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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: s.a.s vs marines
Damshe
General Member
Since: Jul 31, 2010
Posts: 2
Last: Aug 2, 2010
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Level 0
Category: CoD4 MP Mapping
Posted: Monday, Aug. 2, 2010 06:26 pm
Hi there, i've jus started creating my own maps, and im wondering how i can choose wich taems are loaded on map.
I mean i would like to have s.a.s. vs spesnaz, rather then marines vs arabs.
Thank for help.
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voidsource
General Member
Since: May 5, 2007
Posts: 1513
Last: Sep 1, 2013
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Level 8
Category: CoD4 MP Mapping
Posted: Monday, Aug. 2, 2010 06:34 pm
in the .gsc theres a section where u choose.

Code:
	game["allies"] = "sas";
	game["axis"] = "russian";


in the line for "allies" u can choose to put sas or marines.
in the "axis" line u can choose russian or spez
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DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
[view latest posts]
Level 8
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Monday, Aug. 2, 2010 06:39 pm
voidsource writes...
Quote:
in the .gsc theres a section where u choose.

Code:
	game["allies"] = "sas";
	game["axis"] = "russian";


in the line for "allies" u can choose to put sas or marines.
in the "axis" line u can choose russian or spez


You cant use "spez" - it wouldnt be recognised. For axis, you only use "russian", "arab", or "opfor".
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DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
[view latest posts]
Level 8
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Monday, Aug. 2, 2010 06:41 pm
Damshe writes...
Quote:
Hi there, i've jus started creating my own maps, and im wondering how i can choose wich taems are loaded on map.
I mean i would like to have s.a.s. vs spesnaz, rather then marines vs arabs.
Thank for help.


You must add this code to your level script GSC file:

Code:
	game["allies"] = "sas";
	game["axis"] = "russian";
	game["attackers"] = "axis";
	game["defenders"] = "allies";
	game["allies_soldiertype"] = "woodland";
	game["axis_soldiertype"] = "woodland";


You must compile the correct character set for both teams. Add this to your zone CSV file:

Quote:
include, mptypes_woodland


When testing your map, make sure you use either the "customMaps.iwd" mod supplied with the tools, or use any of the major mods which have the "fixed" _teams.gsc file in it.
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Damshe
General Member
Since: Jul 31, 2010
Posts: 2
Last: Aug 2, 2010
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Monday, Aug. 2, 2010 07:00 pm
''You must add this code to your level script GSC file'',
Where i can find this file?
thanks
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voidsource
General Member
Since: May 5, 2007
Posts: 1513
Last: Sep 1, 2013
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Monday, Aug. 2, 2010 07:02 pm
u can copy it from another stock code. all of them have it.
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DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
[view latest posts]
Level 8
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Monday, Aug. 2, 2010 07:42 pm
Damshe writes...
Quote:
''You must add this code to your level script GSC file'',
Where i can find this file?
thanks


All of the stock map level scripts are in raw\maps\mp. Just use one of the SAS vs Spatsnez ones as an example.
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methedotavoid
General Member
Since: Jun 8, 2013
Posts: 1
Last: Jun 8, 2013
[view latest posts]
Level 0
Category: CoD4 MP Mapping
Posted: Saturday, Jun. 8, 2013 06:03 pm
thanks for the tips but i really dont understand how this works, could some one explain pls step by step how to do this.

i make private servers for me and my friends, i want to set for mp_broadcast, u choose marine vs sas for example. and it shouldnt affect my online playing on pub servers, it should only affect the servers i create, i dont make maps. i just want to change the default teams locked on current existing maps. like broadcast crossfire w/e

C:\Game Files\Activision\Call of Duty 4 - Modern Warfare\Mods\ModWarfare\

when i open z_modwarfare.iwd this file, under maps\mp\gametypes

in _teams.gsc, i see the game["axis"], thats the only place i find gsc file with those code u told us. after i change them i see no difference.

i am running windows btw

please help many thanks in advance i would appreciate any assistance.

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