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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: map rotation
cod2blows
General Member
Since: May 12, 2005
Posts: 15
Last: Aug 16, 2006
[view latest posts]
Level 1
Category: CoD Mapping
Posted: Thursday, May. 12, 2005 06:33 am
[banghead]
oh, please does any one have any awnser to this question, i have just got a coduo server and they installed awe mod v9.0 but there seems to be a problem with map rotation and it just freezes on stats screen at the end of game, it will not rotate, this is the end of a long process tring to get this server up so if anyone knows anything, i would love to hear it
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supersword
General Member
Since: Jul 28, 2004
Posts: 1990
Last: Apr 18, 2024
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Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoD Mapping
Posted: Thursday, May. 12, 2005 06:45 am
I would reinstall the mod, or don't install it....

Shoe us you .cfg for the server (blank out your passwords before) so I can see...

Then I might be able to help you further....

Supersword
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cod2blows
General Member
Since: May 12, 2005
Posts: 15
Last: Aug 16, 2006
[view latest posts]
Level 1
Category: CoD Mapping
Posted: Thursday, May. 12, 2005 06:51 am
ok, here goes

//****************************************************************************************
// COD:UO - Server Config Setup and Init
//****************************************************************************************
// Server side modification for Call of Duty multiplayer
// United Offensive Expansion pack
// ---------------------------------------------------------------------------------------
// Name : OFFICAL Support
// Author : Wizz
// Site : http://www.extremcod.com
// Forum : http://www.extremcod.com/modules.php?name=Forums
//
// Modifications made by:
// Wizard220 aka [RoS]Wizz aka Wizz
// Site : http://www.extremcod.com
// Mod : AWEUO Extreme Edition
// Version : Custom v9.0
// Updated : 19 April 2005 by Wizard220
// Email : wizz@extremcod.com
//
// This config file controls the server settings
//*******************************************************************************
// Color Codes
//*******************************************************************************
// Colors for text, for info only. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's
// Information and ref use only
//
// ^1 = Red*
// ^2 = Green*
// ^3 = Yellow*
// ^4 = Blue*
// ^5 = Cyan*
// ^6 = pink/Magenta*
// ^7 = White*
// ^0 = Black*

//*******************************************************************************
// ANTI-CHEATS Settings - Cheats -- NO!
//*******************************************************************************
set sv_cheats "0" // Disable cheat CVARS, ie dog, wuss, weapons and so forth

set sv_pure "1" // 1== Don't allow new or hacked .pk3 from clients

exec uoserverbans.cfg // Load hard coded server bans

//*******************************************************************************
// Public Information
//*******************************************************************************

set sv_hostname "^2LimeWires^3RepublicOF^1Pain"
set scr_motd "Welcome to Extremcod.com's Official ^3[^1Extremcod^3.^1com^3] ^4Extreme Edition Battle Server^7"
sets .Admin "Wizz"
sets .Email "admin@extremcod.com"
sets .Website "www.extremcod.com"
sets .TeamSpeak "205.209.137.50:9290"
sets .Location "Dallas,TX,USA"
sets .Irc "None"
set c_motd "1"
set g_motd "In ^1[extremcod] ^7We ^1Trust^7!"
sets .Mod "Extreme Edition"
sets .ModVer "Version 9.0"
sets .ModUpdate "19 April 2005"
sets .Maps "COD UO Stock"
sets .BansFile "PsB-AMBL"
sets .Member "PunksBusted"
sets sv_keywords "EXTREME COD UO AWEUO"

//*******************************************************************************
// Common/general Server Settings
//*******************************************************************************
// Password settings
set rconpassword "" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots

// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""

// Network options
//set net_ip "64.5.42.201" // Server IP
set net_port "28960" // Server port, default is 28960
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
set sv_maxrate "15000" // MAX data rate to players
set sv_maxping "0" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
set sv_minping "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect

// Player slots setup

// Log Settings
set g_logsync "1" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set dedicated "2" // 0=Listen, 1=LAN, 2=Internet

// Master servers
set sv_master1 "codmaster.activision.com"
set sv_master2 "coduomaster.activision.com"
set sv_master3 "master0.gamespy.com"
set sv_master4 "master1.gamespy.com"
set sv_master5 "master.gamespy.com:28960"
set sv_master6 "coduoauthorize.activision.com"
set sv_master7 "master0.gamespy.com"
set sv_master8 "clanservers.net"
set sv_master9 "codmaster.infinityward.com"
set sv_master10 "codauthorize.activision.com"
set sv_gamespy "1"

