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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: what files are needed to play ur own map?
platje
General Member
Since: Jun 2, 2006
Posts: 26
Last: May 18, 2011
[view latest posts]
Level 2
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Monday, Jul. 13, 2009 08:48 pm
Hey folks topic says it all. And where are the files supposed to be saved to?? thaks in advance
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PhenomPower
General Member
Since: Jul 2, 2009
Posts: 12
Last: Dec 3, 2010
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Monday, Jul. 13, 2009 09:03 pm
For a original IW-Style map:

Code:
raw/maps/mp/mp_map.gsc
All gameplay settings, dvars.<br />
<br />
raw/maps/mp/mp_map_fx.gsc
All precached effects.<br />
<br />
raw/maps/createart/mp_map_art.gsc
Specific map settings like ambient sound and fog.<br />
<br />
raw/maps/createfx/mp_map_fx.gsc
Effect Spawner, adds the precached effects to your map.


Code:
raw/maps/mp_map.csv
Some load settings and the loadscreen.<br />
<br />
zone_sorce/mp_map.csv
List of fx, files, sounds and other things.


(There are more CSV's, they will be created automatically)

Code:
raw/maps/mp/mp_map.d3dbsp
raw/maps/mp/mp_map.d3dprt
raw/maps/mp/mp_map.grid_auto
raw/maps/mp/mp_map.grid_not<br />
<br />
These files will be created when compiling.
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Monday, Jul. 13, 2009 11:15 pm
I'm not sure but I think he means, where are the FF files created.

Call of Duty 4 - Modern Warfare\zone\english

Your maps FF files are created there.

If this isn't what you meant then, PhenomPower is dead on with all map files and locations.
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platje
General Member
Since: Jun 2, 2006
Posts: 26
Last: May 18, 2011
[view latest posts]
Level 2
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Tuesday, Jul. 14, 2009 07:04 pm
hey guys thanks a bunch for the help. The reason I asked is because I get a really strange error when I try to compile my map.

I think I did everything right. I got al the files in the right place, I've put worldspawn settings in the map ,and of course the DM spawns.
My skybox airtight so help me pls?

Oh..and here's the error. I'm sorry it's in dutch and it's kinda hard to translate because it in.... let's say computerlanguage. I have absolutely no idea what the error means.

Zie het einde van dit bericht voor meer informatie over het aanroepen
van JIT-foutopsporing (Just In Time) in plaats van dit dialoogvenster.

************** Tekst van uitzondering **************
System.ComponentModel.Win32Exception: Het systeem kan het opgegeven bestand niet vinden
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at CoD4Tools.dlg_bspTools.btnCompile_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Geladen assembly's **************
mscorlib
Assembly-versie: 1.0.5000.0
Win32-versie: 1.1.4322.2407
CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
CoD4CompileTools
Assembly-versie: 1.0.2938.31079
Win32-versie: 1.0.2938.31079
CodeBase: file:///C:/Documents%20and%20Settings/daan/Bureaublad/CoD4CompileTools.exe
----------------------------------------
System.Windows.Forms
Assembly-versie: 1.0.5000.0
Win32-versie: 1.1.4322.2032
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly-versie: 1.0.5000.0
Win32-versie: 1.1.4322.2407
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
System.Drawing
Assembly-versie: 1.0.5000.0
Win32-versie: 1.1.4322.2032
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly-versie: 7.0.5000.0
Win32-versie: 7.10.6001.4
CodeBase: file:///c:/windows/assembly/gac/microsoft.visualbasic/7.0.5000.0__b03f5f7f11d50a3a/microsoft.visualbasic.dll
----------------------------------------
System.Windows.Forms.resources
Assembly-versie: 1.0.5000.0
Win32-versie: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms.resources/1.0.5000.0_nl_b77a5c561934e089/system.windows.forms.resources.dll
----------------------------------------

************** JIT-foutopsporing **************
Als u JIT-foutopsporing wilt inschakelen, moet in het configuratiebestand voor deze
toepassing of computer (machine.config) de waarde
jitDebugging in het gedeelte system.windows.forms zijn ingesteld.
De toepassing moet ook zijn gecompileerd terwijl foutopsporing
was ingeschakeld.

Bijvoorbeeld:





Wanneer JIT-foutopsporing is ingeschakeld, worden onverwerkte uitzonderingen
verzonden naar de JIT-foutopsporing die is geregistreerd op de computer
in plaats van dat deze worden verwerkt door dit dialoogvenster.


In the beginning it says: system can't find the given source.

Could u guys pls have a look at it??

Thanks in advance.
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platje
General Member
Since: Jun 2, 2006
Posts: 26
Last: May 18, 2011
[view latest posts]
Level 2
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Tuesday, Jul. 14, 2009 08:20 pm
well I think there is something very wrong . So Imma try and reïnstall everyting. * sigh* what a waste of my time. Now I have to start all over again.
If someone has any idea of what could be wri=ong pls let me know.
This is very frustrating!!!!!!!!!!![mad]
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Tuesday, Jul. 14, 2009 10:41 pm
Update your Microsoft Net Framework to 3.0

In your errors, it shows you're running 1.1, that is if I'm reading it correctly. Try updating your .Net Framework, and it should solve that issue, hopefully. [thumbs_up]
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platje
General Member
Since: Jun 2, 2006
Posts: 26
Last: May 18, 2011
[view latest posts]
Level 2
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Wednesday, Jul. 15, 2009 07:03 pm
Heya deek tnx for the help. But it didn't work for me. I updated to 3.0 and I even checked in my softwarelist to see if it was actually there and it was. I restarted my comp......didn't work either.

I also get a file slapped on to my desktop with all kinds of info, here look
:bsp,True
light,True
paths,True
onlyents,False
blocksize,False
blocksize_value,
samplescale,False
samplescale_value,
debugLightmaps,False
bspoptions,
fast,True
extra,True
verbose,True
modelshadow,True
nomodelshadow,False
dumpoptions,False
traces,False
traces_value,
bouncefraction,False
bouncefraction_value,
jitter,False
jitter_value,
lightoptions,

Thats all it says. And it does that with every map, even the ones that came with radiant. Any more idea's??
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Wednesday, Jul. 15, 2009 07:32 pm
Those are definitely your map settings.

Normally when a map is compiled, in the compile tools, all the little ticks and checkboxes are noted here.

The file is supposed to be stored/created in:

Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools

then

mp_mapname.settings

But why it puts it on your desktop, I'm not so sure. Something is wrong with your tools setup. I'm wondering if a reinstall is needed. Maybe the tools have just got messed up some how?? [confused]
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platje
General Member
Since: Jun 2, 2006
Posts: 26
Last: May 18, 2011
[view latest posts]
Level 2
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Friday, Jul. 24, 2009 10:15 pm
Hey Deek?? just to let you know..I deleted all of cod4 files by hand and reïstalled everything. i just made my first little testmap and it compiled just fine. So I don't know what was wrong maybe a corrupted file of some kind. Anyway..back to mapping tnx again for your time.[thumbs_up]



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