Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 34 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Tutorials

»
Left 4 Dead
ratings:
Awful Rating
Poor Rating
Average Rating
Good Rating
Excellent Rating
Adding Ladders to your map
Versions: You must be logged in to view history.
In this tutorial i am going to show you how to add ladders to your map

Placing the ladder model

Click on the Entity Creation Tool and select "prop_static" from the Objects drop-down menu on the Entity Box if it isn't already set as this.

Place a prop_static by clicking near the wall that you want to place the ladder on.

Deselect the prop_static by pressing the Esc Key then double-click on it to bring up its properties.

Click on the World Model row.

Click on the Browse Button on the right of the Object Properties dialogue box.

Type "ladder" into the Filter field.

Select props_c17/metalladder002.mdl and click on the OK Button

500pxl4d_hammer_ladder_01_500

You should now have the ladder where you placed your prop_static

500pxl4d_hammer_ladder_02_500

Rotate and move your ladder so that it is in the middle of this back wall and the bottom touches the floor

500pxl4d_hammer_ladder_03_500

Creating a func_ladder

Now that you have the model that shows where your ladder is, you will need to place the actual entity that allows players and npc's to climb it.

Making the tools/toolsnodraw texture the current texture.

Click on the Browse Button on the Texture Box.

Type "nodraw" into the filter.

Double-click on the texture "tools/toolsnodraw"

500pxl4d_hammer_ladder_04_172

Decrease your grid size to fit the ladder better by pressing the [ key twice.

Click on the 5th icon on the Tool Bar (the Block Creation Tool) and then draw a brush in the Top viewport in front of the ladder.

500pxl4d_hammer_ladder_05_500

Now, you will need to make one face of the brush (the face that points out from the ladder) a ladder texture. To edit individual faces of brushes, click on the 6th icon on the Tool Bar, the Texture application mode button

500pxl4d_hammer_ladder_06_40

You will see the Face Edit Sheet dialog box appear

500pxl4d_hammer_ladder_07_317

With this dialog box still appearing, select the face pointing away from the ladder in the Camera viewport with the left mouse button.

Click on the Browse Button in the Face Edit Sheet dialog box and you will see the Textures window appear again.

Type "ladder" into the Filter field.

Double-click the texture "tools/toolsinvisibleladder".

500pxl4d_hammer_ladder_08_222

You should see the LADDER texture now occupying the thumbnail in the Face Edit Sheet.

500pxl4d_hammer_ladder_09_500

Now click the Apply Button and your selected face should change to the LADDER texture.

500pxl4d_hammer_ladder_10_500

Exit the Texture application mode by closing the Face Edit Sheet dialog box.

Select the brush with the LADDER texture on the one face.

Go to Tools > Tie to Entity

500pxl4d_hammer_ladder_11_384

This will make the brush a Brush Entity. The default brush entity is a func_detail which we will talk about this another tutorial

500pxl4d_hammer_ladder_12_500

We want to make this brush entity a func_ladder. Pull down the drop-down menu choices and select "func_ladder".

Then click on the Apply Button.

Close the Object Properties dialog box and then save your level

Now compile the level by pressing the F9 Key and then clicking on the OK Button.

500pxl4d_hammer_ladder_13_500

You should see your ladder look something like this:

500pxl4d_hammer_ladder_14_500

Setting up the nav meshes for the ladder

In order for the other AI to use the ladder you will need to set-up the nav meshing for the ladder.

To create a nav on a func_ladder, type sv_cheats into the console then nav_edit 1, position your cursor over the ladder and type nav_build_ladder, this should create a nav mesh for the ladder.

Note: The cursor will turn a green colour if it is positioned over a func_ladder. 

500pxl4d_hammer_ladder_15_400

For more information on setting up nav meshes, see Here


That's It for this tutorial, hope it helps

Welshy

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»