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Topic | Replies | Views | Last Post | |
How to add more than 32 weapons in v1.0 Soldier of Fortune : SoFII Mapping I've fixed outfitings , now only need to fix 32 weapon limit ... [more] |
11 | 1709 | Dec 7, 2006 10:52 pm by kicmi10~rb |
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How to add more than 32 weapons in v1.0 Soldier of Fortune : SoFII Mapping i change that, and it can compile, but i cant select that weapon , it changes to firs one in primaries. And in "give me all" i can get it... [more] |
11 | 1709 | Dec 7, 2006 01:02 pm by kicmi10~rb |
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How to add more than 32 weapons in v1.0 Soldier of Fortune : SoFII Mapping If i remove 4 granades, that leaves 4 places for weapons. But how to set tham in primaries , so i could select tham.in bg_public.h ill set max_outfiting_groups same as bg_outfiting, and in bg_player.c ill add same ammount of numbers, but in th... [more] |
11 | 1709 | Dec 6, 2006 10:27 am by kicmi10~rb |
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How to add more than 32 weapons in v1.0 Soldier of Fortune : SoFII Mapping How to add more than 32 weapons. When i add more than 32 weapons and just complile all, i can see they can load, and in the end im disconected with message: CG_ConfigString :bad index... . When i change the number in g_shared.h - "MAX_weapons 3... [more] |
11 | 1709 | Dec 4, 2006 11:58 am by kicmi10~rb |
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