ok, here goes
//****************************************************************************************
// COD:UO - Server Config Setup and Init
//****************************************************************************************
// Server side modification for Call of Duty multiplayer
// United Offensive Expansion pack
// ---------------------------------------------------------------------------------------
// Name : OFFICAL Support
// Author : Wizz
// Site :
http://www.extremcod.com
// Forum :
http://www.extremcod.com/modules.php?name=Forums
//
// Modifications made by:
// Wizard220 aka [RoS]Wizz aka Wizz
// Site :
http://www.extremcod.com
// Mod : AWEUO Extreme Edition
// Version : Custom v9.0
// Updated : 19 April 2005 by Wizard220
// Email :
wizz@extremcod.com
//
// This config file controls the server settings
//*******************************************************************************
// Color Codes
//*******************************************************************************
// Colors for text, for info only. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's
// Information and ref use only
//
// ^1 = Red*
// ^2 = Green*
// ^3 = Yellow*
// ^4 = Blue*
// ^5 = Cyan*
// ^6 = pink/Magenta*
// ^7 = White*
// ^0 = Black*
//*******************************************************************************
// ANTI-CHEATS Settings - Cheats -- NO!
//*******************************************************************************
set sv_cheats "0" // Disable cheat CVARS, ie dog, wuss, weapons and so forth
set sv_pure "1" // 1== Don't allow new or hacked .pk3 from clients
exec uoserverbans.cfg // Load hard coded server bans
//*******************************************************************************
// Public Information
//*******************************************************************************
set sv_hostname "^2LimeWires^3RepublicOF^1Pain"
set scr_motd "Welcome to Extremcod.com's Official ^3[^1Extremcod^3.^1com^3] ^4Extreme Edition Battle Server^7"
sets .Admin "Wizz"
sets .Email "admin@extremcod.com"
sets .Website "www.extremcod.com"
sets .TeamSpeak "205.209.137.50:9290"
sets .Location "Dallas,TX,USA"
sets .Irc "None"
set c_motd "1"
set g_motd "In ^1[extremcod] ^7We ^1Trust^7!"
sets .Mod "Extreme Edition"
sets .ModVer "Version 9.0"
sets .ModUpdate "19 April 2005"
sets .Maps "COD UO Stock"
sets .BansFile "PsB-AMBL"
sets .Member "PunksBusted"
sets sv_keywords "EXTREME COD UO AWEUO"
//*******************************************************************************
// Common/general Server Settings
//*******************************************************************************
// Password settings
set rconpassword "" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""
// Network options
//set net_ip "64.5.42.201" // Server IP
set net_port "28960" // Server port, default is 28960
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
set sv_maxrate "15000" // MAX data rate to players
set sv_maxping "0" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
set sv_minping "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
// Player slots setup
// Log Settings
set g_logsync "1" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set dedicated "2" // 0=Listen, 1=LAN, 2=Internet
// Master servers
set sv_master1 "codmaster.activision.com"
set sv_master2 "coduomaster.activision.com"
set sv_master3 "master0.gamespy.com"
set sv_master4 "master1.gamespy.com"
set sv_master5 "master.gamespy.com:28960"
set sv_master6 "coduoauthorize.activision.com"
set sv_master7 "master0.gamespy.com"
set sv_master8 "clanservers.net"
set sv_master9 "codmaster.infinityward.com"
set sv_master10 "codauthorize.activision.com"
set sv_gamespy "1"
// Server settings
set sv_allowAnonymous "0" // Allow anonymous players (not sure if useful)
set sv_fps "20"
// Prevent DoS -- limits amount of chat a player can generate
set sv_floodProtect "1"
// Drop inactive players
set sv_timeout "120" // In seconds
set sv_zombietime "1" // In minutes
set g_inactivity "0" // In seconds
set g_inactivityspectator "0" // In seconds, Functions the same as g_inactivity except is works for spectators.
// When this cvar is set to some number of seconds any spectator who is idle for
// that period of time will automatically be kicked from the server.
// Zero (default) is off.
//*******************************************************************************
// Client Download Settings. Used for MODS, Custom Maps
//*******************************************************************************
set sv_allowdownload "0" // Allow download paks from the server
set sv_dl_maxRate "42000" // Max download speed 42000 = 12kb
// 0 = off, 1 = on, Turns on and off http/ftp client downloading. Off is default.
set sv_wwwDownload "1"
// 0 = off, 1 = on, If on then clients will be disconnected from the server when they
// are performing a http/ftp download. The client will automatically reconnect when downloading is done.
set sv_wwwDlDisconnected "0"
// http/ftp URL address, This is the url the clients will use to download map/mod paks.
// The url needs to point to a directory one directory below the directory where the pak files are kept.
set sv_wwwBaseURL "http://limewire.clanservers.com"
//*******************************************************************************
// Map/Team/Player Settings
//*******************************************************************************
set scr_drawfriend "1" // Draws a team icon over teammates
set scr_forcerespawn "1" // Force respawning - DM & TDM
set scr_friendlyfire "1" // 0 - off, 1 - on, 2 - reflect damage, 3 - shared damage
set scr_freelook "1"
set scr_spectateenemy "0"
set g_forceteamspectate "1"
set scr_teambalance "0"
set sv_invulnerabletime "5"
set g_teamswitchdelay "25"
// Additional settings
set scr_roundcam "1" // Show 7 secs of round-cam at round end
set scr_killcam "0" // Show your death, lol lol lol
set cg_tracerchanceLMG "50" // In percent, Controls the frequency of tracers for light machine guns and vehicle weapons.
set cg_tracerwidthLMG "10" // In size, Sets the width of the tracers for light machine guns and vehicle weapons.
set cg_tracerlengthLMG "10" // In size, Sets the length of the tracers for light machine guns and vehicle weapons.
set sv_night "0" // 0, 1, This controls the current map being treated as a night map or not. Night maps get bigger tracers. Nighttime maps should set this cvar in their gsc file.
set cg_tracerNightScale "50" // In percent, Sets the scaling of all of the night time versions of the tracers. Will only be used if sv_night is set to 1 for the map in question.
