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Forum: All Forums : Unreal Tournament 2003
Category: UT2K3 Mapping
UT2K3 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Clip tool...
[CE]Darkone
General Member
Since: May 23, 2002
Posts: 135
Last: Jan 1, 2003
[view latest posts]
Level 4
Category: UT2K3 Mapping
Posted: Monday, Oct. 28, 2002 09:18 pm
Can anyone tell me how to use this feature...i cant seem to figure it out.

what im tryign to do is this:
i have a wall and want to add a arch mesh inbetween, i dont know if im supposed to do.

Also.....im a noob with the editor, i have never mapped for ut or ut2k3....only q2,q3 so im familiar with all the terms with the editors just not the interface and the differences.
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rEdrUmMDK
Preferred PLUS Member
Since: May 29, 2002
Posts: 6787
Last: Feb 12, 2009
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Level 10
Admin
Category: UT2K3 Mapping
Posted: Tuesday, Oct. 29, 2002 02:53 am
Okay here is a quickie.
1. Highlight the brush you want to Clip.
2. Click on the Brush Clipping Button.
3. CTRL RMB on the Point where you want the clipping to start. You should see a Pin#1 pop up there.
4. Do the same for the other point. Don't know how many times you can add a clipping point.
5. Then go to the Menu/Brush Clip/Flip Normal to change the direction of the clip. There is a shortcut key for that also.
Hope that helps.
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MODSonline.com Forums : Unreal Tournament 2003 : UT2K3 Mapping

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