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Talk on Q3A Source

Posted by PleaseMYOB in Quake on Aug 22, 2005

Though no official statement from John Carmack accompanied id Software's GPL release of the Quake III Arena source code (story), id's Technical Director did make a couple of posts to the Slashdot story about the release.

Besides a quick thank you and another quick opinion on GPL/commercial release thing there's also a post about the assembler code in the source where he recommends that anyone working with the Q3A code should just delete all the asm for maintainability before going into a bit of detail on the pros and cons of its use in the first place and its lessened applicability today.

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