Posts: 10
Last: Oct 20, 2012
[view latest posts]
Level 0
Category: CoD2 MP Mapping
Posted: Saturday, Oct. 13, 2012 11:39 am
Hello everyone,

I built a map for COD2 MP. It's a map of the condo that me and my friends live in, with all of our places. I took a great deal of time measuring every last thing, and taking photos of everything for the textures. It took forever, but it turned out awesome.

My problem is that, with some testing, the whole scale of everything is just a little too small. The players can't fit through some doors/around furniture, and in general it just looks a touch small.

Is there a good way to resize the entire map? I've tried selecting everything, then using selection > Scale... but that doesn't do a very good job on angled walls, joints, and all of the textures are messed up. I tried saving it as a prefab and scaling that (hoping it would treat it as one object) but you can't scale a prefab, you have to edit the original structure.

Am I just out of luck? Do I have to pretty much start from scratch? (all of the jointed corners don't line up, and that's just one issue. I'd pretty much have to start from scratch if there is no other way to resize a whole building.)

Thanks for any advice anyone might be able to offer!

- Chronicide
Share |
liltc64
General Member
Since: Feb 12, 2007
Posts: 906
Last: Oct 22, 2012
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Saturday, Oct. 13, 2012 03:38 pm
yeah your kind of out of luck, you need to resize it your self maybe certain areas of your map will scale work but not the whole thing like you tried. sorry no easy way around it.
Share |
chronicide
General Member
Since: Oct 23, 2011
Posts: 10
Last: Oct 20, 2012
[view latest posts]
Level 0
Category: CoD2 MP Mapping
Posted: Saturday, Oct. 20, 2012 01:05 pm
Thanks for the reply. I figured as much, but I was hoping for some magic solution. I built the map using 1 unit = 1 inch, and that resulted in the too-small map.

In the future I'll use the measurements as a guidline, but ensure that some minimum standards for height/width are met.

In the end I "widened" the doors, etc by making a few inches on each side non coliding. Not a great solution, but it got us playing the map the fastest.
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»