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Forum: All Forums : Call of Duty 4
Category: CoD4 General
General game questions, comments, and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: CoD4 solid script_model spawned
DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
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Level 8
Im a fan of MODSonair
Category: CoD4 General
Posted: Wednesday, Mar. 17, 2010 08:44 pm
BraX writes...
Quote:
DemonSeed writes...
Quote:
Show me that with a stock model from COD4.


Why i need to show that with stock model? You can try my method with stock HIGH COLLISION models.


Well, if it isnt a problem, then show me. Show me, why not?

In fact, do it on a stock map. Show me it works on a stock map. How about Chinatown? Or Strike?
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tHMatt
General Member
Since: Sep 11, 2007
Posts: 473
Last: Mar 20, 2013
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Level 5
Category: CoD4 General
Posted: Wednesday, Mar. 17, 2010 08:52 pm
Demon, take my word for it... It's working... I just got my custom helicopter with collision using his method and playing with some other settings ^.^

post vid in sec
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DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
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Level 8
Im a fan of MODSonair
Category: CoD4 General
Posted: Wednesday, Mar. 17, 2010 08:53 pm
Listen - if I am wrong about this, and the COD modding community has been missing being able to spawn a script_model dynamically for over 4 years, then I want to be wrong. I really do! But my own, and other experienced modders convinces me that it doesnt work with the stock models that come with COD2, COD4 or CODWaW.

So, the challenge goes out to anyone - please show how this can work with a stock model on a stock map in either COD2, COD4, or CODWaW.
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DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
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Level 8
Im a fan of MODSonair
Category: CoD4 General
Posted: Wednesday, Mar. 17, 2010 08:54 pm
[IBS]MattY writes...
Quote:
Demon, take my word for it... It's working... I just got my custom helicopter with collision using his method and playing with some other settings ^.^

post vid in sec


What game? COD2? COD4? CODWaW?
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tHMatt
General Member
Since: Sep 11, 2007
Posts: 473
Last: Mar 20, 2013
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Level 5
Category: CoD4 General
Posted: Wednesday, Mar. 17, 2010 08:54 pm
http://www.xfire.com/video/24fbf2/

Video.

Btw, the reason I hit the seat, is because they are 2 different model
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DemonSeed
General Member
Since: Apr 30, 2009
Posts: 1362
Last: Feb 19, 2018
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Level 8
Im a fan of MODSonair
Category: CoD4 General
Posted: Wednesday, Mar. 17, 2010 08:57 pm
Those were tested with a CUSTOM model. The current challenge is - do it with a stock model from any COD game post-vCOD.

And to make it doubly-convincing, do it on a stock map.
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BraX
General Member
Since: Apr 29, 2008
Posts: 413
Last: May 26, 2012
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Level 5
Im a fan of MODSonair
Category: CoD4 General
Posted: Wednesday, Mar. 17, 2010 08:59 pm
DemonSeed writes...
Quote:
In fact, do it on a stock map. Show me it works on a stock map. How about Chinatown? Or Strike?


If you see, i made that in Reign of the Undead Mod, and this mod is working only with custom maps (mp_surv_bridge and mp_surv_crash).

But i will plant solid turret in other place for you now. It is the biggest discovery in cod i think.
http://www.xfire.com/video/24fc05/



edited on Mar. 17, 2010 05:01 pm by BraX
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tHMatt
General Member
Since: Sep 11, 2007
Posts: 473
Last: Mar 20, 2013
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Level 5
Category: CoD4 General
Posted: Wednesday, Mar. 17, 2010 08:59 pm
Does it really flicking matter? Just xmodel decompiler, make it an Xmodel_Export, run it thru asset manager with HIGH COLL and your done.....

jesus...
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoD4 General
Posted: Wednesday, Mar. 17, 2010 09:05 pm
Let's keep the peace here people.

It's not an argument just a debate on method.

Anyone can spawn a model with collision in a custom map, I don't think that's in dispute.

The contradicting factor here is stock levels with stock models that are not of high collision.
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tHMatt
General Member
Since: Sep 11, 2007
Posts: 473
Last: Mar 20, 2013
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Level 5
Category: CoD4 General
Posted: Wednesday, Mar. 17, 2010 09:06 pm
techno2sl writes...
Quote:
Let's keep the peace here people.

It's not an argument just a debate on method.

Anyone can spawn a model with collision in a custom map, I don't think that's in dispute.

The contradicting factor here is stock levels with stock models that are not of high collision.


So your telling me, everyones always been able to spawn a Script_Model that has working col maps? In cod2/cod4?
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