Hey there.
If I understood it right, you want to disable last stand and some other things like weapons, grenades and perks.
If you do, you just need 2 files:
Code:
//******************************************************************************
// Enables Dropping of Specified Weapon Class
//******************************************************************************
set class_assault_allowdrop 0
set class_specops_allowdrop 0
set class_heavygunner_allowdrop 0
set class_demolitions_allowdrop 0
set class_sniper_allowdrop 1
//******************************************************************************
// Assault Rifles
//******************************************************************************
set weap_allow_m16 0
set weap_allow_ak47 0
set weap_allow_m4 0
set weap_allow_g3 0
set weap_allow_g36c 0
set weap_allow_m14 0
set weap_allow_mp44 0
//******************************************************************************
// Assault Attachments
//******************************************************************************
set attach_allow_assault_none 0
set attach_allow_assault_gl 0
set attach_allow_assault_reflex 0
set attach_allow_assault_silencer 0
set attach_allow_assault_acog 0
//******************************************************************************
// SMG
//******************************************************************************
set weap_allow_mp5 0
set weap_allow_skorpion 0
set weap_allow_uzi 0
set weap_allow_ak74u 0
set weap_allow_p90 0
//******************************************************************************
// SMG Attachments
//******************************************************************************
set attach_allow_smg_none 0
set attach_allow_smg_reflex 0
set attach_allow_smg_silencer 0
set attach_allow_smg_acog 0
//******************************************************************************
// Shotguns
//******************************************************************************
set weap_allow_m1014 0
set weap_allow_winchester1200 0
//******************************************************************************
// Shotgun Attachments
//******************************************************************************
set attach_allow_shotgun_none 0
set attach_allow_shotgun_reflex 0
set attach_allow_shotgun_grip 0
//******************************************************************************
// LMG
//******************************************************************************
set weap_allow_saw 0
set weap_allow_rpd 0
set weap_allow_m60e4 0
//******************************************************************************
// LMG Attachments
//******************************************************************************
set attach_allow_lmg_none 0
set attach_allow_lmg_reflex 0
set attach_allow_lmg_grip 0
set attach_allow_lmg_acog 0
//******************************************************************************
// Sniper Rifles
//******************************************************************************
set weap_allow_dragunov 1
set weap_allow_m40a3 1
set weap_allow_barrett 1
set weap_allow_remington700 1
set weap_allow_m21 1
set weap_allow_xsniper 1
//******************************************************************************
// Sniper Attachments
//******************************************************************************
set attach_allow_sniper_none 1
set attach_allow_sniper_acog 1
//******************************************************************************
// Pistols
//******************************************************************************
set weap_allow_beretta 0
set weap_allow_colt45 0
set weap_allow_usp 0
set weap_allow_deserteagle 0
set weap_allow_deserteaglegold 0
//******************************************************************************
// Pistol Attachments
//******************************************************************************
set attach_allow_pistol_none 0
set attach_allow_pistol_silencer 0
//******************************************************************************
// Grenades
//******************************************************************************
set weap_allow_frag_grenade 0
set weap_allow_concussion_grenade 0
set weap_allow_flash_grenade 0
set weap_allow_smoke_grenade 1
Edit and Save this file in your mod folder with this name: weaponcontrol.cfg
Code:
//******************************************************************************
// limits the number of players that can choose each class type
//******************************************************************************
set class_assault_limit 0
set class_specops_limit 0
set class_heavygunner_limit 0
set class_demolitions_limit 0
set class_sniper_limit 50
//******************************************************************************
// perks
//******************************************************************************
set perk_allow_specialty_parabolic 0
set perk_allow_specialty_gpsjammer 0
set perk_allow_specialty_holdbreath 1
set perk_allow_specialty_quieter 1
set perk_allow_specialty_longersprint 1
set perk_allow_specialty_detectexplosive 0
set perk_allow_specialty_explosivedamage 0
set perk_allow_specialty_pistoldeath 0
set perk_allow_specialty_grenadepulldeath 0
set perk_allow_specialty_bulletdamage 1
set perk_allow_specialty_bulletpenetration 1
set perk_allow_specialty_bulletaccuracy 1
set perk_allow_specialty_rof 0
set perk_allow_specialty_fastreload 1
set perk_allow_specialty_extraammo 1
set perk_allow_specialty_armorvest 0
set perk_allow_specialty_fraggrenade 0
set perk_allow_specialty_specialgrenade 0
set perk_allow_c4_mp 0
set perk_allow_claymore_mp 1
set perk_allow_rpg_mp 0
//******************************************************************************
// assault class default loadout
//******************************************************************************
set class_assault_primary m16
set class_assault_primary_attachment gl
set class_assault_secondary none
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_null
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_longersprint
set class_assault_grenade concussion_grenade
set class_assault_camo camo_none
set class_assault_frags 1
set class_assault_special 1
//******************************************************************************
// specops class default loadout
//******************************************************************************
set class_specops_primary mp5
set class_specops_primary_attachment none
set class_specops_secondary none
set class_specops_secondary_attachment silencer
set class_specops_perk1 c4_mp
set class_specops_perk2 specialty_explosivedamage
set class_specops_perk3 specialty_bulletaccuracy
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 1
set class_specops_special 1
//******************************************************************************
// heavygunner class default loadout
//******************************************************************************
set class_heavygunner_primary saw
set class_heavygunner_primary_attachment none
set class_heavygunner_secondary none
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_specialgrenade
set class_heavygunner_perk2 specialty_armorvest
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 1
set class_heavygunner_special 1
//******************************************************************************
// demolitions class default loadout
//******************************************************************************
set class_demolitions_primary winchester1200
set class_demolitions_primary_attachment none
set class_demolitions_secondary none
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 rpg_mp
set class_demolitions_perk2 specialty_explosivedamage
set class_demolitions_perk3 specialty_longersprint
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 1
set class_demolitions_special 1
//******************************************************************************
// sniper class default loadout
//******************************************************************************
set class_sniper_primary m40a3
set class_sniper_primary_attachment none
set class_sniper_secondary none
set class_sniper_secondary_attachment none
set class_sniper_perk1 claymore_mp
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade smoke_grenade
set class_sniper_camo camo_none
set class_sniper_frags 0
set class_sniper_special 1
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
Save this file in your mod folder with the name: playercontrol.cfg
Now that you have this 2 files that allow you to restrict weapons and perks you need to make the server execute them.
1.Open your server.cfg file
2.At the bottom type:
exec weaponcontrol.cfg
exec playercontrol.cfg
Then you are ready to restart the server and see if it worked :D
Thanks,
LiQ.HeaDShOt