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Latest Posts by LiQ.HeaDShOt
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Knife File?
Call of Duty 4 : CoD4 Scripting
Seriously guys.. Really need help. Is anyone able to help me with my clan server issues please? Thanks in advance. ... [more]
4 2091 Feb 21, 2011 07:52 pm
by LiQ.HeaDShOt
Knife File?
Call of Duty 4 : CoD4 Scripting
Samuel033 writes...Quote:There is no knife weapon file. The knife animations and damage etc are built into each weapon file itself. edited on Feb. 19, 2011 02:19 pm by Samuel033 If however you are looking to reduce damage for all knife attacks without... [more]
4 2091 Feb 20, 2011 04:00 pm
by LiQ.HeaDShOt
Knife File?
Call of Duty 4 : CoD4 Scripting
Hey all. One more time, I need help. I can't find the name of the file for modding the knife in CoD4. Check all over the internet but can't find it. I'm looking for a file called "knife_mp" or something like that for me to mod it. If anyone can h... [more]
4 2091 Feb 19, 2011 04:11 pm
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Help plz.. Tried with other mod.ff(s) and found globallogic but couldnt find in my mod.ff What should I do? (Btw, i would prefer to recompile it and add this script) Thanks, LiQ.HeaDShOt... [more]
23 1988 Sep 8, 2010 11:25 pm
by LiQ.HeaDShOt
deactivate effects via trigger
Call of Duty 4 : CoD4 MP Mapping
then you must type like this: (sry im a beginner so, idk if this is correct but, i just want to help) Code: if (player.isTouching("trigger")) This will check if the player is touching the trigger, then (if he is) CoD4 will exec the code (like d... [more]
7 3807 Aug 31, 2010 12:40 pm
by LiQ.HeaDShOt
deactivate effects via trigger
Call of Duty 4 : CoD4 MP Mapping
Hey karelkopp, if i understood it right, you want to: if a player is touching a trigger it will disable some effects? Thanks, LiQ.HeaDShOt... [more]
7 3807 Aug 31, 2010 12:10 am
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Help? Rly need this! Plz... :S... [more]
23 1988 Aug 30, 2010 05:55 pm
by LiQ.HeaDShOt
Console Talk Script
Call of Duty 4 : CoD4 Scripting
Well u always have the option of installing Manu-Admin Mod. In fact, the name lies because it isn't a real mod and it gives you a lot of cmds without having to log into rcon by console or anything. It also has banners (that's what you want, everything... [more]
4 3152 Aug 27, 2010 04:27 pm
by LiQ.HeaDShOt
Editing create a class for mod.
Call of Duty 4 : CoD4 Scripting
Hey there. If I understood it right, you want to disable last stand and some other things like weapons, grenades and perks. If you do, you just need 2 files: Code: //************************************************************************* ***** // ... [more]
2 2149 Aug 25, 2010 04:02 pm
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Xylozi writes...Quote:To include a .GSC file in a pre-built mod, you will need to create a server-side IWD. To do so: 1. Download these tools (FF Decompiler): http://modsonline.com/Downloads-full-4786.html 2. Decompile the mod, and find the _globallog... [more]
23 1988 Aug 21, 2010 11:38 pm
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Hey. Help? Maybe compiling mod.ff again will include the script and then i wont need to ask where and how to install it.. But, if that's an option how? How can I compile mod.ff again? (Ofc with modbuilder but how?) Priority: Installing the scrip... [more]
23 1988 Aug 21, 2010 04:46 pm
by LiQ.HeaDShOt
Execute console command via script
Call of Duty 4 : CoD4 Scripting
Let me see if i got it.. The title says: Execute console command via script So, what you want is to make a script, install it and it will change a dvar? As said above, (if you only want that, you just need setDvar("", "");) like, if it is in a m... [more]
9 4020 Aug 20, 2010 11:56 pm
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Hello anyone? Rly need help.. Need some1 to tell me how to install the script. I know like: Code: maps mp gametypes But should I give the script some special name?? Do I have to add a line to _globallogic? Thanks for the help. ... [more]
