Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 62 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Unreal Tournament 2003
Category: UT2K3 Mapping
UT2K3 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: sky boxes
[CE]Darkone
General Member
Since: May 23, 2002
Posts: 135
Last: Jan 1, 2003
[view latest posts]
Level 4
Category: UT2K3 Mapping
Posted: Thursday, Oct. 31, 2002 03:23 pm
has anyone had any luck getting them to work right?
i havent seen any tutorials for ut2003 so i followed the original ut tutorials with no luck :(

i get the fake backdrop to work but the skies dont blend(i can see the corners).

any information or guidance will be well appreciated.
Share |
rEdrUmMDK
Preferred PLUS Member
Since: May 29, 2002
Posts: 6787
Last: Feb 12, 2009
[view latest posts]
Level 10
Admin
Category: UT2K3 Mapping
Posted: Thursday, Oct. 31, 2002 04:25 pm
Since I haven't worked with the skybox yet I went looking for some info. Here is a link to what looks like a good skybox tute.
Something else I found is this: Press k to show the skybox in the editor

www.planetunreal.com/utnewbie/tutorials/infinity-skybox/skybox.htm
Backup Your Work or your Work will be gone.
http://www.modsonline.com
better red than dead
Share |
[CE]Darkone
General Member
Since: May 23, 2002
Posts: 135
Last: Jan 1, 2003
[view latest posts]
Level 4
Category: UT2K3 Mapping
Posted: Thursday, Oct. 31, 2002 05:07 pm
ive followed a bunch of tuts but they all apply to ut1.
theres something different in ut2k3

either that or im an iddiot.....LOL!
Share |
rEdrUmMDK
Preferred PLUS Member
Since: May 29, 2002
Posts: 6787
Last: Feb 12, 2009
[view latest posts]
Level 10
Admin
Category: UT2K3 Mapping
Posted: Thursday, Oct. 31, 2002 05:16 pm
Go to ut2003's forum (no guests allowed you will have to register) and do a search in the mapping and modding. There are a lot of posts in reference to what you are seeing and I think some workarounds like makeing the box bigger or smaller and other things.
Backup Your Work or your Work will be gone.
http://www.modsonline.com
better red than dead
Share |
rEdrUmMDK
Preferred PLUS Member
Since: May 29, 2002
Posts: 6787
Last: Feb 12, 2009
[view latest posts]
Level 10
Admin
Category: UT2K3 Mapping
Posted: Friday, Nov. 1, 2002 05:37 pm
Heres something that can be done. Open one of the ut2k3 levels in the editor. Find the skybox and highlight it and everything in it then copy and paste in you map. (This info came out of someones elses brain not mine).
CTRL ALT Drag select the entire box.
Backup Your Work or your Work will be gone.
http://www.modsonline.com
better red than dead
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Unreal Tournament 2003 : UT2K3 Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»