// Server settings
set sv_allowAnonymous "0" // Allow anonymous players (not sure if useful)
set sv_fps "20"

// Prevent DoS -- limits amount of chat a player can generate
set sv_floodProtect "1"

// Drop inactive players
set sv_timeout "120" // In seconds
set sv_zombietime "1" // In minutes
set g_inactivity "0" // In seconds
set g_inactivityspectator "0" // In seconds, Functions the same as g_inactivity except is works for spectators.
// When this cvar is set to some number of seconds any spectator who is idle for
// that period of time will automatically be kicked from the server.
// Zero (default) is off.

//*******************************************************************************
// Client Download Settings. Used for MODS, Custom Maps
//*******************************************************************************
set sv_allowdownload "0" // Allow download paks from the server
set sv_dl_maxRate "42000" // Max download speed 42000 = 12kb

// 0 = off, 1 = on, Turns on and off http/ftp client downloading. Off is default.
set sv_wwwDownload "1"

// 0 = off, 1 = on, If on then clients will be disconnected from the server when they
// are performing a http/ftp download. The client will automatically reconnect when downloading is done.
set sv_wwwDlDisconnected "0"

// http/ftp URL address, This is the url the clients will use to download map/mod paks.
// The url needs to point to a directory one directory below the directory where the pak files are kept.
set sv_wwwBaseURL "http://limewire.clanservers.com"

//*******************************************************************************
// Map/Team/Player Settings
//*******************************************************************************
set scr_drawfriend "1" // Draws a team icon over teammates
set scr_forcerespawn "1" // Force respawning - DM & TDM
set scr_friendlyfire "1" // 0 - off, 1 - on, 2 - reflect damage, 3 - shared damage
set scr_freelook "1"
set scr_spectateenemy "0"
set g_forceteamspectate "1"
set scr_teambalance "0"
set sv_invulnerabletime "5"
set g_teamswitchdelay "25"

// Additional settings
set scr_roundcam "1" // Show 7 secs of round-cam at round end
set scr_killcam "0" // Show your death, lol lol lol

set cg_tracerchanceLMG "50" // In percent, Controls the frequency of tracers for light machine guns and vehicle weapons.
set cg_tracerwidthLMG "10" // In size, Sets the width of the tracers for light machine guns and vehicle weapons.
set cg_tracerlengthLMG "10" // In size, Sets the length of the tracers for light machine guns and vehicle weapons.

set sv_night "0" // 0, 1, This controls the current map being treated as a night map or not. Night maps get bigger tracers. Nighttime maps should set this cvar in their gsc file.
set cg_tracerNightScale "50" // In percent, Sets the scaling of all of the night time versions of the tracers. Will only be used if sv_night is set to 1 for the map in question.

// Console CMD setting
set cl_autocmd "0" // 0, 1, If this is zero then anything typed in the console will be treated a say. If this is 1 (default) then anything typed in the console will be treated as a command.

//*******************************************************************************
// Voting Menus Settings 0 = disabled, 1 = enabled
//*******************************************************************************
set g_allowvote "1" // call voting: 0=off 1=on
set scr_allow_vote "1" // Ditto - must set BOTH!

set g_allowvotemaprestart "1" // If set to ON then clients can vote on map restart. Defaults on.
set g_allowvotemaprotate "1" // If set to ON then clients can vote on rotating to the next map. Defaults on.
set g_allowvotetypemap "1" // If set to ON then clients can vote on changing the gametype and map (using the /vote typemap command or the vote menu). Defaults on.
set g_allowvotemap "1" // If set to ON then clients can vote on changing the map (using the /vote map command or the vote menu). Defaults on.
set g_allowvotegametype "0" // If set to ON then clients can vote on changing the gametype (using the /vote g_gametype command). Defaults on.

set g_allowvotekick "0" // If set to ON then clients can vote on kicking a client (using the /vote kick command or the vote menu). Defaults off.
set g_allowvoteclientkick "0" // If set to true then clients can vote on kicking a client by id(using the /vote clientkick command). Defaults off.
set g_allowvotetempbanuser "0" // If set to true then clients can vote on temporarily banning a player (using the /vote tempbanuser command or the vote menu). Defaults off.
set g_allowvotetempbanclient "0" // If set to true then clients can vote on temporarily banning a player (using the /vote tempbanclient command). Defaults off.

set g_allowVoteDrawFriend "1" // If set to ON then clients can vote on DrawFriend icons above team mates heads.
set g_allowVoteFriendlyFire "1" // If set to ON then clients can vote on friendly fire.
set g_allowVoteKillCam "0" // If set to ON then clients can vote on killcam.

