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Latest Posts by e_krypt
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Bad Terrain
Call of Duty : CoDUO Mapping
Success!!! (so far lol) ... [more]
25 973 Sep 13, 2005 11:31 pm
by e_krypt
Bad Terrain
Call of Duty : CoDUO Mapping
Ok, It has come down to I have too much vertices, triangles, meshes and whatnot. So Ive come to another solution. I deleted My terrain and started from scratch. On the inside areas I made terrain sizes of 644x644 with a density of 15x15. And on th... [more]
25 973 Sep 13, 2005 09:52 pm
by e_krypt
adding more vertices
Call of Duty : CoDUO Mapping
Ok, That sounds like itl work. THANX it is working!!! Appreciated. ---Gunsmoke... [more]
8 942 Sep 13, 2005 09:48 pm
by e_krypt
adding more vertices
Call of Duty : CoDUO Mapping
FUDGE!!!!... [more]
8 942 Sep 13, 2005 09:31 pm
by e_krypt
adding more vertices
Call of Duty : CoDUO Mapping
If you watch Wyatt's TerrainRoad Tutorial video, He hi-lites 2 vertices, Pushes something, and new vertices appear between the vertices he hi-lited. Howd he do that? Heres a pic of what Im talking about. Where the pink X's are is where I need more Verti... [more]
8 942 Sep 13, 2005 09:20 pm
by e_krypt
adding more vertices
Call of Duty : CoDUO Mapping
After hi-liting 2 verticies, what do I push to make another vertice appear between them? ._______. into .___.___.... [more]
8 942 Sep 13, 2005 08:22 pm
by e_krypt
Bad Terrain
Call of Duty : CoDUO Mapping
I just spent about 10 hours trying to narrow things down. Not much success. I started by grabbing parts of terrain and loading them into a new map. Everything worked out fine. I then did the same thing but vice-versa. I loaded my terrain back into my map... [more]
25 973 Sep 13, 2005 10:03 am
by e_krypt
Bad Terrain
Call of Duty : CoDUO Mapping
Still not figuring out what my terrains problem is. I tweaked and added a lil bit to see what happens. I changed the texture of my terrain and also enclosed my terrain. (terrain was the only thing deviding my bottom sky from ground. So I enclosed it with ... [more]
25 973 Sep 11, 2005 11:57 pm
by e_krypt
Bad Terrain
Call of Duty : CoDUO Mapping
Sm_Art_Y writes...Quote:Did i say u have to remake the terrain? i didnt say anything similar to that... and even if u remake it u ll get same things... i said just select all alpha textures and raise them for 1 unit... thats all... Dont rai... [more]
25 973 Sep 11, 2005 10:12 pm
by e_krypt
Bad Terrain
Call of Duty : CoDUO Mapping
So I'd have to redo my whole terrain? This is when I start thinking if Im learning or waisting my time on mapping? Thanx for the feedback. edited on Sep. 11, 2005 02:15 am by e_krypt... [more]
25 973 Sep 11, 2005 07:11 am
by e_krypt
Bad Terrain
Call of Duty : CoDUO Mapping
some1 plz help before i die... [more]
25 973 Sep 11, 2005 04:58 am
by e_krypt
Bad Terrain
Call of Duty : CoDUO Mapping
Wyatt_Earp writes...Quote:You had verticies locked when you raised/lowered your terrain. That is the only explanation. Select all of the mesh's press V Do you see any RED verticies, if so those are locked. and select the unlock verticie button, ... [more]
25 973 Sep 11, 2005 03:46 am
by e_krypt
Bad Terrain
Call of Duty : CoDUO Mapping
I made my terrain for my whole map with 320x320 terrain meshes with a density of 9x9. After putting most of my buildings structures up, I started to raise and lower parts of the terrain. After compiling, this is what happened: I dont know what happ... [more]
25 973 Sep 11, 2005 01:07 am
by e_krypt
layer1 file error. !GoinG InsAne!
Call of Duty : CoDUO Mapping
IT WORKED!!! thanx man, I dunno why I didnt think of that. Thanx alot tho for helping me out. Apreciated!!! If your interested in testing it soon, lemme know. Again, thanx. -Gunsmoke edited on Sep. 6, 2005 06:06 pm by e_krypt... [more]
8 917 Sep 6, 2005 11:05 pm
by e_krypt
layer1 file error. !GoinG InsAne!
Call of Duty : CoDUO Mapping
All the other files are ok. I compiled just fine and ran what I had. Its just the layer file. When I open up the mapname.gmm file it needs the layer1.gml file I guess. Never thought to make a back up layer file. I dont understand why I just cant open up t... [more]
8 917 Sep 6, 2005 09:47 pm
by e_krypt
layer1 file error. !GoinG InsAne!
Call of Duty : CoDUO Mapping
I opened up the Layer1.ERROR file and seen that it was only shorter than my original. Only thing i seen different was the last line: ... [more]
8 917 Sep 6, 2005 09:23 pm
by e_krypt
layer1 file error. !GoinG InsAne!
Call of Duty : CoDUO Mapping
So I guess that means Im fuXx0rd huh? I guess I quit. Too much time wasted. ... [more]
8 917 Sep 6, 2005 08:55 pm
by e_krypt
layer1 file error. !GoinG InsAne!
Call of Duty : CoDUO Mapping
hello, I was working on my UO map and my computer crashed on me. After rebooting I opened Radiant up, then opened up my map. It loaded nothing.. On the bottom right, I read: New Map Entering message loop Missmatch of file and data length in C:\Progr... [more]
8 917 Sep 6, 2005 02:35 am
by e_krypt
Raising Terrain
Call of Duty : CoDUO Mapping
I figured it out!!!!!! Sorry i couldnt delete post. Maybe some1 else needs the same help. What i did was hold ALT (thats where i messed up) then left click to lower or higher and right click to lower or higher. one of the other. ... [more]
2 732 Sep 3, 2005 05:18 am
by e_krypt
Raising Terrain
Call of Duty : CoDUO Mapping
Hello my fellow mappers. Gunsmoke here. Ive recently started mapping for CoD and have been watching Wyatt's wpnderful tutorial videos. In the terrain video, Wyatt floats the mouse over the selected terrain and a circle around the mouse appears, also the v... [more]
2 732 Sep 3, 2005 04:56 am
by e_krypt
[preview] Trenchville
Call of Duty : CoD+UO Map + Mod Releases
SC, you can see the HDR affect with your 9600? I have a radeon X700 Pro 256 and I get no HDR affects. Ive read that the HDR can only be ran on high end cards like the X800 with smartmodel 3.0. But HL2 is using it in 2.0. Also need like 2 gigs of ram and a... [more]
73 2389 Jul 19, 2005 08:45 pm
by e_krypt
[preview] Trenchville
Call of Duty : CoD+UO Map + Mod Releases
OMG S.C. is sh*tt*ng on all the developers again! Glad to see you again. Your maps in Modern Warfare mod Owned any map yet. This one looks promising too. Cant wait! How did you get the HDR shaders in CoD!!!?? I know Valves putting some in another level fo... [more]
73 2389 Jul 19, 2005 09:56 am
by e_krypt
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