23 1988 Aug 18, 2010 11:22 pm
by LiQ.HeaDShOt
Creating Custom Console Command
Call of Duty 4 : CoD4 Scripting
Hi When i try to install the script that you gave me, i have the download loop even when the files are 100% the same. What should I do??... [more]
6 3548 Aug 16, 2010 05:39 pm
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Hey xylozi.. Just one more thing xD You didn't specify how to install this script. Does it have to do with _globallogic? (if yes, tell me what to do :D) Thx for the help ^^... [more]
23 1988 Aug 14, 2010 03:43 pm
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Xylozi writes...Quote:This works with arrays, which means you can easily add more guids/weapons. Code: setupWeapons() { // To add a new weapon/guid: // Copy the last level.sWeapon[level.sWeapons.size] line and change the filename in the " " ... [more]
23 1988 Aug 13, 2010 10:20 pm
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
help? need some1 to check if the script is correct.. Maybe the level.specialWeapon2 isnt needed because im specifying the weapon name. Plz help me.. As I said, idk scripting but im trying to do my best since nobody wants to help me... Thanks, ... [more]
23 1988 Aug 13, 2010 01:02 am
by LiQ.HeaDShOt
texture error :(
Call of Duty 4 : CoD4 MP Mapping
Hey. I'm a beginner and I don't mod but i recommend you to see this tutorial: http://modsonline.com/Tutorials-read-624.html Read it and then watch the videos from Youtube because they explain a lot of things that are necessary to create a nice map. ... [more]
2 1163 Aug 12, 2010 11:59 pm
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Hey every1 again. Since nobody helped me with the rescripting, i tried to rescript it myself! I changed the comments for what i want the script to do (at least the idea is there ) and added/deleted some unwanted lines. Code: setupWeapons() { // F... [more]
23 1988 Aug 11, 2010 07:53 pm
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Hey Xylozi.. Can you give me the script that allows the players get several weapons? plz. Thanks for helping me :D Great Work m8 ... [more]
23 1988 Aug 8, 2010 11:34 pm
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Xylozi writes...Quote:To add a second weapon would require a little re-scripting, so if you just listed all the weapons you want given, I can add it to the script. hmm.. well its: rpd_mp m14_mp m4_mp and later i would like to add some other we... [more]
23 1988 Aug 4, 2010 02:20 pm
by LiQ.HeaDShOt
Weapon modding
Call of Duty 4 : CoD4 Scripting
killerciao writes...Quote:ukdjaj writes...Quote:what does the text say? and mabey just try making an FX of a car =) Thanks, Ukdjaj isn't a normal text! when i shoot i shoot the text :D I'm not sure but when u fire is that a red FX? Cuz that happ... [more]
11 2494 Aug 4, 2010 02:17 pm
by LiQ.HeaDShOt
Creating Custom Console Command
Call of Duty 4 : CoD4 Scripting
Xylozi writes...Quote:Here is an example on how to use custom dvars: Code: SetupDvars() { setDvar( "scr_msg", "" ); while(1) { if( getDvar( "scr_msg" ) != "" ) thread PrintMessage(); wait 0.05; } } PrintMessage() { me... [more]
6 3548 Aug 4, 2010 02:00 pm
by LiQ.HeaDShOt
Creating Custom Console Command
Call of Duty 4 : CoD4 Scripting
Xylozi writes...Quote:Here is an example on how to use custom dvars: Code: SetupDvars() { setDvar( "scr_msg", "" ); while(1) { if( getDvar( "scr_msg" ) != "" ) thread PrintMessage(); wait 0.05; } } PrintMessage() { me... [more]
6 3548 Aug 4, 2010 11:46 am
by LiQ.HeaDShOt
Weapons to specified ppl (GUID)
Call of Duty 4 : CoD4 Scripting
Xylozi writes...Quote:This script checks the GUID of a player on spawn and if it matches the chosen ones, they are given the special gun. It also allows you to use a custom command (scr_giveWeapon) to give any weapon to any player (uses slot numbers to de... [more]
23 1988 Aug 4, 2010 11:44 am
by LiQ.HeaDShOt
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