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Topic | Replies | Views | Last Post | |
[Release] mp_nubby v1.0 Call of Duty: World at War : CoDWW Map + Mod Releases Map/MoD Title: Nubby's Knook (mp_nubby) Version: 1.0 Size: Medium DATE: 03/09/09 Download Link(s): http://rapidshare.com/files/207047550/mp_nubby.zip.html Screenshots: Gametypes - Features: -Team... [more] |
1 | 720 | Mar 9, 2009 06:13 am by nubby |
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Sniper Map 95% Complete Call of Duty: World at War : CoDWW MP Mapping would someone mind copying and pasting the .gsc and .csv files so i can try them out to see if they fix mine? ill also paste mine to see if anyone may know whats wrong here...on team select at start of map, imperial army is the choice of axis, but should ... [more] |
6 | 1619 | Mar 3, 2009 07:18 am by nubby |
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Sniper Map 95% Complete Call of Duty: World at War : CoDWW MP Mapping how do you insert rain(fx) im a lil bit of a newbie here lol... [more] |
6 | 1619 | Mar 2, 2009 01:40 pm by nubby |
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Sniper Map 95% Complete Call of Duty: World at War : CoDWW MP Mapping 3. How do you make it rain?... [more] |
6 | 1619 | Mar 2, 2009 07:43 am by nubby |
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Sniper Map 95% Complete Call of Duty: World at War : CoDWW MP Mapping All i like is just one or two more things and my map will be ready for compression... 1. I want Marines vs. Wermacht, but at team selection when joining map, choices are Marine Raiders and Imperial Army. How do I go about changing the selection to Wer... [more] |
6 | 1619 | Mar 2, 2009 07:28 am by nubby |
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mp scripting Call of Duty: World at War : CoDWW MP Mapping earth to any1 out there, just those few things to be fixed and my map will be complete... [more] |
12 | 1035 | Mar 2, 2009 01:42 am by nubby |
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mp scripting Call of Duty: World at War : CoDWW MP Mapping well, i got the gun outta my view, but still spawn probs...16 axis start, 16 allies start, and 32 spawns...16 allies one side, 16 axis on the other...then i got 16 spawns same coords on allies side and 16 spawns same coords on axis side...but sometimes wh... [more] |
12 | 1035 | Mar 1, 2009 10:17 pm by nubby |
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mp scripting Call of Duty: World at War : CoDWW MP Mapping well, i got the gun outta my view, but still spawn probs...16 axis start, 16 allies start, and 32 spawns...16 allies one side, 16 axis on the other...then i got 16 spawns same coords on allies side and 16 spawns same coords on axis side...but sometimes wh... [more] |
12 | 1035 | Mar 1, 2009 08:32 pm by nubby |
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mp scripting Call of Duty: World at War : CoDWW MP Mapping any1 there? im so close to being finished...cant wait for everyone to try the new sniper map... [more] |
12 | 1035 | Mar 1, 2009 07:57 pm by nubby |
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mp scripting Call of Duty: World at War : CoDWW MP Mapping help???... [more] |
12 | 1035 | Mar 1, 2009 05:03 pm by nubby |
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mp scripting Call of Duty: World at War : CoDWW MP Mapping how do i set up spawns correctly...i know theres 16+axis start 16+allies start and 16+spawns, but how do i place them correctly and all...i was japanese on german side, switched teams to USA and spawned on the axis side... [more] |
12 | 1035 | Feb 28, 2009 11:43 pm by nubby |
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mp scripting Call of Duty: World at War : CoDWW MP Mapping just followed a tut on intro to scripting, but doesnt help me much...i ran a test on a server and map looks great but when i spawn, my gun is like inside of me lol...if i stand still all i can see is the gun...if i move i can see the world...thinkin scrip... [more] |
12 | 1035 | Feb 28, 2009 09:23 am by nubby |
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mp scripting Call of Duty: World at War : CoDWW MP Mapping finally got my geo, terrain editing, skybox and lightgrid finished i believe...now ready for compile and scripting...im pretty familiar with zombie scripting but have no clue whatsoever on mp scripting...what all do i have to do?... [more] |
12 | 1035 | Feb 28, 2009 07:44 am by nubby |
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need some assistance Call of Duty: World at War : CoDWW MP Mapping im very new to mp mapping...i think im pretty close to being finished with all my geo and need some help on how to add rain to my mp map...also how to script all my files correctly in order to upload em to the server... [more] |
2 | 1116 | Feb 27, 2009 06:03 am by nubby |
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1st map - sniper (terrain-patch ?) Call of Duty: World at War : CoDWW MP Mapping what a life saver you are jean...i really appreciate that tip...i almost started banging my head on the computer desk lol...wow that is a relief...didnt think it would be so easy... [more] |
10 | 1560 | Feb 26, 2009 01:47 am by nubby |
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1st map - sniper (terrain-patch ?) Call of Duty: World at War : CoDWW MP Mapping how do i do the "W" thing...make a new patch select the 2 separate patches, hit w and nothing happens... [more] |
10 | 1560 | Feb 26, 2009 01:07 am by nubby |
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1st map - sniper (terrain-patch ?) Call of Duty: World at War : CoDWW MP Mapping any help plz?... [more] |
10 | 1560 | Feb 26, 2009 12:25 am by nubby |
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1st map - sniper (terrain-patch ?) Call of Duty: World at War : CoDWW MP Mapping correction....row not deleted...just stretched apart... [more] |
10 | 1560 | Feb 25, 2009 06:37 pm by nubby |
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1st map - sniper (terrain-patch ?) Call of Duty: World at War : CoDWW MP Mapping ok i did that, but now i have a deleted row, and dont know how to put in the piece to complete it.... ... [more] |
10 | 1560 | Feb 25, 2009 06:03 pm by nubby |
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1st map - sniper (terrain-patch ?) Call of Duty: World at War : CoDWW MP Mapping i am tryin to make a tunnel going down underground, but cant figure out how to clip just a small square out of my simple terrain patch(ground)...instead of deleting rows/columns, is there i way i can just make the size of the hole that you would climb dow... [more] |
10 | 1560 | Feb 25, 2009 07:16 am by nubby |
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"usermaps" disappeared Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping ??... [more] |
4 | 938 | Feb 23, 2009 06:13 pm by nubby |
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"usermaps" disappeared Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping idk where my usermaps mod went....when i go to launch mod to test my map, usermaps isnt listed anymore...already checked the local settings directory to WAW/mods/usermaps its there and also programfiles/waw/mods/usermaps...but doesnt show up under mod lis... [more] |
4 | 938 | Feb 23, 2009 05:19 pm by nubby |
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few probs before submission Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping most of my chalk outlines are perfect now...dont have a square around them but 4...the 357, mg42, ppsh, and ptrs...those still have the square with the bright light behind them....all chalk outline decals are no draw decal...also ever since i fixed my bla... [more] |
1 | 733 | Feb 23, 2009 03:10 am by nubby |
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almost finished! plz help last touch-ups! Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping what else could be the reason?? i have deleted all that stuff and even rebuilt all my files, tried to restore my old files to see if they would work, and even tried copying the map and pasting everything into a new map and naming it different and still no... [more] |
24 | 1766 | Feb 21, 2009 01:33 am by nubby |
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almost finished! plz help last touch-ups! Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping yea....my csv file matches up with my test map, which was my first actual map, but added the weapon,sp/ppsh or something like that...changed all the nazi_zombie_nubby to nazi_zombie_bod ....so pretty much same files just different name extension for mapn... [more] |
24 | 1766 | Feb 20, 2009 06:53 am by nubby |
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