// Console CMD setting
set cl_autocmd "0" // 0, 1, If this is zero then anything typed in the console will be treated a say. If this is 1 (default) then anything typed in the console will be treated as a command.
//*******************************************************************************
// Voting Menus Settings 0 = disabled, 1 = enabled
//*******************************************************************************
set g_allowvote "1" // call voting: 0=off 1=on
set scr_allow_vote "1" // Ditto - must set BOTH!
set g_allowvotemaprestart "1" // If set to ON then clients can vote on map restart. Defaults on.
set g_allowvotemaprotate "1" // If set to ON then clients can vote on rotating to the next map. Defaults on.
set g_allowvotetypemap "1" // If set to ON then clients can vote on changing the gametype and map (using the /vote typemap command or the vote menu). Defaults on.
set g_allowvotemap "1" // If set to ON then clients can vote on changing the map (using the /vote map command or the vote menu). Defaults on.
set g_allowvotegametype "0" // If set to ON then clients can vote on changing the gametype (using the /vote g_gametype command). Defaults on.
set g_allowvotekick "0" // If set to ON then clients can vote on kicking a client (using the /vote kick command or the vote menu). Defaults off.
set g_allowvoteclientkick "0" // If set to true then clients can vote on kicking a client by id(using the /vote clientkick command). Defaults off.
set g_allowvotetempbanuser "0" // If set to true then clients can vote on temporarily banning a player (using the /vote tempbanuser command or the vote menu). Defaults off.
set g_allowvotetempbanclient "0" // If set to true then clients can vote on temporarily banning a player (using the /vote tempbanclient command). Defaults off.
set g_allowVoteDrawFriend "1" // If set to ON then clients can vote on DrawFriend icons above team mates heads.
set g_allowVoteFriendlyFire "1" // If set to ON then clients can vote on friendly fire.
set g_allowVoteKillCam "0" // If set to ON then clients can vote on killcam.
//*******************************************************************************
// Advanced Game Settings 0 = disabled, 1 = enabled
//*******************************************************************************
set sv_obituary "1" // This allows the server to control the clients seeing obituary (death/kill) notifications. Default is on.
set scr_drophealth "1" // If drop health is on then when a player is killed health will be dropped. Default is on.
set scr_shellshock "1" // If this is on then explosions will cause the shell shock effect. Default is on.
set cg_AnnouncerSounds "1" // Disable announcer voices. 0 = no sounds, 1 = have sounds
// Client console lock. Servers can now opt to disable a client’s access to the console.
set sv_disableClientConsole "0"
// This server setting gives admins the ability to allow dead players to chat with live players.
// Set this cvar to 1 to enable dead chatting.
set g_deadChat "0"
// Turns battle rank on and off. Default is on.
set scr_battlerank "1"
//*******************************************************************************
// Weapon configuration. 0 = disabled, 1 = enabled
//*******************************************************************************
// COD stock
// American Weapons
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_thompson "1"
set scr_allow_bar "1"
// British Weapons
set scr_allow_enfield "1"
set scr_allow_sten "1"
set scr_allow_bren "1"
set scr_allow_springfield "1"
// German Weapons
set scr_allow_kar98k "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_kar98ksniper "1"
// Russian Weapons
set scr_allow_nagant "1"
set scr_allow_ppsh "1"
set scr_allow_nagantsniper "1"
// Other Weapons
set scr_allow_fg42 "1"
set scr_allow_panzerfaust "1"
// COD UO Weapons
set scr_allow_sten_silenced "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"
set scr_allow_mg30cal "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_panzerschreck "1"
set scr_allow_bazooka "1"
set scr_allow_artillery "1"
set scr_allow_grenades "1"
set scr_allow_smoke "1"
set scr_allow_satchel "1"
set scr_allow_pistols "1"
set scr_allow_flamethrower "1"
//*******************************************************************************
// Vehicle configuration 0 = disabled, 1 = enabled
//*******************************************************************************
// The values given to these cvar's are also available as a server browser filter setting.
// Clients can then search for games without vehicles present using filter settings that
// are now available on the Join Server screen.
// Global settings
set scr_allow_jeeps "1"
set scr_allow_tanks "1"
// If global settings are "1" then you can set these to control each vehicle type
set scr_allow_willyjeep "1"
set scr_allow_gaz67b "1"
set scr_allow_horch "1"
set scr_allow_sherman "1"
set scr_allow_t34 "1"
set scr_allow_panzeriv "1"
set scr_allow_elefant "1"
set scr_allow_su152 "1"
set scr_allow_flak88 "1"
// Vehicle limit controls
set scr_vehicle_limit_jeep "99"
set scr_vehicle_limit_medium_tank "99"
set scr_vehicle_limit_heavy_tank "99"
// Time spent burning before they explode. Time is expressed in seconds and the default value is 10.
set g_vehicleBurnTime "60"
// Limit the number of times a vehicle can respawn, before it disappears completely
// 0 = no respawn, any other number is how many times it will respawn before no more respawns
set scr_vehicle_spawn_limit "99"
//****************************************************************************************
// Command and Init for the AWEUO Extreme Mod
//****************************************************************************************
exec extreme.cfg