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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: values?
The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoDUO Mapping
Posted: Sunday, Oct. 9, 2005 05:36 pm
I think if you use:

key: script_gameobjectname
value: sd tdm dm

it will show up in S%D, TDM and DM.
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(PFB)WOLF
General Member
Since: May 21, 2004
Posts: 178
Last: Jun 14, 2007
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Level 4
Category: CoDUO Mapping
Posted: Sunday, Oct. 9, 2005 05:42 pm
[duh]lol will try wen im at home.
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(PFB)WOLF
General Member
Since: May 21, 2004
Posts: 178
Last: Jun 14, 2007
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Level 4
Category: CoDUO Mapping
Posted: Monday, Oct. 10, 2005 02:02 pm
How do u get an xmodel to only show up it certain gaemtypes? i added the the script_gameobjectname value but to no effect! [sad]

Help pls
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoDUO Mapping
Posted: Monday, Oct. 10, 2005 02:26 pm
xmodels don't work that way.

Add a script model instead and give that a key/value "model" "whatevermodelyouwant" and "script_gameobjectname" "whateveregametypeyouwant".
Note however, there is a limit to the amount of scriptmodels, so don't use too many of them.
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