//*******************************************************************************
// Advanced Game Settings 0 = disabled, 1 = enabled
//*******************************************************************************
set sv_obituary "1" // This allows the server to control the clients seeing obituary (death/kill) notifications. Default is on.
set scr_drophealth "1" // If drop health is on then when a player is killed health will be dropped. Default is on.
set scr_shellshock "1" // If this is on then explosions will cause the shell shock effect. Default is on.
set cg_AnnouncerSounds "1" // Disable announcer voices. 0 = no sounds, 1 = have sounds

// Client console lock. Servers can now opt to disable a client’s access to the console.
set sv_disableClientConsole "0"

// This server setting gives admins the ability to allow dead players to chat with live players.
// Set this cvar to 1 to enable dead chatting.
set g_deadChat "0"

// Turns battle rank on and off. Default is on.
set scr_battlerank "1"

//*******************************************************************************
// Weapon configuration. 0 = disabled, 1 = enabled
//*******************************************************************************
// COD stock

// American Weapons
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_thompson "1"
set scr_allow_bar "1"

// British Weapons
set scr_allow_enfield "1"
set scr_allow_sten "1"
set scr_allow_bren "1"
set scr_allow_springfield "1"

// German Weapons
set scr_allow_kar98k "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_kar98ksniper "1"

// Russian Weapons
set scr_allow_nagant "1"
set scr_allow_ppsh "1"
set scr_allow_nagantsniper "1"

// Other Weapons
set scr_allow_fg42 "1"
set scr_allow_panzerfaust "1"

// COD UO Weapons
set scr_allow_sten_silenced "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"
set scr_allow_mg30cal "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_panzerschreck "1"
set scr_allow_bazooka "1"
set scr_allow_artillery "1"
set scr_allow_grenades "1"
set scr_allow_smoke "1"
set scr_allow_satchel "1"
set scr_allow_pistols "1"
set scr_allow_flamethrower "1"

//*******************************************************************************
// Vehicle configuration 0 = disabled, 1 = enabled
//*******************************************************************************
// The values given to these cvar's are also available as a server browser filter setting.
// Clients can then search for games without vehicles present using filter settings that
// are now available on the Join Server screen.

// Global settings
set scr_allow_jeeps "1"
set scr_allow_tanks "1"

// If global settings are "1" then you can set these to control each vehicle type
set scr_allow_willyjeep "1"
set scr_allow_gaz67b "1"
set scr_allow_horch "1"
set scr_allow_sherman "1"
set scr_allow_t34 "1"
set scr_allow_panzeriv "1"
set scr_allow_elefant "1"
set scr_allow_su152 "1"
set scr_allow_flak88 "1"

// Vehicle limit controls
set scr_vehicle_limit_jeep "99"
set scr_vehicle_limit_medium_tank "99"
set scr_vehicle_limit_heavy_tank "99"

// Time spent burning before they explode. Time is expressed in seconds and the default value is 10.
set g_vehicleBurnTime "60"

// Limit the number of times a vehicle can respawn, before it disappears completely
// 0 = no respawn, any other number is how many times it will respawn before no more respawns
set scr_vehicle_spawn_limit "99"

//****************************************************************************************
// Command and Init for the AWEUO Extreme Mod
//****************************************************************************************
exec extreme.cfg

[banghead][banghead]
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kweniston
General Member
Since: Feb 7, 2005
Posts: 78
Last: Aug 31, 2006
[view latest posts]
Level 3
Category: CoD Mapping
Posted: Thursday, May. 12, 2005 07:52 am
post your sv_maprotation and / or your small/med/large player based rotations.



this most likely is a spelling mistake in your map rotation
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supersword
General Member
Since: Jul 28, 2004
Posts: 1990
Last: Apr 18, 2024
[view latest posts]
Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoD Mapping
Posted: Thursday, May. 12, 2005 07:47 pm
Ahh, its just that you havn't set a rotation.


Add this to your rotation:

Code:
// Map rotation//

set sv_maprotation "map mp_brecourt map mp_carentan map mp_chateau map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_neuville map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_stalingrad"

 


However these are for normal call of duty maps, so replace then with the ones that you want top run, aslong as the maps are in your server, you can add custom maps to this line aswell!
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