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Topic | Replies | Views | Last Post | |
Manipulating Terrain Call of Duty 4 : CoD4 MP Mapping Hello Strategy_Pro, welcom to the forum, If you mean you want to create a hole in a terrain patch, you'll have to cut the terrain patch in pieces. You can do this by selecting the terrain patch and press V. Then select a line of points from one side of... [more] |
6 | 1982 | Jul 12, 2008 03:36 pm by V.I.O |
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CoD 4 Radiant problem Call of Duty 4 : CoD4 MP Mapping Hi all, I have some problems with Radiant. Radiant doesn't load the textures, all the textures look like the default texture. I can't load any models 2, Radiant crashes when I try to load one. This is a big deal, I have already made the geometry it... [more] |
2 | 2083 | Mar 6, 2008 05:15 pm by V.I.O |
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Portals: need some advice Call of Duty 4 : CoD4 Scripting Hi all, I'm working on a map for Cod 4, and I have a question about portaling my map. My map has a lot of buildings, do I have to cover each building with one portal, or do I have to portal each room of each building? well, that was it, tx for r... [more] |
2 | 886 | Feb 4, 2008 05:41 pm by V.I.O |
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Player clip? Call of Duty 2 : CoD2 MP Mapping Hi all, TX for responding... I've done what u told me, and now everything works fine ... [more] |
7 | 826 | Nov 10, 2007 04:40 pm by V.I.O |
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Player clip? Call of Duty 2 : CoD2 MP Mapping Hi all, I'm working on a map and I use the egypt window bar texture. When playing the map, the player can walk and shoot through the window bars. How do I make a barrier where people can't walk through, but can shoot through so I can place it in front of... [more] |
7 | 826 | Nov 10, 2007 09:50 am by V.I.O |
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conect/welt terrain patches Call of Duty 2 : CoD2 Scripting tank you Preacher ... [more] |
4 | 806 | Sep 6, 2007 05:47 pm by V.I.O |
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conect/welt terrain patches Call of Duty 2 : CoD2 Scripting In CoD (UO) Radiant you can welt terrain patches with ctrl+k (I think it's called vertices??) How can you welt terrain patches in Cod 2 Radiant? ... [more] |
4 | 806 | Sep 6, 2007 04:56 pm by V.I.O |
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Radiant MFC Application error Call of Duty : CoDUO Mapping Hi all I have downloaded Radiant, installed it and have set it up properly. But when I want to load a map I get this error: An error occured Radiant MFC Application and needs to shut down. We are sorry for the inconvenience. Tell microsoft about th... [more] |
3 | 1703 | Aug 18, 2007 11:05 am by V.I.O |
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no models Call of Duty : CoDUO Mapping Radiant runs well for a while, but for example, if i have build 2/3 houses then the error occures. And as soon if I reload the map the error occures. (The map is now about 260 kb big, maybe I can't get over 260 kb) How can I fix this problem? TX for h... [more] |
6 | 786 | Aug 17, 2007 06:24 am by V.I.O |
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no models Call of Duty : CoDUO Mapping I've solved the problem, and now the models work. But I have a far more bigger prob While mapping a error ocures all the time, says: An error occured in Graydiant/Radiant MFC Application, and needs to shut down. We are sorry ...bla bla bla Tell... [more] |
6 | 786 | Aug 16, 2007 06:22 pm by V.I.O |
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no models Call of Duty : CoDUO Mapping I've just installed the mod/ map tools, and i have set it up like in the tutorial and now I've got textures and stuff... Though, Graydiant doesn't show any models when I do misc -> model how come?... [more] |
6 | 786 | Aug 15, 2007 08:32 am by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting I just tried to compile a map It all goes well until: File Handles: ---------------------- 81577 files in iwd files reading C:\Program Files\Activision\Call of Duty 2\main\maps\mp\mp_elagheila.d3d bsp reading C:\Program Files\Activision\Call of ... [more] |
25 | 1134 | Jun 27, 2007 11:36 am by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting JeeJ... It works!!! Thank u all... (U guys are good) edited on Apr. 23, 2007 01:17 pm by V.I.O... [more] |
25 | 1134 | Apr 23, 2007 05:16 pm by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting I have found the dump.txt: ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization ----- ----- Client Initialization Complete ----- ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 2.... [more] |
25 | 1134 | Apr 23, 2007 02:48 pm by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting Nope I don't have any mods... Maybe I should change the name of my map, and the arena and gsc file, and compile again... Would that help ... [more] |
25 | 1134 | Apr 21, 2007 12:46 pm by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting I have copyed the following errors form the console_mp.log. I couldn't find a dump.txt in my main folder. Menu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9. Move the type definition higher up in the itemDef. Me... [more] |
25 | 1134 | Apr 21, 2007 12:13 pm by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting The concule shows an very long list... I can't copy it... How can I post it?... [more] |
25 | 1134 | Apr 20, 2007 04:42 pm by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting tx for reply Caretaker This is my gsc file main() { maps\mp\mp_elagheila_fx::main(); maps\mp\_load::main(); setExpFog(0.0001, 0.55, 0.6, 0.55, 0); // setCullFog(0, 16500, 0.55, 0.6, 0.55, 0); ambientPlay("ambient_elagheila"); game["allies... [more] |
25 | 1134 | Apr 20, 2007 04:17 pm by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting I have made some changes to my map... I've compiled it... made an arena file and a gsc file... If I want to start a server to test it, it says: Script compile error. No errors came up during compiling. What do I have to do? ... [more] |
25 | 1134 | Apr 20, 2007 12:39 pm by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting Hi all, I've retyped the worldspawn settings, and then I could compile my map without errors... new (final) prob = When I want to start a server to test the map, it gives an error: Couldn't load maps/mp/mp_elagheila.d3dbsp The problem is tha... [more] |
25 | 1134 | Apr 6, 2007 07:04 am by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting Nope, that isn't the prob.. i've used this with _color eldaba { "northyaw" "90" "suncolor" "1.000000 0.99 0.95" "sundirection" "-45 315 0" "sunlight" "1.8" "sundiffusecolor" ".5 .6 1" "_color" ".5 .6 1" "diffusefraction" "0.3" "ambient" "0.0... [more] |
25 | 1134 | Apr 5, 2007 11:30 am by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting tx Preacher for helping me out next prob this came up during compiling: ASSERTION FAILURE Expression: (color >=0) (color) = -0.045 Module: C:\ Program Files\Activision\Call of Duty 2\bin\cod2rad.exe File: .\lighti... [more] |
25 | 1134 | Apr 5, 2007 10:15 am by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting tnx for reading + replying Question: does that mean that I have to change my .map name from mp_el agheila.map to mp_elagheila.map? PS. u rock ... [more] |
25 | 1134 | Apr 5, 2007 09:53 am by V.I.O |
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Noob needs scripting help! Call of Duty 2 : CoD2 Scripting Hi everyone, I've just made a map for CoD2, mapping went fine... 'till the scripting part. I've read all the tutorials... I've tried everything but I can't let it work. Inside my main folder I've made a mp folder with an arena file, and I've mad... [more] |
25 | 1134 | Apr 5, 2007 09:45 am by V.I.O |
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