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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Zombie/Co-Op Mapping
CoD: World at War co-op mapping and level design. Zombie maps and other co-op mapping help.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Script runtime error
PoSSe
General Member
Since: Jan 23, 2006
Posts: 89
Last: Oct 20, 2009
[view latest posts]
Level 3
Category: CoDWW Zombie/Co-Op Mapping
Posted: Tuesday, Jun. 2, 2009 06:55 pm
I have the same errors with my map. So I got all the files of the nazi_zombie_verruckt_example and put everything in its place and still come up with the same console log errors.
Map crashes while the letters are spinning, just before click to start mission.

******* script runtime error *******
unknown item 'zombie_melee': (file 'maps/_zombiemode_weapons.gsc', line 75)
PrecacheItem( "zombie_melee" );
*
Error: called from:
(file 'maps/_zombiemode_weapons.gsc', line 7)
init_weapons();
*
Error: called from:
(file 'maps/_zombiemode.gsc', line 44)
maps\_zombiemode_weapons::init();
*
Error: called from:
(file 'maps/nazi_zombie_ver_ex.gsc', line 48)
maps\_zombiemode::main();
*
Error: started from:
(file 'maps/nazi_zombie_ver_ex.gsc', line 15)
main()
*
Error: ************************************
Database: Assets Sync Started
Database: Assets Sync Finished
dvar set cl_paused 0
dvar set long_blocking_call 0
dvar set sv_network_warning 0
dvar set cl_network_warning 0
dvar set loc_language 0
dvar set loc_forceEnglish 0
dvar set language english
dvar set com_errorTitle Error
dvar set com_errorMessage script runtime error
(see console for details)
unknown item 'zombie_melee'
********************
ERROR: script runtime error
(see console for details)
unknown item 'zombie_melee'
********************
dvar set sv_disableClientConsole 0
PROFILES: setting server info to 0.0.0.0:0
Couldn't get profiles instance, are we logged on?
----- Server Shutdown -----

edited on Jun. 2, 2009 02:57 pm by PoSSe
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playername
Preferred Member
Since: Aug 24, 2006
Posts: 821
Last: Apr 15, 2011
[view latest posts]
Level 7
Forum Moderator
Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Tuesday, Jun. 2, 2009 07:32 pm
Hmm, that is a stalk script. Post your map's GSC so I can see if there is any issues with it. That error is saying the item "zombie_melee" does not exist so it can't precache it. The only thing I can think of is an issue in your map's GSC.
nullFew tips for coding.
1. Keep the script as short as possible.
2. Don't comment every line. Only comment portions where they may be needed to point something out.
3. Don't over complicate the script, keep it organized and easy to read.

These help you find simple errors and makes it easy to make changes.
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PoSSe
General Member
Since: Jan 23, 2006
Posts: 89
Last: Oct 20, 2009
[view latest posts]
Level 3
Category: CoDWW Zombie/Co-Op Mapping
Posted: Tuesday, Jun. 2, 2009 08:53 pm
I got the example map from here:
Link

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PoSSe
General Member
Since: Jan 23, 2006
Posts: 89
Last: Oct 20, 2009
[view latest posts]
Level 3
Category: CoDWW Zombie/Co-Op Mapping
Posted: Wednesday, Jun. 3, 2009 05:18 pm
I have it working now. It was in the zone_source .csv file.
I had to unedit include,zombiemode from this:

// for zombie specific assets
// Moved to Mod.ff
//include,zombiemode


To this:

// for zombie specific assets
// Moved to Mod.ff
include,zombiemode
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