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Latest Posts by devilson~rb
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QUAKE 4 Preview
Quake 4 : Q4 General
..i hope that this wont be a fake !   ... [more]
41 2689 Sep 9, 2004 09:08 am
by devilson~rb
*.bsp to *.map
Soldier of Fortune : SoFII Mapping
...and for Quake3Arena ... [more]
4 693 Feb 6, 2003 09:01 pm
by devilson~rb
*.bsp to *.map
Soldier of Fortune : SoFII Mapping
Is it possible to recompile a *.bsp file in a *.map file ... [more]
4 693 Feb 6, 2003 04:23 pm
by devilson~rb
mp_lutra_final
Soldier of Fortune : SoFII Mapping
Hi guys,first of all:THX ! @turgon and Ziggurat: ok, i will tell you the secret:I have taken some shaders and textures from Quake3Arena and used them in my Map, thats all !  ... [more]
13 1065 Feb 5, 2003 04:51 pm
by devilson~rb
mp_lutra_final
Soldier of Fortune : SoFII General
Hi,it took a long time to finish my Map, but now it is done ! Pics can more say than words, so take a look:For more information and Download visit my site:devilson.net.tcCU and hf !   ... [more]
8 654 Feb 4, 2003 12:51 pm
by devilson~rb
mp_lutra_final
Soldier of Fortune : SoFII Mapping
Hi,it took a long time to finish my Map, but now it is done ! Pics can more say than words, so take a look:For more information and Download come to my site:devilson.net.tcCU and hf !   ... [more]
13 1065 Feb 4, 2003 12:48 pm
by devilson~rb
HEAT AK47 (updated)
Soldier of Fortune : SoFII Mapping
WOW,now she looks REALLY cool !!!  ... [more]
16 1046 Aug 6, 2002 02:30 pm
by devilson~rb
Quakecon mappers
Soldier of Fortune : SoFII Mapping
Quote (Aphax @ July 24 2002, 03:48 am)Living at the other side of the ocean SUCKS No mapping contests, no meetings, no quakecon thats true !    ... [more]
9 1150 Jul 25, 2002 05:11 am
by devilson~rb
New map shots
Soldier of Fortune : SoFII Mapping
ohh, cool, looks very fine !  ... [more]
17 745 Jul 23, 2002 11:52 am
by devilson~rb
mp_lutra
Soldier of Fortune : SoFII Mapping
thank you guys for the good comments !   the map is nearly ready, i´ll release the final version in about one week !@ ReverendTed:your link isnt working, i thing you meant: http://www.planetsoldier.com/sof2/mrc/gametypes.shtml  ... [more]
14 647 Jul 17, 2002 05:42 am
by devilson~rb
mp_lutra
Soldier of Fortune : SoFII Mapping
Quote (Fragger @ July 11 2002, 04:49 am)Sweet! You should add support for KTMWTB and TKTMWTB.http://forums.ravensoft.com/ib....;t=5663thank´s ! i don´t like these gamtypes.  ... [more]
14 647 Jul 11, 2002 10:00 am
by devilson~rb
mp_lutra
Soldier of Fortune : SoFII Mapping
hi,tell me please what your think about the screenies !supportet gametypes will be infiltration, dm and tdm.its a remake of the well known cs map assault !... [more]
14 647 Jul 11, 2002 09:45 am
by devilson~rb
SDK V1.01
Soldier of Fortune : SoFII Mapping
Quote (T|2IPL3_6 @ July 11 2002, 02:32 am)Will the new "+use" command work for doors now?i wan it too !  ... [more]
29 1316 Jul 11, 2002 09:16 am
by devilson~rb
Feedback
Soldier of Fortune : SoFII Mapping
Quote (UniKorn @ July 11 2002, 01:30 am)There isn't a lot you can say about a mapshot.i think also so !can you post an ingame shot ?... [more]
6 794 Jul 11, 2002 09:13 am
by devilson~rb
beam FX for lights
Soldier of Fortune : SoFII Mapping
thank you guys, but i have taken a beam shader from quake3 ! ... [more]
8 855 Jul 3, 2002 05:05 am
by devilson~rb
beam FX for lights
Soldier of Fortune : SoFII Mapping
i know how to make a beaming light. at q3a i have made it yet !   the only thing i wanna know is, how can i find a beam texture in SoF2 ?... [more]
8 855 Jul 1, 2002 09:03 am
by devilson~rb
beam FX for lights
Soldier of Fortune : SoFII Mapping
how to make an beam effect for lights please help me !  ... [more]
8 855 Jul 1, 2002 08:25 am
by devilson~rb
Prob with lights
Soldier of Fortune : SoFII Mapping
ohh man,thanx !  ... [more]
6 908 Jun 27, 2002 10:10 am
by devilson~rb
Prob with lights
Soldier of Fortune : SoFII Mapping
i dont know how "style" workes !in the entity list isnt this parameter shown, how to use it, please help me !  ... [more]
6 908 Jun 27, 2002 06:39 am
by devilson~rb
To Raven
Soldier of Fortune : SoFII Mapping
yeah,just do this, give us all the features !!!and give us some of your #### good prefabs, like trees or furnitures !!!  ... [more]
32 1117 Jun 27, 2002 06:18 am
by devilson~rb
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